alberro+ Posted April 3, 2020 Share Posted April 3, 2020 13 hours ago, AlphaMensae said: Yep, I've converted what was the Alternate 2 style of my new Large General Crew Arm into the new Rodan Crew Arm, to be used with the Shuttle FSS Tower in the black&white color option: It's called the "Rodan" Crew Arm since it's not an exact replica of the actual SpaceX Crew Dragon arm, so I didn't name it after that. Oh, that one! I've been using that one, but I thought there'd be a replica . Also, there's a SpaceX tower variant?? I've been using the grey shuttle stack with grey panels and white bars on the sides.. Quote Link to comment Share on other sites More sharing options...
alberro+ Posted April 3, 2020 Share Posted April 3, 2020 15 hours ago, AlphaMensae said: Yep, I've converted what was the Alternate 2 style of my new Large General Crew Arm into the new Rodan Crew Arm, to be used with the Shuttle FSS Tower in the black&white color option: It's called the "Rodan" Crew Arm since it's not an exact replica of the actual SpaceX Crew Dragon arm, so I didn't name it after that. How did you make that tower? Is it made from a bunch of parts, or is it just one big tower? Quote Link to comment Share on other sites More sharing options...
AlphaMensae Posted April 3, 2020 Share Posted April 3, 2020 2 hours ago, alberro+ said: How did you make that tower? Is it made from a bunch of parts, or is it just one big tower? It's separate modular Parts, and it's also the v2.1 version; both the Saturn and Shuttle towers were split back into separate tower sections, though the tower core section has multiple height variants. The shuttle FSS tower sections also got optional SpaceX-style mesh panels and the black&white color option. The RSS hinge was also split into a separate part, with the detail discs now toggleable, to provide the current appearance. Quote Link to comment Share on other sites More sharing options...
alberro+ Posted April 3, 2020 Share Posted April 3, 2020 31 minutes ago, AlphaMensae said: It's separate modular Parts, and it's also the v2.1 version; both the Saturn and Shuttle towers were split back into separate tower sections, though the tower core section has multiple height variants. The shuttle FSS tower sections also got optional SpaceX-style mesh panels and the black&white color option. The RSS hinge was also split into a separate part, with the detail discs now toggleable, to provide the current appearance. I downloaded 2.1 from the github link on the MLP page, but I didn't see any new features on the Shuttle FSS, and all of the parts were missing from the parts menu. Perhaps I did something wrong? Quote Link to comment Share on other sites More sharing options...
VoidCosmos Posted April 3, 2020 Share Posted April 3, 2020 (edited) 17 minutes ago, alberro+ said: I downloaded 2.1 from the github link on the MLP page, but I didn't see any new features on the Shuttle FSS, and all of the parts were missing from the parts menu. Perhaps I did something wrong? You have to download the Alphadev one i.e. the beta version Here it is: https://github.com/AlphaMensae/Modular-Launch-Pads/tree/AlphaDe Just click clone or download After that click download zip Edited April 3, 2020 by VoidCosmos Quote Link to comment Share on other sites More sharing options...
alberro+ Posted April 3, 2020 Share Posted April 3, 2020 2 minutes ago, VoidCosmos said: You have to download the Alphadev one i.e. the beta version Here it is: https://github.com/AlphaMensae/Modular-Launch-Pads/tree/AlphaDeAlphaDev Just click clone or download After that click download zip Currently downloading it, i'll come back in a sec to let you know. Quote Link to comment Share on other sites More sharing options...
VoidCosmos Posted April 3, 2020 Share Posted April 3, 2020 Just now, alberro+ said: Currently downloading it, i'll come back in a sec to let you know. Okie dokie! Quote Link to comment Share on other sites More sharing options...
VoidCosmos Posted April 3, 2020 Share Posted April 3, 2020 Does it work? Quote Link to comment Share on other sites More sharing options...
alberro+ Posted April 3, 2020 Share Posted April 3, 2020 2 hours ago, VoidCosmos said: Does it work? It sure does! I just finished fixing all of my old launchpad that got screwed up, but apart from that, everything looks up-to-date and great! Spoiler props to the spacex tower, looks extremely nice Quote Link to comment Share on other sites More sharing options...
VoidCosmos Posted April 3, 2020 Share Posted April 3, 2020 (edited) 2 minutes ago, alberro+ said: It sure does! I just finished fixing all of my old launchpad that got screwed up, but apart from that, everything looks up-to-date and great! Hide contents props to the spacex tower, looks extremely nice Great! Enjoy! Only remember one thing Spoiler Fly..................... Safe! Edited April 3, 2020 by VoidCosmos Quote Link to comment Share on other sites More sharing options...
alberro+ Posted April 4, 2020 Share Posted April 4, 2020 4 hours ago, VoidCosmos said: Great! Enjoy! Only remember one thing Hide contents Fly..................... Safe! Spoiler C H E C K Y O S T A G I N G Quote Link to comment Share on other sites More sharing options...
AlphaMensae Posted April 4, 2020 Share Posted April 4, 2020 6 hours ago, alberro+ said: It sure does! I just finished fixing all of my old launchpad that got screwed up, but apart from that, everything looks up-to-date and great! Reveal hidden contents props to the spacex tower, looks extremely nice You mostly like did, but delete the old (v2.0.x) ModularLaunchPads folder before putting in the v2.1 dev version. Many of the .cfg file names have changed for existing and modified parts, and the result would be two .cfg files for the same part, with only one being loaded. All the previous merged multiple size variants (for the launch bases, towers and suxh) have been split off into separate parts, but one of the new sizes has retained the old part name, so craft files will still load, but as you have seen, they will look weird. Quote Link to comment Share on other sites More sharing options...
alberro+ Posted April 4, 2020 Share Posted April 4, 2020 1 hour ago, AlphaMensae said: they will look weird. Trust me, they definitely looked..... odd.. Quote Link to comment Share on other sites More sharing options...
Weimaraner Posted April 4, 2020 Share Posted April 4, 2020 Is it just me or are other people getting this whenever I download, I am unable to extract the zip file. I downloaded from spacedock and I run MacOS Catalina 10.15.3 Quote Link to comment Share on other sites More sharing options...
autistic and ashamed Posted April 5, 2020 Share Posted April 5, 2020 I want the realistic part values without having to use tweakscale and I don't want RO, does anyone know how to get the full size parts while still having the engines run on stock LFO? Quote Link to comment Share on other sites More sharing options...
Damon Posted April 5, 2020 Author Share Posted April 5, 2020 11 hours ago, Weimaraner said: Is it just me or are other people getting this whenever I download, I am unable to extract the zip file. I downloaded from spacedock and I run MacOS Catalina 10.15.3 Hmm I’m not sure. It’s not a rar file so I’m not sure why it is not working Quote Link to comment Share on other sites More sharing options...
Weimaraner Posted April 5, 2020 Share Posted April 5, 2020 12 hours ago, damonvv said: Hmm I’m not sure. It’s not a rar file so I’m not sure why it is not working I downloaded from Github and that worked. Quote Link to comment Share on other sites More sharing options...
autistic and ashamed Posted April 6, 2020 Share Posted April 6, 2020 It's easier to just download from CKAN and just do the patches and configs manually Quote Link to comment Share on other sites More sharing options...
alberro+ Posted April 6, 2020 Share Posted April 6, 2020 (edited) I dunno if Tundra Tech has its own thread, but i'll make a suggestion here. Could something like the Starlink satellite design be implemented into it? It'd complement the Iridium constellation really nicely! Spoiler perhaps even reflective/non reflective variants? Edited April 6, 2020 by alberro+ Quote Link to comment Share on other sites More sharing options...
Damon Posted April 6, 2020 Author Share Posted April 6, 2020 2 hours ago, alberro+ said: I dunno if Tundra Tech has its own thread, but i'll make a suggestion here. Could something like the Starlink satellite design be implemented into it? It'd complement the Iridium constellation really nicely! Hide contents perhaps even reflective/non reflective variants? I haven’t considered making Starlink as not a single pc can handle such amount of sats. And yeah my plans were to make Tundra Tech separate mod but I dropped the idea later. Quote Link to comment Share on other sites More sharing options...
VoidCosmos Posted April 6, 2020 Share Posted April 6, 2020 (edited) On 4/6/2020 at 1:12 PM, damonvv said: not a single pc can handle such amount of sats. Yeah ik I would go mad Edited April 7, 2020 by VoidCosmos Quote Link to comment Share on other sites More sharing options...
alberro+ Posted April 6, 2020 Share Posted April 6, 2020 11 hours ago, damonvv said: not a single pc can handle such amount of sats In retrospect, 60 sats in one launch would annihilate my PC. Quote Link to comment Share on other sites More sharing options...
Dub-Sidious Posted April 7, 2020 Share Posted April 7, 2020 I absolutely love you're mod! I've been playing with starship mk4 for the last few days and i'm having so much fun doing large cargo missions to the mun and Duna so far! can i ask is there a way to do starship to starship docking/refueling? The crew has the docking hatch, but the docking port is recessed slightly so 2 could not dock? And there's no visible docking port on the cargo version. Looking in the command groups, when the starship lower shroud is selected there are "decouple node" and "undock node" actions for it, have i just missed something? if so i'm sorry! lol Was curious if the cargo/crew can dock end to end like we've seen in spacex animations in the past? For now i've put docking ports and refueling ports on the topside of starship that see's little to no heat during re-entry. Again, thank you for all you're hard work on this mod, it's absolutely incredible!!! Quote Link to comment Share on other sites More sharing options...
autistic and ashamed Posted April 8, 2020 Share Posted April 8, 2020 11 hours ago, Dub-Sidious said: Was curious if the cargo/crew can dock end to end like we've seen in spacex animations in the past? I think so. There's a couple pairs of pipes at the bottom, I've heard they connect if you align them right. Quote Link to comment Share on other sites More sharing options...
Dub-Sidious Posted April 8, 2020 Share Posted April 8, 2020 9 hours ago, autistic and ashamed said: I think so. There's a couple pairs of pipes at the bottom, I've heard they connect if you align them right. I shall have a try, there is a "control from here" on the bottom section, but mechjeb auto docking wants you to select a docking port. I shall try a manual docking, just a tad trick not having a target dock to target to help alignment lol i'll give it a go today Quote Link to comment Share on other sites More sharing options...
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