linuxgurugamer Posted June 11, 2019 Author Share Posted June 11, 2019 New release, 1.2.9.6 Version bump for KSP 1.7.1 On 6/8/2019 at 10:12 AM, Quoniam Kerman said: Where is the output log btw? KEI seems not compatible with Breaking Ground DLC. It works perfectly until I unlock the first BG surface experiments and then when I click on KEI icon, it pops a Null Ref Exp... This update should fix your problem, please let me know if it is still happening Quote Link to comment Share on other sites More sharing options...
TBenz Posted June 11, 2019 Share Posted June 11, 2019 (edited) 47 minutes ago, linuxgurugamer said: New release, 1.2.9.6 Version bump for KSP 1.7.1 This update should fix your problem, please let me know if it is still happening Just updated to 1.2.9.6, KEI is still throwing an exception, although as far as I can tell it's harmless. Having the surface experiments unlocked didn't cause the exception though (so if there was one related to them, it seems you fixed it), I only started seeing it when I unlocked a scanning arm. The log file indicates that they are the problem, as the exception is always preceded with the line "[R&D]: No Experiment definition found with id ROCScience", and ROCScience is the id of ModuleScienceExperiment for all 3 of the scanning arms. Adding ROCScience to the ExcluldedExperiments.cfg file made the exception go away, although I don't know if that's how you want to fix that or if there's a better way. Here's my output log, if you'd like to look at it yourself. I hope google drive is acceptable for sharing it? https://drive.google.com/open?id=10dkWhAt0Mu8DFy7TW5gmziM31NuIeSPQ Edited June 11, 2019 by TBenz Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 11, 2019 Author Share Posted June 11, 2019 I'll look at it on the morning. How did you update it? Quote Link to comment Share on other sites More sharing options...
TBenz Posted June 11, 2019 Share Posted June 11, 2019 Downloaded it off SpaceDock and copied them into the GameData folder, replacing the old files. It wasn't CKAN, if that's what you are asking, but I also didn't do a clean wipe of the old install of KEI first... If that matters, I can test again tomorrow, but I figure you'll have it sorted one way or anther before I get to that. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 11, 2019 Author Share Posted June 11, 2019 (edited) 8 hours ago, TBenz said: Having the surface experiments unlocked didn't cause the exception though (so if there was one related to them, it seems you fixed it) I was able to confirm, and also realized what I did wrong (yes, I am human). I used the F12 menu to get all technology and was able to replicate. When I went in a second time to test after the compile, I didn't realize that the save file had not been saved with all the technology. Working on it now It looks like Squad has a special case for the robotic arms; all the experiments which can be performed by the robotic arms are prefixed with ROCScience_ So the ROCScience itself is undefined. For now, I'll just exclude it, since there are only two experiments on Kerbin and they probably aren't space center experiments based on the the name. The error is harmless, in this case it should be treated as a warning. Edited June 11, 2019 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 11, 2019 Author Share Posted June 11, 2019 New release, 1.2.9.7 Added ROCScience to excluded experiments. Restricted new versions to 1.7.1 and newer Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted June 12, 2019 Share Posted June 12, 2019 17 hours ago, linuxgurugamer said: New release, 1.2.9.7 Added ROCScience to excluded experiments. Restricted new versions to 1.7.1 and newer nice, did Interkosmos (brand new mod by @Well) also get added? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 12, 2019 Author Share Posted June 12, 2019 9 minutes ago, zer0Kerbal said: nice, did Interkosmos (brand new mod by @Well) also get added? nope. Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted June 12, 2019 Share Posted June 12, 2019 Just now, linuxgurugamer said: nope. *chuckle* will help if I can figure out how. love your answer - must be sleepforuming. Quote Link to comment Share on other sites More sharing options...
DStaal Posted June 12, 2019 Share Posted June 12, 2019 Do the Interkosmos parts *need* support? They're just standard science parts, and should work by default. Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted June 12, 2019 Share Posted June 12, 2019 2 hours ago, DStaal said: Do the Interkosmos parts *need* support? They're just standard science parts, and should work by default. nope, they don't. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted July 26, 2019 Author Share Posted July 26, 2019 New release, 1.2.9.10 Added InstallChecker Updated AssemblyVersion.tt Quote Link to comment Share on other sites More sharing options...
Quoniam Kerman Posted September 30, 2019 Share Posted September 30, 2019 I seem to be running into some trouble. Using it in 1.7.3 with BK and JNSQ 0.8.1 mod, the KEI app icon doesn't appear at all and impossible to get any science boost whatsoever from KSC. Quote Link to comment Share on other sites More sharing options...
Taki117 Posted October 20, 2019 Share Posted October 20, 2019 I am happy to report this mod works just fine in 1.8.0 Quote Link to comment Share on other sites More sharing options...
kubi Posted October 24, 2019 Share Posted October 24, 2019 On 10/21/2019 at 12:23 AM, Taki117 said: I am happy to report this mod works just fine in 1.8.0 Does it? KEI button was not visible in my fresh install... Quote Link to comment Share on other sites More sharing options...
Quoniam Kerman Posted October 24, 2019 Share Posted October 24, 2019 Not even visible in 1.7.3. Quote Link to comment Share on other sites More sharing options...
rmaine Posted October 24, 2019 Share Posted October 24, 2019 (edited) Not sure what's wrong with Kubi and Quoniam's installs, but KEI works fine for me in both 1.7.3 and 1.8.0. I'm waiting for [x] science before going any further with a new career game in 1.8.0, but I got past the KEI stuff just fine. (Added note: wonder if they have current versions of the required dependencies installed.) Edited October 24, 2019 by rmaine Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted November 3, 2019 Author Share Posted November 3, 2019 New release, 1.2.10 Updated for KSP 1.8 Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 5, 2019 Author Share Posted December 5, 2019 New release, 1.2.10.1 Fixed initialization of vars Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted February 18, 2020 Author Share Posted February 18, 2020 New release, 1.2.10.2 Thanks to @severedsolo for this: Change surface sample availability to use IsUnlocked instead of the facility upgrade level Quote Link to comment Share on other sites More sharing options...
DfA-DoM Posted February 24, 2020 Share Posted February 24, 2020 Hi, There seem to have a glitch in ckan definitions for KEI: The mod is listed with v1.9.0 as Max KSP Version (as Engine Lighting Relit does), but in contrary it isn't selectable in KSP 1.9 (which is the case for ELR). Quote Link to comment Share on other sites More sharing options...
rmaine Posted February 24, 2020 Share Posted February 24, 2020 15 minutes ago, DfA-DoM said: Hi, There seem to have a glitch in ckan definitions for KEI: The mod is listed with v1.9.0 as Max KSP Version (as Engine Lighting Relit does), but in contrary it isn't selectable in KSP 1.9 (which is the case for ELR). Looks to me like that's because of the dependencies. KEI depends on both ToolBar Controller and ClickThrough Blocker, which are also listed as ok for KSP 1.9.0, but they in turn depend on that zeroMiniAVC thing, which is only listed as 1.8.1. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted February 24, 2020 Author Share Posted February 24, 2020 2 hours ago, rmaine said: Looks to me like that's because of the dependencies. KEI depends on both ToolBar Controller and ClickThrough Blocker, which are also listed as ok for KSP 1.9.0, but they in turn depend on that zeroMiniAVC thing, which is only listed as 1.8.1. I just told Spacedock that ZeroMiniAVC is compatible with 1.9, it should be ok soon Quote Link to comment Share on other sites More sharing options...
DfA-DoM Posted February 24, 2020 Share Posted February 24, 2020 1 hour ago, linuxgurugamer said: I just told Spacedock that ZeroMiniAVC is compatible with 1.9, it should be ok soon It's now available. Many thanks for the job done (we couldn't thank you enough for all your work on KSP) Quote Link to comment Share on other sites More sharing options...
PharaohTet Posted October 8, 2020 Share Posted October 8, 2020 Is this compatible with KSP 1.10? If not, are there plans to make it compatible? Been waiting on this one before I begin my next game... Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.