Gordon Dry Posted October 16, 2018 Share Posted October 16, 2018 17 hours ago, Observe said: I asked, because sometimes mods still work, in spite of game version change. I understand that - very often mods get upddated but the title of the thread does not change "for a while". And learning which mod devs are very disciplined and change the title immediately and whose won't - needs some time of forum experience. Quote Link to comment Share on other sites More sharing options...
Xd the great Posted October 19, 2018 Share Posted October 19, 2018 On 10/16/2018 at 9:24 AM, Tyko said: I answered the question of whether it might work or not in my very first post. I've been trying to give you useful info from the beginning and never attacked you... Since you asked, any mod that messes with the planets needs, at a minimum, Kopernicus to be updated. So you won't see any planet mods updated until sometime after that. Good news, Kopernicus seems to be updated... Quote Link to comment Share on other sites More sharing options...
New Horizons Posted October 20, 2018 Share Posted October 20, 2018 Did anyone tried Rescaling this mod with Sigma Dimensions to let's say 1/10th? Quote Link to comment Share on other sites More sharing options...
Nightside Posted October 20, 2018 Share Posted October 20, 2018 1 hour ago, New Horizons said: Did anyone tried Rescaling this mod with Sigma Dimensions to let's say 1/10th? Yes Galileo made Stock-size Real Solar System a while back. I’m not sure if it is still maintained though. Quote Link to comment Share on other sites More sharing options...
Xd the great Posted October 25, 2018 Share Posted October 25, 2018 @Theysen any plans to update this mod to ksp v1.5? I am looking foward for real life experiences. Quote Link to comment Share on other sites More sharing options...
Atlessa Posted October 25, 2018 Share Posted October 25, 2018 4 hours ago, Xd the great said: @Theysen any plans to update this mod to ksp v1.5? I am looking foward for real life experiences. If you're that desperate... the 1.4 version works. I got some craft in LEO already. Quote Link to comment Share on other sites More sharing options...
Jimbodiah Posted October 28, 2018 Share Posted October 28, 2018 On 10/20/2018 at 4:17 PM, New Horizons said: Did anyone tried Rescaling this mod with Sigma Dimensions to let's say 1/10th? SSRSS used to do that, plus include a lot of visual effects as well, but not sure that mod is still active. Quote Link to comment Share on other sites More sharing options...
C3nturionsparta Posted October 29, 2018 Share Posted October 29, 2018 On 8/30/2018 at 3:20 AM, Bornholio said: thats a kopernicus problem Thanks, Is there a workaround for 1.3.1? Quote Link to comment Share on other sites More sharing options...
Bornholio Posted October 29, 2018 Share Posted October 29, 2018 1 hour ago, C3nturionsparta said: Thanks, Is there a workaround for 1.3.1? Current release version of kopernicus that is up to date to 1.3.x should fix it. https://github.com/Kopernicus/Kopernicus/releases/tag/release-1.3.1-7 Quote Link to comment Share on other sites More sharing options...
winged Posted October 30, 2018 Share Posted October 30, 2018 Better Pluto textures created with a freeware program GIMP. Download: https://www.dropbox.com/s/n7k7v5ubbj6h6fn/PlutoColor.dds?dl=0 Quote Link to comment Share on other sites More sharing options...
C3nturionsparta Posted October 30, 2018 Share Posted October 30, 2018 20 hours ago, Bornholio said: Current release version of kopernicus that is up to date to 1.3.x should fix it. https://github.com/Kopernicus/Kopernicus/releases/tag/release-1.3.1-7 thanks ill try that. Quote Link to comment Share on other sites More sharing options...
Nightside Posted November 6, 2018 Share Posted November 6, 2018 Has anyone had trouble using HyperEdit to place a craft at a specific location on Earth? If so have you found a solution? I mentioned it to the HyperEdit dev but they're stumped. ... On 10/30/2018 at 7:26 AM, winged said: Better Pluto textures created with a freeware program GIMP. Download: https://www.dropbox.com/s/n7k7v5ubbj6h6fn/PlutoColor.dds?dl=0 Beautiful! Thank you! Quote Link to comment Share on other sites More sharing options...
danilov_space Posted November 12, 2018 Share Posted November 12, 2018 Does anybody have been able to run any visual enhancement mods with the RSS 1.4.5 release? I've got RSSVE running with their 1.3.1 configuration, and it runs mostly fine, but it has this annoying bug with scatterer not working between 140km and 200km in low orbit. I'm open to any visual mod with clouds, I like scatterer but I think I'll be able to live without it if there's no solution for that bug. Quote Link to comment Share on other sites More sharing options...
Starwaster Posted November 13, 2018 Share Posted November 13, 2018 On 11/12/2018 at 11:14 AM, danilov_space said: Does anybody have been able to run any visual enhancement mods with the RSS 1.4.5 release? I've got RSSVE running with their 1.3.1 configuration, and it runs mostly fine, but it has this annoying bug with scatterer not working between 140km and 200km in low orbit. I'm open to any visual mod with clouds, I like scatterer but I think I'll be able to live without it if there's no solution for that bug. That's been like that forever and I have no idea why.... and I've tried to figure it out. Quote Link to comment Share on other sites More sharing options...
Phineas Freak Posted November 13, 2018 Share Posted November 13, 2018 On 11/12/2018 at 6:14 PM, danilov_space said: but it has this annoying bug with scatterer not working between 140km and 200km in low orbit. 4 minutes ago, Starwaster said: That's been like that forever and I have no idea why.... and I've tried to figure it out. The installation instructions clearly document the required versions of the dependencies. In this case the installed Scatterer version should be 0.0320b as every release after it has a bug regarding upscaled solar system bodies. Quote Link to comment Share on other sites More sharing options...
Starwaster Posted November 13, 2018 Share Posted November 13, 2018 31 minutes ago, Phineas Freak said: The installation instructions clearly document the required versions of the dependencies. In this case the installed Scatterer version should be 0.0320b as every release after it has a bug regarding upscaled solar system bodies. Yeah, not using RSSVE, I just saw 'scatterer not working between 140km and 200km in low orbit.' Quote Link to comment Share on other sites More sharing options...
doggonemess Posted November 14, 2018 Share Posted November 14, 2018 On 4/2/2018 at 8:30 PM, Trenkiw said: I don't get clouds Well, you see, a cloud is an aerosol consisting of a visible mass of minute liquid droplets, frozen crystals, or other particles suspended in the atmosphere of a planetary body. Air can become saturated as a result of being cooled to its dew point or by having moisture added from an adjacent source. Clouds form as a result of this process. I know I'm seven months late making this joke. Sorry, I couldn't resist. Quote Link to comment Share on other sites More sharing options...
Pthigrivi Posted November 15, 2018 Share Posted November 15, 2018 Hi, all. So I'd like to start a new save on RSS and haven't decided whether to to use RO or not. Any warnings/recommendations? Should I stick with 1.3.1 or another version? Quote Link to comment Share on other sites More sharing options...
RoboRay Posted November 19, 2018 Share Posted November 19, 2018 (edited) On 11/13/2018 at 4:11 PM, Starwaster said: Yeah, not using RSSVE, I just saw 'scatterer not working between 140km and 200km in low orbit.' Even if you don't use RSSVE, the RSSVE thread provides useful information on which version of Scatterer and other visual mods work properly with RSS. Edited November 19, 2018 by RoboRay Quote Link to comment Share on other sites More sharing options...
Whirligig Girl Posted November 20, 2018 Share Posted November 20, 2018 Good to see this mod have continued support. Especially since apparently there's Uranus moons now. psst... are my "stockalike" science definitions still in the mod? If so, maybe you could give some attribution in the credits. Quote Link to comment Share on other sites More sharing options...
brutalitron Posted November 24, 2018 Share Posted November 24, 2018 (edited) Brand new to the mod, love how realistic everything is. Maybe someone with experience can help me out. I'm looking for a landing site on mars, flat enough to place some colony units to start a habitat. I cannot, for the life of me, find any spot on mars that isn't just rolling hills all closely connected to one another. Are there any flat plains on mars where I could land a stable craft without it toppling over and rolling around? I don't need exact coordinates, just an idea of where to start looking. Edited November 24, 2018 by brutalitron Quote Link to comment Share on other sites More sharing options...
siimav Posted November 24, 2018 Share Posted November 24, 2018 3 hours ago, brutalitron said: Brand new to the mod, love how realistic everything is. Maybe someone with experience can help me out. I'm looking for a landing site on mars, flat enough to place some colony units to start a habitat. I cannot, for the life of me, find any spot on mars that isn't just rolling hills all closely connected to one another. Are there any flat plains on mars where I could land a stable craft without it toppling over and rolling around? I don't need exact coordinates, just an idea of where to start looking. I would suggest grabbing the ScanSat mod and generating your own maps of Mars. Specifically the slope map allows pinpointing the flattest areas on planetary bodies. Quote Link to comment Share on other sites More sharing options...
Agustin Posted November 28, 2018 Share Posted November 28, 2018 Hey!, Does anybody have a CFG file so that I can have scatterer water without all the additional effects? Please....(using ksp 1.3.1) Thanks in advance. Quote Link to comment Share on other sites More sharing options...
vlad29478002 Posted November 28, 2018 Share Posted November 28, 2018 THANKS ! I CAN DO THE REAL ROCKETS FOR REAL WORLD!! Quote Link to comment Share on other sites More sharing options...
David H Posted November 29, 2018 Share Posted November 29, 2018 I can't get this to work. On 4/2/2018 at 4:26 PM, Theysen said: [1.4.5] Real Solar System v14.0 [03 Sep 2018] Title says 1.4.5 yet it says On 4/2/2018 at 4:26 PM, Theysen said: 1. Download Kerbal Space Program 1.3.1 and create a fresh install on your hard drive. So is it 1.4 or 1.3. I tried both 1.3 it says to use 1.4. I tried 1.4 and it doesn't work either. http://prntscr.com/loqgpi When it loading it was a small window. It had all the launch site icons but to small window. When I expanded to full screen the icons blacked out. I have all the mods and a few that have nothing to do with rss.http://prntscr.com/loqjbo Quote Link to comment Share on other sites More sharing options...
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