IllicitMedic Posted December 3, 2018 Share Posted December 3, 2018 (edited) Current version: 2.5 for KSP 1.12.2 License: CC Attribution Share Alike 4.0 International ---------------------------------------------------------------------------------------------- I've been using this part for a while now since the stock one is way too big for some rovers and pods and I don't like to take up so much space to return multiple copies of an experiment. Any way I searched all over for something that would work, and this is all I was able to find, and it was way out of date and did not function with 1.5.1. The mod was originally made by Talisar but he has not been around for a very long time and the license grants me the write to continue to work on it so here it is in case someone else has the same needs I do. ---------------------------------------------------------------------------------------------- v 2.5.1 (06/27/2024) - Updated to KSP 1.12.5 v 2.5 (12/15/2021) - Updated for KSP 1.12.2 v 2.0 (06/04/2020) - Added the ability to "collect all" science from the vessel the container is attached to by right clicking on the container. - Added "Collect All" to the action group abilities. v 1.0.3 (06/02/2020 - Updated for KSP v 1.9.1 v 1.0.2 (12/20/2018 - Updated for KSP v1.6 v 1.0 (12/03/2018) - Reconfigured folder structure and updated all cfg files for KSP v1.5.1 Available on CKAN Download from Spacedock Edited June 27 by IllicitMedic UPDATE Quote Link to comment Share on other sites More sharing options...
IllicitMedic Posted December 20, 2018 Author Share Posted December 20, 2018 This is working for KSP v1.6 Will update Spacedock download as soon as 1.6 shows up on the website, however the download is current. Quote Link to comment Share on other sites More sharing options...
rottielover Posted December 21, 2018 Share Posted December 21, 2018 yea! Thank you for bringing this one back to life. I used to use it back in the day. Quote Link to comment Share on other sites More sharing options...
thelostburrito Posted January 14, 2019 Share Posted January 14, 2019 Is this on ckan? Quote Link to comment Share on other sites More sharing options...
scottadges Posted January 27, 2019 Share Posted January 27, 2019 As of Jan 26th 2019, I'm seeing this on CKAN. If it's possible in the Spacedock section for "Information" if you could provide the KSP forum thread link, that might be useful. The CKAN Homepage link goes to Spacedock, but then Spacedock doesn't have (or I missed it) the link for KSP forums. I had to Google it and then I found the thread. But it might be nice to have that looped back around so it's easy to find. Great mod and loving the texture! Quote Link to comment Share on other sites More sharing options...
IllicitMedic Posted June 2, 2020 Author Share Posted June 2, 2020 Recompiled for v1.9.1 Quote Link to comment Share on other sites More sharing options...
IllicitMedic Posted June 4, 2020 Author Share Posted June 4, 2020 v2.0 RELEASE (06/04/2020) - Added the ability to "collect all" science from the vessel the container is attached to by right clicking on the container. - Added "Collect All" to the action group abilities. This now effectively functions exactly like the stock science container. Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted June 4, 2020 Share Posted June 4, 2020 7 hours ago, IllicitMedic said: v2.0 RELEASE (06/04/2020) Cool part - ty for this! btw ... the Plugins folder in your zip is serving no purpose, in case it makes your life easier to drop it. Quote Link to comment Share on other sites More sharing options...
IllicitMedic Posted June 5, 2020 Author Share Posted June 5, 2020 2 hours ago, OrbitalManeuvers said: Cool part - ty for this! btw ... the Plugins folder in your zip is serving no purpose, in case it makes your life easier to drop it. Noted, thank you. I'll remove it at some point, I've been away for a few years & did not realize AVC has changed. Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted June 5, 2020 Share Posted June 5, 2020 2 minutes ago, IllicitMedic said: Noted, thank you. I'll remove it at some point, I've been away for a few years & did not realize AVC has changed. Welcome back! In case this helps: Quote Link to comment Share on other sites More sharing options...
IllicitMedic Posted December 15, 2021 Author Share Posted December 15, 2021 UPDATED FOR 1.12.2 Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 15, 2021 Share Posted December 15, 2021 1 hour ago, IllicitMedic said: UPDATED FOR 1.12.2 Just in time for 1.12.3 Quote Link to comment Share on other sites More sharing options...
AtomicTech Posted December 15, 2021 Share Posted December 15, 2021 2 hours ago, linuxgurugamer said: Just in time for 1.12.3 Quote Link to comment Share on other sites More sharing options...
IllicitMedic Posted October 10, 2022 Author Share Posted October 10, 2022 Been away sorry, with the addition of a stock container I will no longer be updating this or doing anything else with it. However, it still works with the current version if you still wanna use it. Quote Link to comment Share on other sites More sharing options...
NB_mic Posted April 10 Share Posted April 10 really like this useful mod,but there is a issue with the advanced satellite part by using rss mod als the same time,everytime u put it in the storage then lunch the vessel (use prime vector guidance on mj2),u will find ur whole delta-v are missing, can u fix it? the basic satellite is working fine Quote Link to comment Share on other sites More sharing options...
IllicitMedic Posted June 27 Author Share Posted June 27 (edited) Log file? Not sure this mod is related to the issue, I don't see how it could be. On 4/9/2024 at 10:29 PM, NB_mic said: really like this useful mod,but there is a issue with the advanced satellite part by using rss mod als the same time,everytime u put it in the storage then lunch the vessel (use prime vector guidance on mj2),u will find ur whole delta-v are missing, can u fix it? the basic satellite is working fine Log file? Not sure this mod is related to the issue, I don't see how it could be. UPDATED FOR 1.12.5 Not really an update just updating version number for CKAN. Edited June 27 by IllicitMedic Quote Link to comment Share on other sites More sharing options...
UncleMateo Posted August 18 Share Posted August 18 I used this mod to teach myself how to make TURD configs (basically it allows custom paint jobs for parts so long as you have TexturesUnlimited, if you haven't heard of it) Since it was just a single part and it only utilized one mesh, it was a god teacher! I've used this mod quite a lot but have found myself using it less, so I thought giving it recolorability might breathe some new life into it. Here's a link to my thread, where you can download this patch: Quote Link to comment Share on other sites More sharing options...
IllicitMedic Posted September 16 Author Share Posted September 16 (edited) On 8/18/2024 at 6:59 PM, UncleMateo said: I used this mod to teach myself how to make TURD configs (basically it allows custom paint jobs for parts so long as you have TexturesUnlimited, if you haven't heard of it) Since it was just a single part and it only utilized one mesh, it was a god teacher! I've used this mod quite a lot but have found myself using it less, so I thought giving it recolorability might breathe some new life into it. Here's a link to my thread, where you can download this patch: Awesome! I'll check it out. Yea its redundant to a degree, it does the same thing the stock container does I just found it hard to find a good spot for the stock container & this is easier to fit into designs, etc at least for me. Edited September 16 by IllicitMedic Quote Link to comment Share on other sites More sharing options...
UncleMateo Posted September 16 Share Posted September 16 14 minutes ago, IllicitMedic said: Awesome! I'll check it out. Yea its redundant to a degree, it does the same thing the stock container does I just found it hard to find a good spot for the stock container & this is easier to fit into designs, etc at least for me. Yeah the stock one doesn't really have the same design versatility as the old-school radial one.. I like having both for that same reason. Sure, you can hide the stock one away in some cargo bay, but the radial one can do that better too because of its lower profile. And now the radial one can be made to match any color scheme, too! A science container is an important part of the gameplay loop in the modern KSP, especially if you're doing any kind of biome-hopping. I think there's reason for redundancy in this case. So thanks again for maintaining this mod! I remember a time when it was the ONLY game in town when it came to carrying science, besides Kerbals themselves. Quote Link to comment Share on other sites More sharing options...
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