7rex Posted May 6, 2019 Share Posted May 6, 2019 (edited) On 5/5/2019 at 12:48 AM, linuxgurugamer said: There are some suspicious errors in the log file which seem related. I can't load the craft since I'm missing a lot of mods. So, two suggestions: First, make a new sandbox save, put only this craft file in and see if you can load it there. Second, zip up your entire GameData directory and get me a link (dropbox is faster). Finally, I noticed that you are playing on 1.3.0, is there any reason you didn't upgrade to 1.3.1? I tried a new save in KSP 1.3.0 and had the same issue, I then updated my game to 1.3.1 (not quite sure why it wasn't already) and it has fixed the problem. Thank you, Linuxgurugamer Edited May 6, 2019 by 7rex Quote Link to comment Share on other sites More sharing options...
kurtu5 Posted May 6, 2019 Share Posted May 6, 2019 (edited) For time formats I was a bit dismayed that I could not do DatedQuickSaves files with Kerbin formats such as YYY-DD-HHMMSS and only could do unpadded Y-D-HMS. I.e. Year 1, Day 2, Hour 3, Minute 5, Second 9 as 1-2-359, instead of 001-02-030509. This helps seeing the sorted order of saves when you have to compare Year 10 to a Year 1 save and the same for other time values. However, it pays to dig into source code and not bother the amazing @linuxgurugamer with a change request and find something not documented on the main mod description post. https://github.com/linuxgurugamer/MagiCore/blob/master/MagiCore/StringTranslation.cs str = ReplaceToken(str, "year", times[0].ToString()); str = ReplaceToken(str, "year0", times[0].ToString("D3")); str = ReplaceToken(str, "day", times[1].ToString()); str = ReplaceToken(str, "day0", times[1].ToString("D3")); str = ReplaceToken(str, "hour", times[2].ToString()); str = ReplaceToken(str, "hour0", times[2].ToString("D2")); str = ReplaceToken(str, "min", times[3].ToString()); str = ReplaceToken(str, "min0", times[3].ToString("D2")); str = ReplaceToken(str, "sec", times[4].ToString()); str = ReplaceToken(str, "sec0", times[4].ToString("D2")); Here I can see that the format string "FileNameTemplate = [year0]-[day0]-[hour0][min0]" does exactly what I want. So for anyone looking to do this, well this is how you do it. Edited May 6, 2019 by kurtu5 Mistake on where the formatting is done. Quote Link to comment Share on other sites More sharing options...
Eklykti Posted June 12, 2019 Share Posted June 12, 2019 Wwwwwwwww seems to be broken in 1.7.1: EntryPointNotFoundException: keybd_event at (wrapper managed-to-native) Wwwwwwwww.Wwwwwwwww:keybd_event (byte,byte,uint,uint) at Wwwwwwwww.Wwwwwwwww.Update () [0x00000] in <filename unknown>:0 Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted June 16, 2019 Share Posted June 16, 2019 @linuxgurugamer When DatedQuickSaves deletes the old autosaves, it does not delete the according screenshot files it created. (I guess the same happens for quicksaves, but I don't have so many of them that this would be triggered) I post that here because I didn't find a Github repo for that sub-mod. Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted June 16, 2019 Share Posted June 16, 2019 (edited) I also have to admit that these screenshot thumbnails created by the mod are blank / solid black, perhaps it's because I use -force-glcore. This is written to the log when quicksave / autosave occurs: [BetterLoadSaveGame] System.IO.IsolatedStorage.IsolatedStorageException: Could not find file "D:\Kerbal Space Program\saves\Gordon Dry RO RP-1 RSS\persistent.png". at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, Boolean anonymous, FileOptions options) [0x00000] in <filename unknown>:0 at System.IO.FileStream..ctor (System.String path, FileMode mode, FileAccess access, FileShare share) [0x00000] in <filename unknown>:0 at System.IO.File.OpenRead (System.String path) [0x00000] in <filename unknown>:0 at System.IO.File.ReadAllBytes (System.String path) [0x00000] in <filename unknown>:0 at BetterLoadSaveGame.ScreenshotManager.ResizeScreenshot (System.String filename) [0x00000] in <filename unknown>:0 at BetterLoadSaveGame.ScreenshotManager+<>c__DisplayClass8.<OnSave>b__5 () [0x00000] in <filename unknown>:0 at BetterLoadSaveGame.ActionGenerator.Update () [0x00000] in <filename unknown>:0 at BetterLoadSaveGame.Main.Update () [0x00000] in <filename unknown>:0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) I suspect the mod "SensibleScreenshot" with its renaming method is the culprit. That mod got a setting "KeepOrigPNG = False", I will set that to "True" for the next session and see if that helps. Edited June 16, 2019 by Gordon Dry Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted June 16, 2019 Share Posted June 16, 2019 Yes, "KeepOrigPNG = True" in GameData\SensibleScreenshot\PluginData\settings.cfg helped. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 29, 2019 Author Share Posted June 29, 2019 New releases for KSP 1.7.2: Dated Quicksaves, 1.2.3.5 Editor Time, 1.0.6.4 NIMBY, 1.1.2.1 SensibleScreenshot, 1.2.4.4 Ship Save Splicer, 1.1.4.4 Tree Toppler, 1.1.3.4 Wwwwwwwww, 1.1.3.5 Version bump for 1.7.2 Updated all AssemblyVersion.tt for location independent builds Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 25, 2019 Author Share Posted October 25, 2019 New release, 1.5 Added InstallChecker to all modlets Updated MiniAVC to 1.4 Rebuild for 1.8 Quote Link to comment Share on other sites More sharing options...
severedsolo Posted October 25, 2019 Share Posted October 25, 2019 1 hour ago, linuxgurugamer said: New release, 1.5 Added InstallChecker to all modlets Updated MiniAVC to 1.4 Rebuild for 1.8 Damn it. Now I don't have an excuse to not update ScrapYard Jk, thanks for this Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 25, 2019 Author Share Posted October 25, 2019 52 minutes ago, severedsolo said: Jk, Who is Jk ? Quote Link to comment Share on other sites More sharing options...
Pleb Posted October 25, 2019 Share Posted October 25, 2019 1 minute ago, linuxgurugamer said: Who is Jk ? Short for joking...? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted October 25, 2019 Author Share Posted October 25, 2019 Probably "Just Kidding" Quote Link to comment Share on other sites More sharing options...
severedsolo Posted October 25, 2019 Share Posted October 25, 2019 7 minutes ago, linuxgurugamer said: Probably "Just Kidding" This one Quote Link to comment Share on other sites More sharing options...
Maravone Posted October 29, 2019 Share Posted October 29, 2019 One question, perhaps a stupid one: SensibleScreenshots doesnt seem to have a settings.cfg after I've downloaded the latest release. Am I supposed to make the settings.cfg myself? I tried to, but it doesnt seem to be working I'm afraid. Quote Link to comment Share on other sites More sharing options...
JackGruff Posted November 9, 2019 Share Posted November 9, 2019 Can Dated QuickSave name by system time elapsed since the game started? Quote Link to comment Share on other sites More sharing options...
flart Posted November 28, 2019 Share Posted November 28, 2019 (edited) On the KSC scene F5 works as "Save as", and Dated quicksave doesn't work: the dialog with the "quicksave #N" showed up. idr, probably the mod just don't work with the "Save as" dialog. Could it be possible to add the support? An default text in the "Save as" dialog would be new SaveAsTemplate in the config Edited November 28, 2019 by flart Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted November 30, 2019 Author Share Posted November 30, 2019 21 hours ago, flart said: On the KSC scene F5 works as "Save as", and Dated quicksave doesn't work: the dialog with the "quicksave #N" showed up. idr, probably the mod just don't work with the "Save as" dialog. Could it be possible to add the support? An default text in the "Save as" dialog would be new SaveAsTemplate in the config Thats because of the way the menus are written in KSP. Not possible to intercept the menu calls. I’m currently trying to do this with another mod. Not having a great deal of success On 10/29/2019 at 12:44 PM, Maravone said: One question, perhaps a stupid one: SensibleScreenshots doesnt seem to have a settings.cfg after I've downloaded the latest release. Am I supposed to make the settings.cfg myself? I tried to, but it doesnt seem to be working I'm afraid. Ill take a look tomorrow Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 27, 2020 Author Share Posted April 27, 2020 New release, DatedQuicksaves 1.2.4.3 Added leading zero's to the numbers to allow for proper sorting, may also fix a related bug when the numbers switch from D99 to D100, where the newer ones were being garbage collected Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted September 22, 2020 Share Posted September 22, 2020 (edited) On 10/29/2019 at 9:44 AM, Maravone said: One question, perhaps a stupid one: SensibleScreenshots doesnt seem to have a settings.cfg after I've downloaded the latest release. Am I supposed to make the settings.cfg myself? I tried to, but it doesnt seem to be working I'm afraid. On 11/30/2019 at 8:54 AM, linuxgurugamer said: Ill take a look tomorrow @linuxgurugamer Could this still happen? The zip file still does not contain any sample file, nor does it contain the "required and included" magicore.dll. thank you edited update: took a guess (and was wrong) but discovered that the mod will create a config file on its first run if it doesn't find one. So for anyone else, you can just run the mod, or to pre-populate it, you want a file called gamedata\sensiblescreenshot\pluginData\settings.cfg Edited September 22, 2020 by OrbitalManeuvers added updated info Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted November 5, 2020 Author Share Posted November 5, 2020 (edited) ShipSaveSplicer update, 1.1.6 Fixed Netkan install Added informational dialogs at completion of action Edited November 5, 2020 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
flart Posted December 29, 2020 Share Posted December 29, 2020 (edited) Dated QuickSaves gives +1 to day number. It's almost not important, but ruins order with the manual saves from the KSC scene, that I name also as YxDxxx Spoiler Way to reproduce: JNSQ install, the gap started from year 2. there is no gap on the stock system. logs: https://1drv.ms/u/s!Alncj27YxKc-hl1H5Sig7r7HKpVv?e=e8bcmG https://1drv.ms/u/s!Alncj27YxKc-hlw5IHrCYqk5uF_4?e=J0Byj0 Edited December 30, 2020 by flart Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 31, 2020 Author Share Posted December 31, 2020 On 12/29/2020 at 6:54 PM, flart said: JNSQ install, the gap started from year 2. there is no gap on the stock system Thank you for mentioning that it works on the stock system. I don't need the logs in this case. Just to confirm, it only adds 1 day in total, no matter how many years pass? Quote Link to comment Share on other sites More sharing options...
flart Posted January 17, 2021 Share Posted January 17, 2021 On 12/31/2020 at 4:32 AM, linuxgurugamer said: Just to confirm, it only adds 1 day in total, no matter how many years pass? Probably, on year 3 it is also 1 extra day Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 20, 2021 Author Share Posted January 20, 2021 On 12/29/2020 at 6:54 PM, flart said: Dated QuickSaves gives +1 to day number. It's almost not important, but ruins order with the manual saves from the KSC scene, that I name also as YxDxxx Reveal hidden contents Way to reproduce: JNSQ install, the gap started from year 2. there is no gap on the stock system. logs: https://1drv.ms/u/s!Alncj27YxKc-hl1H5Sig7r7HKpVv?e=e8bcmG https://1drv.ms/u/s!Alncj27YxKc-hlw5IHrCYqk5uF_4?e=J0Byj0 This is actually a bug in either JNSQ, Kopernicus or a combination of both. After a few hours of testing, i was able to determine that at the end of Y1, the calendar rolls over into Y2 D00, instead of Y2 D01 (see picture below). Stock, on the other hand, correctly rolls over into Y2 D01 Because of this, DatedQuickSaves doesn't match the game, but DatedQuickSaves is actually correct. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 20, 2021 Author Share Posted January 20, 2021 New release, 1.5.1.1 For both of the following, fixed initialization at startup which was causing nullrefs DatedQuicksaves 1.2.4.4 SensibleScreenshot 1.2.5.3 Quote Link to comment Share on other sites More sharing options...
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