Jump to content

Kerbin Exploration Project [On indefinite hold] (Warning, image heavy!)


Recommended Posts

The screenshots for the next chapter are uploaded to Imgur. I'm planning to post it tomorrow :)

(Oh, and as you can probably tell, I'm trying to make enough posts on this page to get a second one, as the page loading times have got rather large with all of the images.)

EDIT: Well, there we go, page 2!

Edited by RealKerbal3x
Link to comment
Share on other sites

The team continues their journey, this time heading south! This chapter is short, but hopefully interesting...the plot thickens!

  Reveal hidden contents

 

Link to comment
Share on other sites

  • 1 month later...

Goodness, have I not posted anything here in almost two months? It's time for a quick update...

This will continue - I have no intention of abandoning it. I probably would have made a new chapter sooner, but then we received news about the Unity update that's happening in version 1.8, and I decided to hold it off until then. Currently the FPS I get with the airship is kind of jarring and I'm hoping that the improved performance that the update promises will make it a bit more bearable, so that I'm more motivated to actually fly it.

Also, the KEP is only the beginning! I now plan to write two further stories after this to complete the Project Unknown trilogy. The content and names of the next two novels will remain secret for now, but I've figured out a way to weave several of my planned exploits into my epic work of fiction. This may spell the end for my standard mission reports, but you have to agree that writing books is way more fun :D

Link to comment
Share on other sites

  • 2 weeks later...
  • 2 weeks later...

I feel like it's time for another update, because 1.8 recently dropped and with it came the Mod Armageddon. Here's the report on KEP-required mods that have been affected (and unaffected)

- KIS and KAS are broken. Since both of these are necessary for the auxiliary vehicles to be held within the airship's cargo bay, the story will have to go on hold until they are fixed. Hopefully it won't be too long.

- Some of the parts from the Buffalo mod have missing textures, most likely because of the switch from DDS to DTX5 texture formats. Once again, it probably won't be too difficult for @Angel-125 to fix, but then again what do I know about modding. None of the parts from the Heisenberg mod appear to have the same problem, which is good.

- By an absolute miracle, the long-abandoned Hooligan Labs mod that keeps the airships afloat is still working in 1.8! 

Overall, the performance improvements of this update are quite noticeable - I hope they're enough for me to have a semi-bearable framerate while flying the airship. As soon as the mods are updated, I'll be back with another chapter!*

*assuming my life doesn't get in the way again :P

Edited by RealKerbal3x
Link to comment
Share on other sites

  On 10/19/2019 at 2:49 PM, Angel-125 said:

This weekend I will be handling the DXT5 texture updates and see what calamity has befallen my plugins. Nice to know that Hooligan Labs still runs. Gives me more time to code up a backup solution, just in case. Hooligan Labs remains the best plugin for Heisenberg.

Expand  

Great!

And in case you haven’t seen it, this thread was stickied at the top of Addon Development - it might be useful :)

Edited by RealKerbal3x
Link to comment
Share on other sites

  • 2 weeks later...
  • 3 weeks later...

Sorry to disappoint everyone, but I think I'm going to have to put this story on hold for now :( I've tried to find the cause of the massive performance issues I get whenever I load the airship, but have been unsuccessful - and it's just not fun playing with six frames per second. It's going to be some time, but hopefully next year I'll be able to get a new computer that can really do this justice. Until then, I've got an idea for another fan fiction that might interest you...stay tuned for that :)

Edited by RealKerbal3x
Link to comment
Share on other sites

  • 1 month later...
  • 3 weeks later...
  • 9 months later...
  On 11/7/2020 at 6:40 PM, NH04 said:

Will this thread make a comeback? I have enjoyed it so far.

Expand  

Sadly, probably not - at least not in its current form.

I've since moved on from the mod-filled save file this was done on (though I still have a backup of it somewhere), and am now mainly playing on a mostly-stock career game. But there is potential for a sequel/reboot/entirely different mission report detailing my exploration of Laythe once I get there in that game. That might be a while - I don't have much time for KSP these days - but certainly stay tuned for it. Thanks for reading! :)

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...