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[1.12.x] SpaceTux Industries Recycled Parts


linuxgurugamer

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Stats vs Kerbal Atomics, on request:

CjVOBy4.png

Title error on the ftmn 280 engine. It should be "CCGC-700" not "SC-700." Gray rows on Recycled Parts side are redundant engines that are hidden when FTmN Improved is installed. And I left the Isp column too wide on Kerbal Atomics' side.

Edited by JadeOfMaar
replaced images. Discord links expiring is a thing
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@JadeOfMaarI'm having problems with  the turbojet-5

 

basically, I can't load something about the turbojet.

 

ksp says on the bottom "SpaceTuxIndustries/RecycledParts/AtomicAge/Parts/TurboJet-5/NuclearJetEngine" where the orange loading bar is.

Edited by pdmss99
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I'm having problems with  the turbojet-5

 

basically, I can't load something about the turbojet.

 

ksp says on the bottom "SpaceTuxIndustries/RecycledParts/AtomicAge/Parts/TurboJet-5/NuclearJetEngine" where the orange loading bar is.

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Hello, I recently noticed that the Mk22 Raptor cockpit has an issue : the HUD button isn't clickable, all other buttons work correctly but the one for the HUD doesn't.

Is it just my install or is this a known issue ?

Edited by fearheaven
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On 8/11/2023 at 11:34 AM, JadeOfMaar said:

Atomic rockets builders are in for a treat. :) I've fixed the normal map problem with this engine:

Fkj6BVH.png --> 4iBph2X.png

And done a balance pass and plume configs pass on FTmN and LV-N Clusters:

ZKk30LZ.png

@linuxgurugamer @HebaruSan Once these changes are published I'd like Recycled Parts FtmN, FTmN Improved and LVN Clusters to recommend Waterfall and Stock Waterfall Effects.

Related: I'd like my mod Tea Kettle RCS to recommend Recycled Parts FtmN, FTmN Improved and LVN Clusters. I wanted to make engines to go with that RCS but then I found these.... and Bob Kerman's your uncle. :D

dang,   Took my favorite "pre release" KSP mod I was playing on V0.21 and brought them up to snuff very nicely!

Now I have to reproduce my old patch file to convert them to LH2.

The only old school V0.18 to V.23 mod I am missing is the OG Escape pod (pod shaped thing with a combined airbrake/parachute on top)  It went defunct and lost with the move to Curseforge.  I don't even remember the name of it now....

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19 hours ago, Pappystein said:

The only old school V0.18 to V.23 mod I am missing is the OG Escape pod (pod shaped thing with a combined airbrake/parachute on top)  It went defunct and lost with the move to Curseforge.  I don't even remember the name of it now....

There is this:

 

if you have any old ships with that part, send it to me, I'll see if I can find it anywhere

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3 hours ago, linuxgurugamer said:

There is this:

 

if you have any old ships with that part, send it to me, I'll see if I can find it anywhere

Yeah I am aware of Koose.   I had a backup of its OG zip on my old WD NAS but it was one of the ones affected by the "Virus" where it was purged and the drives left badly mangled...   The Zip was not intact after rescuing it from the rotten drives.  

Either way it was made for KSP 0.18 and earlier and would have needed a complete re-build to work with modern KSP... it was the size of a Mk1/Mercury pod so I just use BDB's Mercury pod in role with some scaled down Airbrakes (1/4 scale) top provide the extra breaking assistance.   I just thought it was cute (specifically the Air-brake/Chute on top)  and it is literally the last part from back then I would need to re-create some of the stations I used to build.   It was the first instance of a functional Air Brake in KSP (predating BAC9's for the B9 Plane pack)

 

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