linuxgurugamer Posted August 30, 2022 Author Share Posted August 30, 2022 New release 1.9.5.6 Fixed small memory leak by not removing a callback from a game event Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted September 6, 2022 Author Share Posted September 6, 2022 New release, 1.9.5.7 Removed old code which prevented callbacks from being removed upon return to the main menu More optimizations changing the "foreach" into "for (int i...)" Fixed initialization of the PluginDataPath Removed unnecessary checks for null in OnGUI Quote Link to comment Share on other sites More sharing options...
WarrenSchultz Posted November 6, 2022 Share Posted November 6, 2022 I can't find the button to configure the plugin anymore. I've tried setting it to use stock or blizzy's toolbar, both, or neither. It shows up fine in flight, but in the KSC view, it is missing, and I can't adjust settings. Thoughts? Quote Link to comment Share on other sites More sharing options...
Brigadier Posted November 6, 2022 Share Posted November 6, 2022 3 hours ago, WarrenSchultz said: Thoughts? Do you have all the dependencies installed? Have you considered removing and reinstalling SR? Quote Link to comment Share on other sites More sharing options...
WarrenSchultz Posted November 8, 2022 Share Posted November 8, 2022 On 11/6/2022 at 3:29 PM, Brigadier said: Do you have all the dependencies installed? Have you considered removing and reinstalling SR? I've removed and reinstalled it, yes. I did look at the config file and I can adjust settings there as necessary, it just seemed odd that I couldn't adjust them ingame anymore. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted November 8, 2022 Author Share Posted November 8, 2022 On 11/6/2022 at 11:34 AM, WarrenSchultz said: I can't find the button to configure the plugin anymore. I've tried setting it to use stock or blizzy's toolbar, both, or neither. It shows up fine in flight, but in the KSC view, it is missing, and I can't adjust settings. Thoughts? No logs, no support Quote Link to comment Share on other sites More sharing options...
WarrenSchultz Posted November 16, 2022 Share Posted November 16, 2022 (edited) On 11/6/2022 at 11:34 AM, WarrenSchultz said: I can't find the button to configure the plugin anymore. I've tried setting it to use stock or blizzy's toolbar, both, or neither. It shows up fine in flight, but in the KSC view, it is missing, and I can't adjust settings. Thoughts? Tried uninstalling and reinstalling, no difference. Flight view brings up the status window, but I'm unable to access the config menu. Logs: OneDrive share Edited November 16, 2022 by WarrenSchultz Quote Link to comment Share on other sites More sharing options...
Apollo13 Posted November 26, 2022 Share Posted November 26, 2022 Neither stock nor Blizzy button appears Quote Link to comment Share on other sites More sharing options...
Brigadier Posted November 27, 2022 Share Posted November 27, 2022 23 hours ago, Apollo13 said: Neither stock nor Blizzy button appears See two posts above yours for some self-help. Just asking because I get something similar. How did you install, CKAN or manually? If manually, did you install the dependencies? Did you install FMRS Continued as well? -------------------- KSP 1.12.3, Win 10, SR and FMRS installed via CKAN and up-to-date. Using the Toolbar Controller, I can get SR, but not FMRS, icon to display in the VAB (in both Stock and Blizzy) despite FMRS being listed in TC. I can display the SR dialog. Both seem to function properly in-flight, i.e. I can recover parts and set FMRS ownership. Player and KSP logs, and a screenshot available here. I'm aware of the NREs listed in these logs. Unless I've missed something, none are SR/FMRS related. I note In CKAN that Space Tux Library is not listed as a Dependency as described in the OP but which I do have installed. Quote Link to comment Share on other sites More sharing options...
KADC Posted December 15, 2022 Share Posted December 15, 2022 I just started using this mod yesterday (or to be more accurate, yesterday I noticed the icon wasn't active in Blizzy) and let me say that I love the colour-coded stage recovery highlighting in the VAB. I never imagined there would be a way to make seeing what sections need more chutes so easy. Is there any chance of getting a scroll bar for the individual "highlight part" list? About a third of my full asparagus assembly doesn't fit in the Stage Recover window and there doesn't seem to be any way to scroll down to see all the parts. Alternately (or additionally), an "ignore this part" button to remove from the list various boosters and struts that aren't intended to be recovered or sections that are already "green". Quote Link to comment Share on other sites More sharing options...
mark7 Posted December 18, 2022 Share Posted December 18, 2022 First for all, great mod, I've been using it a lot in carrer. However, it appeals that the powered recovery would not work if an Engine with ModuleEnginesRF is used. It just says "Stock Model used" and the stage is destroyed. Simply replace the engine with a None-RF version will get it work properly. Is there anyway we can fix this? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 18, 2022 Author Share Posted December 18, 2022 6 hours ago, mark7 said: First for all, great mod, I've been using it a lot in carrer. However, it appeals that the powered recovery would not work if an Engine with ModuleEnginesRF is used. It just says "Stock Model used" and the stage is destroyed. Simply replace the engine with a None-RF version will get it work properly. Is there anyway we can fix this? Not quite as simple as it seems, but I'll see if I can do it. No promises On 12/15/2022 at 3:04 PM, KADC said: I just started using this mod yesterday (or to be more accurate, yesterday I noticed the icon wasn't active in Blizzy) and let me say that I love the colour-coded stage recovery highlighting in the VAB. I never imagined there would be a way to make seeing what sections need more chutes so easy. Is there any chance of getting a scroll bar for the individual "highlight part" list? About a third of my full asparagus assembly doesn't fit in the Stage Recover window and there doesn't seem to be any way to scroll down to see all the parts. Alternately (or additionally), an "ignore this part" button to remove from the list various boosters and struts that aren't intended to be recovered or sections that are already "green". A sample file would be helpful for testing Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 18, 2022 Author Share Posted December 18, 2022 New release, 1.9.6 Added RealFuels engine module: ModuleEnginesRF Added scrolling bar to part list in editor Quote Link to comment Share on other sites More sharing options...
mark7 Posted December 18, 2022 Share Posted December 18, 2022 (edited) 20 minutes ago, linuxgurugamer said: New release, 1.9.6 Added RealFuels engine module: ModuleEnginesRF Added scrolling bar to part list in editor Thx~ I will try that ASAP Edit: After testing on my environment, I find that it still unable to do powered recovery, with the same "Stock Model used" message. Sooo, how can I help to resolve this? Edited December 18, 2022 by mark7 Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 18, 2022 Author Share Posted December 18, 2022 (edited) 8 hours ago, mark7 said: Thx~ I will try that ASAP Edit: After testing on my environment, I find that it still unable to do powered recovery, with the same "Stock Model used" message. Sooo, how can I help to resolve this? I have no idea where that message is coming from , it's not in GT, RF or any of the dependencies Vessel and log file Edited December 18, 2022 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
mark7 Posted December 19, 2022 Share Posted December 19, 2022 14 hours ago, linuxgurugamer said: I have no idea where that message is coming from , it's not in GT, RF or any of the dependencies Vessel and log file I find that an RF-only Vessel is no problem at successfully recovery. The problem only exists when I use some tanks from my own mod. And that message is also displayed even after a successful powered recovery. I'm going to dig a little bit more into that and will keep you posted. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 19, 2022 Author Share Posted December 19, 2022 20 minutes ago, mark7 said: I find that an RF-only Vessel is no problem at successfully recovery. The problem only exists when I use some tanks from my own mod. And that message is also displayed even after a successful powered recovery. I'm going to dig a little bit more into that and will keep you posted. Your mod? Quote Link to comment Share on other sites More sharing options...
mark7 Posted December 19, 2022 Share Posted December 19, 2022 Just now, linuxgurugamer said: Your mod? KCLV , the CZ-7 1st stage tank. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 19, 2022 Author Share Posted December 19, 2022 (edited) 2 hours ago, mark7 said: KCLV , the CZ-7 1st stage tank. Ok, I'll take a look, can you get me a sample craft? One thing I noticed is that you have ModuleDecouple in there, I'm wondering if that might be confusing things. Edited December 19, 2022 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 19, 2022 Author Share Posted December 19, 2022 (edited) 3 hours ago, mark7 said: KCLV , the CZ-7 1st stage tank. 42 minutes ago, linuxgurugamer said: Ok, I'll take a look, can you get me a sample craft? One thing I noticed is that you have ModuleDecouple in there, I'm wondering if that might be confusing things. FYI, I just did a test and it did successfully recover the tank. Will do some more testing when I have more time I tested using the CZ-7 vessel you provided in the file, by adding enough parachutes to all parts to ensure recovery Edited December 19, 2022 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
mark7 Posted December 20, 2022 Share Posted December 20, 2022 (edited) 18 hours ago, linuxgurugamer said: FYI, I just did a test and it did successfully recover the tank. Will do some more testing when I have more time I tried again and still no luck. I suspect it is the intergraded SRBs that at fault. Since if I have PBAN fuel onboard, the displayed message is something like Not enough fuel to slow down(fuel used is PBAN) and when I drain the PBAN it just shows stage is destroyed. You can find my craft file and log file here, it is mostly stock with tweakscale and KCLV parts. Edit: Switch to a different tank in KCLV(CZ6A 1st stage tank) resulted in a successful powered recovery. I wonder if this is indeed due to Stage Recovery not recognizing the right engine module. Edited December 20, 2022 by mark7 Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 20, 2022 Author Share Posted December 20, 2022 9 hours ago, mark7 said: I tried again and still no luck. I suspect it is the intergraded SRBs that at fault. Since if I have PBAN fuel onboard, the displayed message is something like Not enough fuel to slow down(fuel used is PBAN) and when I drain the PBAN it just shows stage is destroyed. You can find my craft file and log file here, it is mostly stock with tweakscale and KCLV parts. Edit: Switch to a different tank in KCLV(CZ6A 1st stage tank) resulted in a successful powered recovery. I wonder if this is indeed due to Stage Recovery not recognizing the right engine module. Could you try removing those integrated SRBs (ie: comment out the engine module) and see what happens? Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 21, 2022 Author Share Posted December 21, 2022 New release, 1.9.6.1 Fixed another small memory leak Quote Link to comment Share on other sites More sharing options...
mark7 Posted December 22, 2022 Share Posted December 22, 2022 On 12/20/2022 at 9:18 PM, linuxgurugamer said: Could you try removing those integrated SRBs (ie: comment out the engine module) and see what happens? I tried that and than powered recovery is no problem. So the problem is indeed that Stage Recovery not able to identify the correct engine module. PS: Sorry for the delayed reply, Im currently covid positive and on bed rest. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 22, 2022 Author Share Posted December 22, 2022 2 hours ago, mark7 said: I tried that and than powered recovery is no problem. So the problem is indeed that Stage Recovery not able to identify the correct engine module. Please confirm you are using the newest release (1.9.6.1) or at least 1.9.6 2 hours ago, mark7 said: PS: Sorry for the delayed reply, Im currently covid positive and on bed rest. Sorry to hear, get well soon Quote Link to comment Share on other sites More sharing options...
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