Kernowden Kerbin Posted December 24, 2020 Author Share Posted December 24, 2020 On 2/28/2020 at 10:46 PM, Send help(to Ryan) said: you should make the HUD heads up display like the one for the f18 jet fighter. why i should ? Quote Link to comment Share on other sites More sharing options...
callsignblaze Posted December 25, 2020 Share Posted December 25, 2020 heres some of my builds using your mod i apreciate this mod and the creator Quote Link to comment Share on other sites More sharing options...
callsignblaze Posted December 25, 2020 Share Posted December 25, 2020 if i may i have mod you may want to look into working with. not sure if sending a link is ok ( i dont remember) so its Textures unlimited/textures unlimited recolor department Quote Link to comment Share on other sites More sharing options...
ZW03 Posted December 25, 2020 Share Posted December 25, 2020 On 12/23/2020 at 10:35 PM, Kernowden Kerbin said: down NMB V1.0 and replace “22cockpit.png” to NMB V3.5 Can you elaborate on how to fix the broken texture switch on the F22/Type22? Also, I absolutely adore the new update, it's amazing to have access to the aircraft cockpits and parts again! However, just as a thought, is it possible to tune the transparency of the exhaust on the engines? I don't want to pile work onto you so I'm curious if I can change it client side, as currently its a bit laser-beam-ish. Thank you in advance and I'm happy to see the mod evolve since it first came out! Quote Link to comment Share on other sites More sharing options...
Kernowden Kerbin Posted December 27, 2020 Author Share Posted December 27, 2020 On 12/26/2020 at 12:18 AM, ZW03 said: Can you elaborate on how to fix the broken texture switch on the F22/Type22? Also, I absolutely adore the new update, it's amazing to have access to the aircraft cockpits and parts again! However, just as a thought, is it possible to tune the transparency of the exhaust on the engines? I don't want to pile work onto you so I'm curious if I can change it client side, as currently its a bit laser-beam-ish. Thank you in advance and I'm happy to see the mod evolve since it first came out! neeeeeeeeeeeeeeeeeeeeeeext version Quote Link to comment Share on other sites More sharing options...
Pootis_ Posted December 27, 2020 Share Posted December 27, 2020 Does this work on any planet with an atmosphere or only on Kerbin? Quote Link to comment Share on other sites More sharing options...
Kernowden Kerbin Posted December 31, 2020 Author Share Posted December 31, 2020 On 12/28/2020 at 2:44 AM, Pootis_ said: Does this work on any planet with an atmosphere or only on Kerbin? you mean cockpit or engine? Quote Link to comment Share on other sites More sharing options...
MonkeyCan'tDock Posted January 23, 2021 Share Posted January 23, 2021 Craft files? the planes in the cover art are the prettiest. Quote Link to comment Share on other sites More sharing options...
LF_Ion Posted February 3, 2021 Share Posted February 3, 2021 Greetings. This nod is great, but I've found a bug with the SU57 and Type 22 Cockpits, being that the Cockpit View has a Yellow tint and glows, blocking the view. Have uninstalled every mod besides nmb (and its dependencjes) and this bug still occurs. Quote Link to comment Share on other sites More sharing options...
KallangoVerde Posted February 7, 2021 Share Posted February 7, 2021 Are the wings also of this mod? Quote Link to comment Share on other sites More sharing options...
Me1_base Posted February 7, 2021 Share Posted February 7, 2021 1 hour ago, KallangoVerde said: Are the wings also of this mod? You asked in the right place, down below Quote Link to comment Share on other sites More sharing options...
KallangoVerde Posted February 7, 2021 Share Posted February 7, 2021 23 minutes ago, Me1_base said: Você perguntou no lugar certo, lá embaixo thanks! Quote Link to comment Share on other sites More sharing options...
Kelvint Posted February 7, 2021 Share Posted February 7, 2021 (edited) IVA错误是否已解决? Edited February 7, 2021 by Kelvint Quote Link to comment Share on other sites More sharing options...
Kernowden Kerbin Posted February 11, 2021 Author Share Posted February 11, 2021 On 2/3/2021 at 5:35 PM, LF_Ion said: Greetings. This nod is great, but I've found a bug with the SU57 and Type 22 Cockpits, being that the Cockpit View has a Yellow tint and glows, blocking the view. Have uninstalled every mod besides nmb (and its dependencjes) and this bug still occurs. simulate glass reflection Quote Link to comment Share on other sites More sharing options...
CadMAUS kerHAUS Posted March 25, 2021 Share Posted March 25, 2021 On 1/8/2018 at 4:53 PM, Kernowden Kerbin said: Nice MKseries Body Made by: Kerbal Battle Field & Icecovery Studio & Kerwis Team Our members: Models: @Kernowden Kerbin Textures: @Kernowden Kerbin @Icecovery @Johnny005611 IVA: @Kernowden Kerbin @thedawm Import: @Kernowden Kerbin @thedawm Configs: @Kernowden Kerbin @thedawm Technical Support: @Acea @ladeng @flywlyx @Icecovery @BF2_Pilot All members come from Kerwis team DOWNLOAD: SpaceDock Recommended: RPM BDArmory Continued AEST AARS Complete experience need: JSI ASET License: Nice MKseries Body was released under CC BY-SA 4.0. ello i have 1 question what fuel tanks do you recommend as mine doesnt come with em and while there are correct size ones out there id really like to have that black texture only the cocpits have on the entire aircraft i understand wings is probably the least likely one tho i can but ill take the closest i can get Quote Link to comment Share on other sites More sharing options...
Kernowden Kerbin Posted March 28, 2021 Author Share Posted March 28, 2021 On 3/26/2021 at 3:26 AM, CadMAUS kerHAUS said: ello i have 1 question what fuel tanks do you recommend as mine doesnt come with em and while there are correct size ones out there id really like to have that black texture only the cocpits have on the entire aircraft i understand wings is probably the least likely one tho i can but ill take the closest i can get for all stock texture be black: install DDS plugin for photoshop, open texture file , ctrl+i , save file wing: B9PW Quote Link to comment Share on other sites More sharing options...
callsignblaze Posted April 1, 2021 Share Posted April 1, 2021 On 3/28/2021 at 12:34 PM, Kernowden Kerbin said: for all stock texture be black: install DDS plugin for photoshop, open texture file , ctrl+i , save file wing: B9PW i have a curious question....who won your cockpit competition? Quote Link to comment Share on other sites More sharing options...
Kernowden Kerbin Posted April 3, 2021 Author Share Posted April 3, 2021 On 4/1/2021 at 8:10 PM, callsignblaze said: i have a curious question....who won your cockpit competition? https://spacedock.info/profile/flywlyx this guy Quote Link to comment Share on other sites More sharing options...
callsignblaze Posted April 5, 2021 Share Posted April 5, 2021 so which cockpit was added? Quote Link to comment Share on other sites More sharing options...
Kernowden Kerbin Posted April 16, 2021 Author Share Posted April 16, 2021 On 4/5/2021 at 9:55 PM, callsignblaze said: so which cockpit was added? add after KSP2 release Quote Link to comment Share on other sites More sharing options...
callsignblaze Posted April 19, 2021 Share Posted April 19, 2021 On 4/16/2021 at 9:05 AM, Kernowden Kerbin said: add after KSP2 release Quote Link to comment Share on other sites More sharing options...
GKSP Posted April 25, 2021 Share Posted April 25, 2021 (edited) I just downloaded this mod and I'm curious: what is supposed to be the difference between the "Super" Flanker and the "Advanced" Flanker? It's easy to tell that the obvious difference is shape, but as far as I know, all airframes for the variants of the Su-27 except for the Su-34/32 and Su-30 (for the 2 seat) are essentially the same? IRL the Super Flanker is the Su-35, but I'm not really sure what the "Advanced" flanker is supposed to be. The different sized intakes only confused me more. I'd find the larger intakes more fitting for an Su-34 but there isn't a cockpit for it Edited April 25, 2021 by GKSP Quote Link to comment Share on other sites More sharing options...
Kernowden Kerbin Posted April 25, 2021 Author Share Posted April 25, 2021 1 hour ago, GKSP said: I just downloaded this mod and I'm curious: what is supposed to be the difference between the "Super" Flanker and the "Advanced" Flanker? It's easy to tell that the obvious difference is shape, but as far as I know, all airframes for the variants of the Su-27 except for the Su-34/32 and Su-30 (for the 2 seat) are essentially the same? IRL the Super Flanker is the Su-35, but I'm not really sure what the "Advanced" flanker is supposed to be. The different sized intakes only confused me more. I'd find the larger intakes more fitting for an Su-34 but there isn't a cockpit for it i think "advance flanker" mk2 half port is a fail cockpit part, so i make a mk1 port flanker cockpit "super flaker", anyway,they both are flanker,don't care they'r which type flaker Quote Link to comment Share on other sites More sharing options...
GKSP Posted April 25, 2021 Share Posted April 25, 2021 Just now, Kernowden Kerbin said: i think "advance flanker" mk2 half port is a fail cockpit part, so i make a mk1 port flanker cockpit "super flaker", anyway,they both are flanker,don't care they'r which type flaker I did notice though that the "Super" flanker mk1 part does not have an IVA, but the Mk.2H "Advanced" flanker does... hmm... Quote Link to comment Share on other sites More sharing options...
Kernowden Kerbin Posted April 26, 2021 Author Share Posted April 26, 2021 On 4/25/2021 at 12:08 PM, GKSP said: I did notice though that the "Super" flanker mk1 part does not have an IVA, but the Mk.2H "Advanced" flanker does... hmm... super flanker cocjpit (WIP) Quote Link to comment Share on other sites More sharing options...
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