Poodmund Posted April 15, 2020 Author Share Posted April 15, 2020 1 hour ago, CDSlice said: Although it definitely isn't something Poodmund has to do, having the assets in a format that can only be edited with expensive, proprietary software when there is an option to have them in a format that can be easily used in free software does seem to go against the spirit of the Creative Commons license this mod is under. The whole point of the Creative Commons is to increase the amount of work "in the commons" and while legally Poodmund's textures are in the commons, the majority of people can't do anything with them because they don't have Photoshop and can not easily or cheaply obtain it. The point of CC is not to increase the amount of work available to the public but to allow it to be available for the public if they intend to work with it. Suffice to say, reiterating on myself, I'd rather optimise the mod for players rather than people deconstructing the mod as having them in the format they are currently in, it lowers the distribution size of the mod and keeps them as optimised as possible from a performance perspective. On a different note, I've been without PC for about 2 weeks as the VRMs on my motherboard decided to give up the ghost a couple of weeks ago and in turn ended the life of my sound card too... so I've only just come back online with practically a whole new rig to show for it but a lot lighter in the wallet. Talk about bad timing. I've finally put together a project scheme for OPM on the Git repo for everyone to be able to track and added all the issues that have been brought up over the last few pages: https://github.com/Poodmund/Outer-Planets-Mod/projects Please remember, the best place for issues to be reported is to the Git repo where they can be logged and not forgotten about: https://github.com/Poodmund/Outer-Planets-Mod/issues No target time for an update yet but at least the roadmap is a little clearer (I currently have a fair bit of work to do with regards to other mods right now). Quote Link to comment Share on other sites More sharing options...
Cavscout74 Posted April 15, 2020 Share Posted April 15, 2020 2 minutes ago, Poodmund said: so I've only just come back online with practically a whole new rig to show for it but a lot lighter in the wallet. Talk about bad timing I feel your pain - spilled a cup of coffee next to (not on) my laptop. Thought I was ok, went to grab paper towels and the laptop's fan promptly sucked up coffee from underneath and efficiently distributed it throughout the laptop. At least the HD survived Quote Link to comment Share on other sites More sharing options...
darwinpatrick Posted April 15, 2020 Share Posted April 15, 2020 (edited) Whatever @Poodmund does to make his mod work is under his direction, and while I guess I can see how it goes against the "spirit" of creative commons, it's still not his issue if someone runs into hiccups while doing mod surgery Edited April 15, 2020 by darwinpatrick Quote Link to comment Share on other sites More sharing options...
alberro+ Posted April 16, 2020 Share Posted April 16, 2020 (edited) Is Urlum tilted on its side? I noticed the rings weren't tilted, so I suppose not? EDIT: After a bit of digging I realized that stock KSP can't make bodies that have a 90* tilt. Sorry for the dumb question. Edited April 16, 2020 by alberro+ Quote Link to comment Share on other sites More sharing options...
Poodmund Posted April 16, 2020 Author Share Posted April 16, 2020 There are a couple of ways to "fake" an axial tilt for a gas giant, if you do it just with Kopernicus the body cannot look as though it is rotation but with EVE installed you can get it to look as though it is rotating as you essentially use a 'cloud layer' as the body texture. Its a bit odd as the moons then have to have their rotation killed too, or not, as their axis of rotation stays flat with respect to the ecliptic plane of 0deg inclination. Its a bit funky from a gameplay perspective but a fair number of people like it. Quote Link to comment Share on other sites More sharing options...
juvilado Posted April 17, 2020 Share Posted April 17, 2020 On 4/15/2020 at 2:07 PM, mabdi36 said: install Custom Barn Kit and upgrade Tracking Station to Level 4 Seems i cannot upgrade TS to level 4, do you know if i need anything apart from money? Do i need to upgrade it from anywhere else? Maybe a mod conflict? Note that im using OPM with an unofficial Kopernikus patch for 1.9.1, maybe thats the cause? Quote Link to comment Share on other sites More sharing options...
Regor Posted April 17, 2020 Share Posted April 17, 2020 5 minutes ago, juvilado said: Seems i cannot upgrade TS to level 4, do you know if i need anything apart from money? Do i need to upgrade it from anywhere else? Maybe a mod conflict? Note that im using OPM with an unofficial Kopernikus patch for 1.9.1, maybe thats the cause? That is probably the case, because it works on my end. Also, i am pretty sure you can't run Kopernicus on 1.9, how did you do that? Quote Link to comment Share on other sites More sharing options...
juvilado Posted April 17, 2020 Share Posted April 17, 2020 1 minute ago, mabdi36 said: That is probably the case, because it works on my end. Also, i am pretty sure you can't run Kopernicus on 1.9, how did you do that? As i told you, it's an unofficial patch that was on the forum for 10 mins and then banned. I can't put a link due to permissions, but i could give you the link by private message. For OPM just override compatibility. Quote Link to comment Share on other sites More sharing options...
bluerat Posted April 17, 2020 Share Posted April 17, 2020 34 minutes ago, juvilado said: As i told you, it's an unofficial patch that was on the forum for 10 mins and then banned. I can't put a link due to permissions, but i could give you the link by private message. For OPM just override compatibility. I don't suppose I could trouble you to private message me that link no worries if not ... my Jeb sends his thanks either way haha Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 17, 2020 Share Posted April 17, 2020 1 hour ago, juvilado said: As i told you, it's an unofficial patch that was on the forum for 10 mins and then banned. I can't put a link due to permissions, but i could give you the link by private message. For OPM just override compatibility. Please do not distribute that. You will just create problems for the modders Quote Link to comment Share on other sites More sharing options...
Poodmund Posted April 17, 2020 Author Share Posted April 17, 2020 2 hours ago, juvilado said: Seems i cannot upgrade TS to level 4, do you know if i need anything apart from money? Do i need to upgrade it from anywhere else? Maybe a mod conflict? Note that im using OPM with an unofficial Kopernikus patch for 1.9.1, maybe thats the cause? Custom Barn Kit v.1.1.20 seems to work fine in 1.9.1 so as long as you have that version installed alongside the latest version of Module Manager, there should be no issues here... Kopernicus or not. Quote Link to comment Share on other sites More sharing options...
juvilado Posted April 17, 2020 Share Posted April 17, 2020 5 hours ago, linuxgurugamer said: Please do not distribute that. You will just create problems for the modders ok , i wont. I don' t want to create problems Quote Link to comment Share on other sites More sharing options...
juvilado Posted April 18, 2020 Share Posted April 18, 2020 I was wondering... Is KSP capable of adding a submoon to a moon? Quote Link to comment Share on other sites More sharing options...
Regor Posted April 18, 2020 Share Posted April 18, 2020 49 minutes ago, juvilado said: I was wondering... Is KSP capable of adding a submoon to a moon? Yeah, just look at Wal and Tal Quote Link to comment Share on other sites More sharing options...
juvilado Posted April 18, 2020 Share Posted April 18, 2020 Just now, mabdi36 said: Yeah, just look at Wal and Tal Where are they? Quote Link to comment Share on other sites More sharing options...
Regor Posted April 18, 2020 Share Posted April 18, 2020 1 minute ago, juvilado said: Where are they? Around Urlum. Quote Link to comment Share on other sites More sharing options...
juvilado Posted April 18, 2020 Share Posted April 18, 2020 15 hours ago, Poodmund said: Custom Barn Kit v.1.1.20 seems to work fine in 1.9.1 so as long as you have that version installed alongside the latest version of Module Manager, there should be no issues here... Kopernicus or not. Im looking at the OPM commnet.cfg , it says this: @CUSTOMBARNKIT:NEEDS[!GPP] { @TRACKING { @levels = 4 @upgradesVisual = 1, 2, 3, 3 @upgrades = 38000, 150000, 563000, 2185000 @patchesAheadLimit = 0, 2, 3, 4 @trackedObjectLimit = 0, 8, -1, -1 @DSNRange = 2000000000, 50000000000, 250000000000, 2000000000000 } } What does "Needs GPP mean?" Galileo Planet Pack!? Also, at custom barn kit mod in default.cfg reads this: TRACKING { levels = 3 upgradesVisual = 1, 2, 3 upgrades = 38000, 150000, 563000 unlockedSpaceObjectDiscovery = 3 // None=0 CelestialBodyOrbits=1 AllOrbits=2 PatchedConics=3 orbitDisplayMode = 2, 3, 3 patchesAheadLimit = 0, 2, 4 trackedObjectLimit = 0, 8, -1 DSNRange = 2000000000, 50000000000, 250000000000 DSNRangeCurve Is it nominal? Does OPM override Custom Barn Kit default settings? Should i Copy Paste the former on the later? Or do i have the correct installation after all? My Tracking Station reads "fully upgraded", it has Max DSN Power 538. Is it ok for third level or fourth? 13 minutes ago, mabdi36 said: Around Urlum. Wow, didn't notice, also two moons on the same orbit! Are the planets' rings dangerous? I mean, can a vessel collide? or are only aesthetic? Quote Link to comment Share on other sites More sharing options...
Regor Posted April 18, 2020 Share Posted April 18, 2020 (edited) 20 minutes ago, juvilado said: Im looking at the OPM commnet.cfg , it says this: @CUSTOMBARNKIT:NEEDS[!GPP] { @TRACKING { @levels = 4 @upgradesVisual = 1, 2, 3, 3 @upgrades = 38000, 150000, 563000, 2185000 @patchesAheadLimit = 0, 2, 3, 4 @trackedObjectLimit = 0, 8, -1, -1 @DSNRange = 2000000000, 50000000000, 250000000000, 2000000000000 } } What does "Needs GPP mean?" Galileo Planet Pack!? Also, at custom barn kit mod in default.cfg reads this: TRACKING { levels = 3 upgradesVisual = 1, 2, 3 upgrades = 38000, 150000, 563000 unlockedSpaceObjectDiscovery = 3 // None=0 CelestialBodyOrbits=1 AllOrbits=2 PatchedConics=3 orbitDisplayMode = 2, 3, 3 patchesAheadLimit = 0, 2, 4 trackedObjectLimit = 0, 8, -1 DSNRange = 2000000000, 50000000000, 250000000000 DSNRangeCurve Is it nominal? Does OPM override Custom Barn Kit default settings? Should i Copy Paste the former on the later? Or do i have the correct installation after all? My Tracking Station reads "fully upgraded", it has Max DSN Power 538. Is it ok for third level or fourth? Wow, didn't notice, also two moons on the same orbit! Are the planets' rings dangerous? I mean, can a vessel collide? or are only aesthetic? 1. Do not copy paste anything. 2. NEEDS[!GPP] means: Always do the patch EXCEPT if you have GPP installed. 3. The patch overrides default.cfg 4. Your installation seems to be correct... 5. At level 4 DSN power of the Tracking Station should be 2T, and at level 3, should be 250G, don’t know where you got 538 from. 6. The rings are not solid. Edited April 18, 2020 by mabdi36 Quote Link to comment Share on other sites More sharing options...
juvilado Posted April 18, 2020 Share Posted April 18, 2020 (edited) Well, TS level 4 is not available for me. Im using these mods: Maybe someone can identify the problem. Thanks in advance! And sorry for the long list. KSP: 1.9.1 (Win64) - Unity: 2019.2.2f1 - OS: Windows 7 (6.1.0) 64bit ClickThroughBlocker - 0.1.9.5 Filter Extensions - 3.2.4.2 ToolbarControl - 0.1.9.4 Docking Port Entry - 1.0.1 Antenna Helper - 1.0.7.2 AtmosphereAutopilot - 1.5.16 B9 Part Switch - 2.13 BD Animation Modules - 0.6.5.9 BargainRocketPartsContinued - 1.3.0.3 BetterTimeWarpContinued - 2.3.12.6 Chatterer Extended - 0.6.2 Chatterer - 0.9.99.2788 Colorful Fuel Lines - 0.3.3 CommNetAntennasExtension - 2.1.1 CommNetAntennasInfo - 2.4.1 Community Resource Pack - 1.3 CommunityTechTree - 3.4.1 Connected Living Space - 2.0.0.3 Contract Configurator - 1.28 Contract Pack: Anomaly Surveyor - 1.7.1 Contract Pack: CommNet Relays - 2.1 Contract Pack: Bases and Stations - 3.7.2.2 CryoEngines - 1.1.1 CryoTanks - 1.4.2 Community Terrain Texture Pack - 1.0.4 CustomBarnKit - 1.1.20 DaMichel's AeroRadial - 1.1.0.1 DaMichel's CargoBays - 1.1.0.1 DaMichel's Fuselage - 1.1.0.2 SphericalTanks - 1.1 DeployableEngines - 1.2.1 DistantObjectEnhancement - 2.0.2 DynamicBatteryStorage - 2.1.5 EditorExtensionsRedux - 3.4.1 Elephant Engine - 0.2 Engine Lighting Relit - 1.6.2.3 Environmental Visual Enhancements - 1.8.0.2 EVAEnhancementsContinued - 0.1.15.2 Fuel Tanks Plus - 2.0.2 GravityTurn - 1.8.0.3 HeatControl - 0.5.1 Interstellar Fuel Switch - 3.14.2.1 JanitorsCloset - 0.3.7 RasterPropMonitor - 0.31.3 KerbalAtomics - 1.1.2 Kerbal Engineer Redux - 1.1.7.1 Kerbal Joint Reinforcement - 3.5.1 Kopernicus - 1.8.1.1 KSP-AVC Plugin - 1.4.1.4 MarkIVSystem - 3.1.1 Kerbal Dust Experiment - 1.11.3.10 Mk1-Cabin-Hatch - 0.2 Modular Rocket Systems - 1.13.2 ModularFlightIntegrator - 1.2.7 ModuleSequentialAnimateGeneric - 0.0.1 ZZZRadioTelescope - 1.0.4 Docking Port Alignment Indicator - 6.8.6 NearFutureConstruction - 1.2.2 NearFutureExploration - 1.0.6 NearFutureLaunchVehicles - 1.3 NearFutureProps - 0.6.2 NearFuturePropulsion - 1.2.1 NearFutureSolar - 1.2.1 NearFutureSpacecraft - 1.3.1 Final Frontier - 1.8.1.3479 OuterPlanetsMod - 2.2.6 PatchManager - 0.0.17.1 PlanetShine - 0.2.6.3 Procedural Fairings - 1.8.1 Mk2.5 Spaceplane Parts - 1.5.3.1 RealPlume - Stock - 3.1 RemoteTechRedevAntennas - 0.1.1 RetractableLiftingSurface - 0.2 SafeChute - 2.1.19 SCANsat - 1.1.8.14 Ship Effects Continued - 1.0.11 Ship Manifest - 6.0.0.2 SolarScience - 1.2 SpaceY Lifters - 1.17.2 StationPartsExpansionRedux - 1.3.4 TextureReplacer - 4.1.3 Tracking Station Evolved - 1.0.5 Kerbal Alarm Clock - 3.12 Transfer Window Planner - 1.7.2 TweakScale - 2.4.3.11 EVAParachutesAndEjectionSeats - 0.2.0.2 VenStockRevamp - 1.15.1 KSP Interstellar Extended - 1.25.13.5 Waypoint Manager - 2.8.1 World Stabilizer - 0.9.7 ZeroMiniAVC - 1.1.0.1 [x] Science! - 5.26 45 minutes ago, mabdi36 said: 5. At level 4 DSN power of the Tracking Station should be 2T, and at level 3, should be 250G, don’t know where you got 538 from. I think this is because i softenend the difficulty at the settings, when i started the career. I tried restarting a sandbox and yes, its maxed at level 3 with 250G im afraid.... Edited April 18, 2020 by juvilado Quote Link to comment Share on other sites More sharing options...
Poodmund Posted April 18, 2020 Author Share Posted April 18, 2020 (edited) Like always, we cannot provide help without the relevant log files: Edited April 18, 2020 by Poodmund Quote Link to comment Share on other sites More sharing options...
juvilado Posted April 18, 2020 Share Posted April 18, 2020 1 hour ago, Poodmund said: ike always, we cannot provide help without the relevant log files: Sorry, here it is: https://www.dropbox.com/s/f1s8v4epsudt92h/Player.log?dl=0 Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted April 18, 2020 Share Posted April 18, 2020 12 hours ago, juvilado said: I was wondering... Is KSP capable of adding a submoon to a moon? Yup. Look at the New Horizons planet pack Quote Link to comment Share on other sites More sharing options...
Poodmund Posted April 18, 2020 Author Share Posted April 18, 2020 8 hours ago, juvilado said: Sorry, here it is: https://www.dropbox.com/s/f1s8v4epsudt92h/Player.log?dl=0 Okay looking through the log it seems you have the J2X Antenna mod installed which has this stated in the OP: On 12/7/2016 at 4:28 AM, Snark said: Compatibility with other mods JX2Antenna currently includes compatibility patches for the following mods: IndicatorLights: Data-transmission indicators, similar to what IndicatorLights adds to all the stock antennas. Outer Planets: Undoes the tracking-station upgrade tweaks that OPM adds to the stock game. (If you don't like that, just delete the relevant .cfg file from the patches sub-folder of this mod after installation.) Galileo's Planet Pack: Undoes the 10x power upgrade that GPP gives to the stock RA-100 and 88-88 antennas when the "largeUnmanned" tech node is unlocked. Grannus Expansion Pack: When the GEP_CommNet extension is installed, works with it to allow higher DSN power if OPM is present. RemoteTech: Makes the antenna work as a RemoteTech antenna, rather than using the stock KSP CommNet. If you want to use this antenna with some other mod, and it needs a compatibility patch, please post here to let us know. So yeah. Pick you poison. I'd recommend just removing the J2X Antenna mod. Quote Link to comment Share on other sites More sharing options...
juvilado Posted April 18, 2020 Share Posted April 18, 2020 3 minutes ago, Poodmund said: So yeah. Pick you poison. I'd recommend just removing the J2X Antenna mod. Many thanks! I think i quick installed that mod from CKAN, sure didn't pay attention to that huge detail! Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted April 18, 2020 Share Posted April 18, 2020 I don't think the font was that big in the original post... jk Quote Link to comment Share on other sites More sharing options...
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