Jump to content

[UNOFFICIAL/FANMADE] 0.17 Discussion Thread 2


kacperrutka26

Recommended Posts

I think we'll need to design a vessel capable of landing on water and then achieving orbit - One of Jool's moons is full of water.

I'm working on one as I write this:

http://imgur.com/a/nYOrF#0

So far so good, now it's time to build a stage capable of doing a hohman's transfer and a launcher stage(which is no doubt going to be huge).

Special thanks to szyzyg(also known as Scott Manley) for his awesome idea(two aerospike engines and detachable fuel tanks)!

Edited by ForumHelper
Link to comment
Share on other sites

Yeah, water landing has been going though my head since I heard about that moon. Thinking of making a sort of platform of fuel tanks or something for the craft to land on and then be able to take off from.

Link to comment
Share on other sites

Does anyone know where I can find a list of all the images released from .17? I'd rather not trawl through 140 pages to find them.

Go to Novasiliskos profile page (once you've made 5 posts to lose the curious george status) and he has a development album with many of his images in.

Edit: He's also put some in the thread "Show off your ksp pictures"

Oh, and has anyone else noticed this strut part on the decoupler from this post http://kerbalspaceprogram.com/forum/showthread.php/12406-Show-off-your-awesome-KSP-Pictures?p=258884&viewfull=1#post258884 by nova? 0.17 new part or mod part?

Edited by AlexL
Link to comment
Share on other sites

I think we'll need to design a vessel capable of landing on water and then achieving orbit - One of Jool's moons is full of water.

I'm working on one as I write this:

http://imgur.com/a/nYOrF#0

So far so good, now it's time to build a stage capable of doing a hohman's transfer and a launcher stage(which is no doubt going to be huge).

Special thanks to szyzyg(also known as Scott Manley) for his awesome idea(two aerospike engines and detachable fuel tanks)!

You could try to make a boat that can travel, not only for landing, You could get to the continents at least if you land in the water :)

Link to comment
Share on other sites

Oh, and has anyone else noticed this strut part on the decoupler from this post http://kerbalspaceprogram.com/forum/showthread.php/12406-Show-off-your-awesome-KSP-Pictures?p=258884&viewfull=1#post258884 by nova? 0.17 new part or mod part?

I think that may be the small struts from the probodobdyne pack with hullcameras mounted on them. Maybe he's going to add these to the game? who knows^^

Link to comment
Share on other sites

Go to Novasiliskos profile page (once you've made 5 posts to lose the curious george status) and he has a development album with many of his images in.

Edit: He's also put some in the thread "Show off your ksp pictures"

Oh, and has anyone else noticed this strut part on the decoupler from this post http://kerbalspaceprogram.com/forum/showthread.php/12406-Show-off-your-awesome-KSP-Pictures?p=258884&viewfull=1#post258884 by nova? 0.17 new part or mod part?

I noticed this as well, and assumed it was a mod part since A) Nova tends to use those a lot and B) Nobody thought to mention it :P

Link to comment
Share on other sites

You could try to make a boat that can travel, not only for landing, You could get to the continents at least if you land in the water :)

Here you go;)

http://imgur.com/a/XqrU5#0

It achieves 2.3m/s and is stable. To control it you enable engines that point in the direction you chose to go to. Vessel mass is ~80 tons(MechJeb stats) so it's not that heavy considering it can get into a circular 75km orbit around Kerbin.

Edited by ForumHelper
Link to comment
Share on other sites

Since Duna has a somewhat thin atmosphere, i guess braking with a chute won't be working to well. What do you think? Is the drag of the big parachute enough to bring you down safely, or do you need to rely on rockets?

I was thinking that a parachute won't cut it. My first probe will go in with a parachute and rockets for landing. I think the parachute will help burn off speed but I don't think it will be enough to get down a safe landing speed.

Link to comment
Share on other sites

Additionally, since the stock parts are wholly useless for interplanetary travel unless your Scott Manley I imagine that Squad will rebalance some of the stock parts to make that possible. Your ships might thus not fly the same as in 0.16 (even more likely if you take into account 0.16's fuel bug).

Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...