Monniasza Posted September 2, 2020 Share Posted September 2, 2020 20 hours ago, RandomKerbal said: Crew Capsules? I thought all of them were already aerodynamic enough? Or do you mean winged capsules? or reverse facing capsules? 2.5 and 3.75 meter cockpits with excellent aerodynamics. Quote Link to comment Share on other sites More sharing options...
RandomKerbal Posted September 3, 2020 Share Posted September 3, 2020 (edited) 21 hours ago, Monniasza said: 2.5 and 3.75 meter cockpits with excellent aerodynamics. I suggest you to look for KAX - Kerbal Aircraft Expansion, if you are more interested in prop-liners. For 3.75m plane cockpits, this is the best mod that I have known so far; plane parts! A variety of plane parts for you to choose from: Edited September 3, 2020 by RandomKerbal For more info! Quote Link to comment Share on other sites More sharing options...
Monniasza Posted September 3, 2020 Share Posted September 3, 2020 4 hours ago, RandomKerbal said: I suggest you to look for KAX - Kerbal Aircraft Expansion, if you are more interested in prop-liners. For 3.75m plane cockpits, this is the best mod that I have known so far; plane parts! A variety of plane parts for you to choose from: @NESD Please continue development, and release the new update for 1.8.x - 1.10.x Quote Link to comment Share on other sites More sharing options...
RandomKerbal Posted September 4, 2020 Share Posted September 4, 2020 10 hours ago, Monniasza said: @NESD Please continue development, and release the new update for 1.8.x - 1.10.x Fun fact: Part mods can work for almost all recent KSP versions, just that you need to delete it's MiniAVC.dll file. Quote Link to comment Share on other sites More sharing options...
NESD Posted September 4, 2020 Author Share Posted September 4, 2020 @Monniasza maybe, maybe . . . after finishing this and this and this and maybe this and maaaybe this (Yep, more and more "Red side") and . . . actually I don`t have any ideas of parts for this mod, maybe except shrouds for 2.5m engines SpaceX style sleek 3.75 pod/lander planned, but only as idea and not for this project @RandomKerbal already exist mod ZeroAVC, that installed by CKAN together with many other mods, they automatically disable all MiniAVC dll so you don`t have any issues with old mods Quote Link to comment Share on other sites More sharing options...
RandomKerbal Posted September 11, 2020 Share Posted September 11, 2020 On 9/4/2020 at 7:02 PM, NESD said: they automatically disable all MiniAVC dll so you don`t have any issues with old mods How about textures disappearing? It didn't happen in your mods, but I remember once I faced that issue in others. Quote Link to comment Share on other sites More sharing options...
NESD Posted September 12, 2020 Author Share Posted September 12, 2020 I try make my mods very simple, and based on methods existed from early versions of KSP, so they usually forward and reverse compatible with many versions. Missing textures I see only once in Restock payload shields (now fixed), but I find another issue in 1.10 KSP if part have multiple animations, like Solar panels and Generic animation at one time KSP stuck at loading screen (this is why Lunochod on screenshot don`t have solar lid yet) Quote Link to comment Share on other sites More sharing options...
Manul Posted September 15, 2020 Share Posted September 15, 2020 On 9/4/2020 at 2:02 PM, NESD said: actually I don`t have any ideas of parts for this mod Streamline nuclear engines? Maybe 0.5-0.75-1x scaled (by weight and thrust) versions of NERV Quote Link to comment Share on other sites More sharing options...
Ruedii Posted September 18, 2023 Share Posted September 18, 2023 Sorry for the old reply, but it seems these still work with newer game versions. Is there any reason they haven't been updated in CKAN? The same goes with inline cockpit, which has only one broken part set (landing gear.) As a note, as of tweak scale you can "Manually" tweakscale in stock using some of the settings to create a cloned part that is the same other than being scaled up. I should just look into doing this myself. Quote Link to comment Share on other sites More sharing options...
Ruedii Posted September 18, 2023 Share Posted September 18, 2023 (edited) BTW, if you want someone to update the config versions of all your old mods, and help you mask parts that became non-functional due to KSP version updates (Mostly wheels) @linuxgurugamer can do that. He also frequently takes over old projects or even accepts them as donations to Restock+ or Recycled parts. (Streamline would go good in Recycled Parts if you ask me.) Edited September 18, 2023 by Ruedii Quote Link to comment Share on other sites More sharing options...
Pauver Posted October 31, 2024 Share Posted October 31, 2024 +1 I think this mod has great potential, and it would be nice if it could be updated to 1.12.x. If you want to, I could even try to add TU configs to recolour it. Quote Link to comment Share on other sites More sharing options...
The Dressian Exploder Posted November 3, 2024 Share Posted November 3, 2024 Do the 'aerodynamic crew tubes' have any crew capacity, or are they just structural like those in SSPXr? Quote Link to comment Share on other sites More sharing options...
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