Well Posted July 10, 2019 Author Share Posted July 10, 2019 7 hours ago, Barzon Kerman said: Will there be a Spacerider varient? with a cargo bay and solar panel? No, i've made some test, a lot of work for nothing, that stupidly too small and without interest, also IXV is a revamp just for make it nicer, i don't want to add more part 49 minutes ago, sslaptnhablhat said: @Well Loving the new IXV-based lifting body, would it be possible to make a hollow 1.25m adapter that would allow the use of the Viking SM at the same time as making the rocket look much smoother? I see what you mean, i could try. i'm not sure because elevon are on the way. That could be a revamp of the Safe system. Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted July 10, 2019 Share Posted July 10, 2019 1 hour ago, Well said: I see what you mean, i could try. i'm not sure because elevon are on the way. Perhaps you could model a rectangular slit to allow room for the elevon, and simply have the elevon disabled until reentry. 1 hour ago, Well said: That could be a revamp of the Safe system. Totally, I hadn't thought of that! If you do decide to make the part with a 0.9375m hollow center to allow room for the SM, there'd be enough space to add some powerful LES motors, given it would be a 1.25m adapter. Quote Link to comment Share on other sites More sharing options...
subyng Posted July 10, 2019 Share Posted July 10, 2019 Looks like there was never any issue with the Penelope engines at all! I'm using a damage mod (don't remember the name) and what was happening was that when I staged my boosters, they collided with the engine, damaging it and causing it to overheat from the damage. Quote Link to comment Share on other sites More sharing options...
Well Posted July 11, 2019 Author Share Posted July 11, 2019 18 hours ago, subyng said: Looks like there was never any issue with the Penelope engines at all! I'm using a damage mod (don't remember the name) and what was happening was that when I staged my boosters, they collided with the engine, damaging it and causing it to overheat from the damage. Thanks for the update, anyway i have already up the max temp for those engine -------------------------------------------------------------- need maybe some greebles, but IXV is pretty much finished : Quote Link to comment Share on other sites More sharing options...
Zorg Posted July 11, 2019 Share Posted July 11, 2019 (edited) Trying out the Diamant. Bit of challenge in JNSQ 2.7x scale as it requires just a bit more Dv than a normal 2.5x game. But after a couple of launch failures Diamant B managed to get a small payload into orbit . With the lighter variants of these launchers, a good ascent profile is essential and an apogee kick motor such as the BDB star 10 I'm using doesn't hurt either. Not the nicest probe part combination but I was really trimming weight and it worked. Diamant PB4 gets a chance as well The extremely high TWR on the second stage makes for an interesting ascent profile Spoiler Bonus launch failure. TWR is pretty low at launch and I forgot to enable SAS, lost control authority as I started the pitch maneuver Edited July 11, 2019 by Zorg Quote Link to comment Share on other sites More sharing options...
Well Posted July 12, 2019 Author Share Posted July 12, 2019 17 hours ago, Zorg said: Damn, always nice to see those beautiful screenshot, thanks! Quote Link to comment Share on other sites More sharing options...
DiscoSlelge Posted July 12, 2019 Share Posted July 12, 2019 Those station parts with the XIV looks so pure, something "futuristic" you know, very well done Well <3 ! Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted July 12, 2019 Share Posted July 12, 2019 First manned (suborbital) launch: Quote Link to comment Share on other sites More sharing options...
Well Posted July 12, 2019 Author Share Posted July 12, 2019 2 hours ago, Cheesecake said: So nice with this ground tower! That from Modular Launch Pads ? I like it Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted July 12, 2019 Share Posted July 12, 2019 Yes, the towers are from MLP. Quote Link to comment Share on other sites More sharing options...
Well Posted July 13, 2019 Author Share Posted July 13, 2019 Don't dream too much, that just a chute, i could try later to make a paraglider variant with the mod "Deployable Lifting Surface" Quote Link to comment Share on other sites More sharing options...
COL.R.Neville Posted July 13, 2019 Share Posted July 13, 2019 have you tried the chutes from vanguard? Quote Link to comment Share on other sites More sharing options...
Well Posted July 14, 2019 Author Share Posted July 14, 2019 8 hours ago, COL.R.Neville said: have you tried the chutes from vanguard? I don't understand ? i don't need parachute for my Kerbals. The problem we talk about is because Steerable paraglider are not aviable for KSP (only for Kerbals) RetractableLiftingSurface Module is my best option for now, that produce a nice lift like a paraglider, but i don't like how the chute work ( simple animation you have to deploy, and chute don't move or cut ) Quote Link to comment Share on other sites More sharing options...
Well Posted July 14, 2019 Author Share Posted July 14, 2019 Finally made a steerable variant with RetractableLiftingSurface Module not perfect but that work If you install RetractableLiftingSurface Module a new part is loaded: the steerable variant, that don't replace the classic chute, you have both. Quote Link to comment Share on other sites More sharing options...
svcino Posted July 22, 2019 Share Posted July 22, 2019 On 7/12/2019 at 3:25 AM, Zorg said: Trying out the Diamant. Bit of challenge in JNSQ 2.7x scale as it requires just a bit more Dv than a normal 2.5x game. But after a couple of launch failures Diamant B managed to get a small payload into orbit . With the lighter variants of these launchers, a good ascent profile is essential and an apogee kick motor such as the BDB star 10 I'm using doesn't hurt either. Not the nicest probe part combination but I was really trimming weight and it worked. Diamant PB4 gets a chance as well The extremely high TWR on the second stage makes for an interesting ascent profile Hide contents Bonus launch failure. TWR is pretty low at launch and I forgot to enable SAS, lost control authority as I started the pitch maneuver On rocket launch failure use Tac self-destruct mod and action set abort backspace key Quote Link to comment Share on other sites More sharing options...
subyng Posted July 22, 2019 Share Posted July 22, 2019 (edited) I'm running into an issue with the Knes fairings. They're awesome for creating interstages, but there is some weird behaviour when you attach decouplers to them. Here is an image album showing the behaviour: https://imgur.com/a/Jjquwjj Edited July 22, 2019 by subyng Quote Link to comment Share on other sites More sharing options...
Well Posted July 23, 2019 Author Share Posted July 23, 2019 12 hours ago, subyng said: I'm running into an issue with the Knes fairings. They're awesome for creating interstages, but there is some weird behaviour when you attach decouplers to them. Here is an image album showing the behaviour: https://imgur.com/a/Jjquwjj Thanks for this report, i could try to reproduce this bug this afternoon. The only problem i've noticed for now with my fairing is the fact the visual black adapter is not showed if you reload a save. Quote Link to comment Share on other sites More sharing options...
subyng Posted July 24, 2019 Share Posted July 24, 2019 (edited) On 7/12/2019 at 4:41 PM, Cheesecake said: Yes, the towers are from MLP. Are you running the dev version or the release version? On 7/23/2019 at 6:37 AM, Well said: Thanks for this report, i could try to reproduce this bug this afternoon. The only problem i've noticed for now with my fairing is the fact the visual black adapter is not showed if you reload a save. I've noticed this with stock shrouds as well, so it may be a stock issue. A shroud from a stock separation disappeared after separating + saving + reloading. Edited July 24, 2019 by subyng Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted July 24, 2019 Share Posted July 24, 2019 22 minutes ago, subyng said: Are you running the dev version or the release version? I've noticed this with stock shrouds as well, so it may be a stock issue. A shroud from a stock separation disappeared after separating + saving + reloading. Dev version. Quote Link to comment Share on other sites More sharing options...
Well Posted July 24, 2019 Author Share Posted July 24, 2019 (edited) Planned revamp of the CEV : Smaller than the actual CEV, but with 6 crew capacity. --------------------------------------------------------------------------------------- 2 hours ago, subyng said: I've noticed this with stock shrouds as well, so it may be a stock issue. A shroud from a stock separation disappeared after separating + saving + reloading. Interesting Edited July 24, 2019 by Well Quote Link to comment Share on other sites More sharing options...
DriftedCougar Posted July 25, 2019 Share Posted July 25, 2019 13 hours ago, Well said: Planned revamp of the CEV : Smaller than the actual CEV, but with 6 crew capacity. --------------------------------------------------------------------------------------- Cool CEV! Reminds of alot of spaceplanes..... will it land with parachute or in spaceplane style? Quote Link to comment Share on other sites More sharing options...
Well Posted July 25, 2019 Author Share Posted July 25, 2019 40 minutes ago, DriftedCougar said: Cool CEV! Reminds of alot of spaceplanes..... will it land with parachute or in spaceplane style? Planned to be landed like a shuttle with skid maybe. But parafoil or parachute could be a nice safe option. Quote Link to comment Share on other sites More sharing options...
MangoRises Posted July 25, 2019 Share Posted July 25, 2019 Oh well... I guess CEV is slowly turning into CRV/X-38 now... (which is much cooler!)... just need to add a little docking port to the top... Quote Link to comment Share on other sites More sharing options...
Well Posted July 25, 2019 Author Share Posted July 25, 2019 (edited) 1 hour ago, MangoRises said: Oh well... I guess CEV is slowly turning into CRV/X-38 now... (which is much cooler!)... just need to add a little docking port to the top... to be clear, i don't make the X-38 CRV, that inspired by the design because esa have worked a lot on the design. (my idea/alternate history is after the cancel of the X-38 CRV, but the sucess of the IXV, esa make the variant, mix of ixv and x-38 design. I think to add a node on top for those they really want a dock like that (with maybe a shroud or something like that) The vehicle is too small for a dock inside a bay or something like that.) X-38 CRV have planned to keep the dock outside the vehicle and land with the dock still attached, ESA have really hoped to make a fully functionnal vehicle for crew transport if the X-38 have worked fine Edited July 25, 2019 by Well Quote Link to comment Share on other sites More sharing options...
Well Posted July 25, 2019 Author Share Posted July 25, 2019 Quote Link to comment Share on other sites More sharing options...
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