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Reaction wheels and general relativity


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Nobody has mentioned the mystery of relativity of angular momentum yet! Although there is obviously a limit on the material strength of a rotating reaction wheel. If one simply considers the reaction wheel to be stationary and the universe to be rotating AROUND it, then the reaction wheel no longer has any internal stresses due to angular momentum (the problem is left for the rest of the universe to hold together - though fortunately the vacuum is quite rigid, they say). Of course the KSP cameras are part of the rest of the universe, so they don't pick up the rotation of the universe imposed by reactions against the stationary reaction wheel in question (kindly consider reaction wheels one-at-a-time to avoid confusion). :D

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  On 10/10/2019 at 10:48 AM, magnemoe said:

Yes you are correct, I assumes they use the unicycle dynamic, this implies it will fail if stuck in one direction like trying to drive up an curbside. 

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My understanding is that yes, it does-- a friend mentioned to me seeing someone faceplant while riding a Segway when they tried to climb a curb.

Note that a sufficiently skilled unicyclist can climb a curb, but they've got a couple of big advantages over a Segway in that regard (typically a much bigger wheel size, plus they can anticipate hitting the curb rather than merely reacting to it after the fact).

  On 10/10/2019 at 10:48 AM, magnemoe said:

Has seen some moving cubes however who use reaction wheels to generate angular momentum in an direction. Its easy to desaturate by spinning down so slow you are still standing still.

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I think I've seen a toy like that, yes.

  On 10/10/2019 at 10:48 AM, magnemoe said:

Told on this forum then jumping with motorcycles or even cars they use wheel rotation as reaction wheels to keep orientation 

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Now that, I believe.  Rapidly spinning wheels would have a certain amount of gyroscopic effect that I could imagine might help stabilize them on the yaw and roll axes.  And by speeding up or slowing down the wheels (e.g. by gunning the engine or applying brakes), I would imagine you could control pitch-- that would be exactly what a reaction wheel is.

The gyroscopic effect of spinning wheels helps to stabilize bicycles and motorcycles.  It's not the only thing that does so (steering plays a big role), but it certainly helps.  I recall hearing once (this is an old, dusty memory, and I heard it from someone who'd heard it, so I can't cite source and take this with as much of a grain of salt as you please) that as a demonstration, someone once built a gimmick bicycle with a flywheel mounted on it, deliberately geared to spin in the opposite direction of the wheels-- so as to cancel out (or even reverse) the gyroscopic effect of the wheels.  Result:  a bike that was really hard to ride.  Much harder to keep balance, even with steering.

As I say, the above anecdote is something I heard second- or third-hand, so I can't personally attest to its accuracy (though it sounds quite believable to me).  However, speaking as a unicyclist, I can say that gyroscopic effect and the moment of inertia of a unicycle's wheel makes a big difference to stability.  Lengthy anecdote in spoiler, of interest mainly to people who like unicycles.  ;)

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  On 10/10/2019 at 11:17 AM, MSFC said:

Nobody has mentioned the mystery of relativity of angular momentum yet! Although there is obviously a limit on the material strength of a rotating reaction wheel. If one simply considers the reaction wheel to be stationary and the universe to be rotating AROUND it, then the reaction wheel no longer has any internal stresses due to angular momentum (the problem is left for the rest of the universe to hold together - though fortunately the vacuum is quite rigid, they say).

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Mainly because it's not really a mystery.

Much of relativity is based on the concept that there's no preferred frame of reference for translational movement.  There's no such thing as "absolute velocity", because "velocity" is meaningful only in relative terms.  You can say what your velocity relative to something is, but there's no "absolute" velocity.  It's not a thing.

However, for rotation, it's a different story entirely.  Unlike translational movement, there is a preferred frame of reference for rotation.  There's such a thing as absolute zero rotation; it is possible to tell whether you're in a rotating frame of reference (and what the speed is, and around what axis) even if you're floating alone in the universe with no external bodies to compare against.

So it's not a "mystery" because it's not really a thing.

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  On 10/10/2019 at 5:27 PM, Tsar_bomba said:

I have a question relating to reaction wheels. Using ksp Physics, why can’t you achieve forward motion in space with multiple reaction wheels?

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No you can not.
You can however have an long ship, and move fuel from one end to another, rotate it and repeat, this will move the ship as its an bug regarding center of mass. 

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  On 10/10/2019 at 5:46 PM, magnemoe said:

No you can not.
You can however have an long ship, and move fuel from one end to another, rotate it and repeat, this will move the ship as its an bug regarding center of mass. 

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Cool

 

Um....

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  On 10/10/2019 at 5:46 PM, magnemoe said:

No you can not.
You can however have an long ship, and move fuel from one end to another, rotate it and repeat, this will move the ship as its an bug regarding center of mass. 

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This does not work. Every action you do that does not eject mass moves you around the center of mass. That includes both rotating and pumping fuel around.

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  On 10/10/2019 at 5:52 PM, 5thHorseman said:

This does not work. Every action you do that does not eject mass moves you around the center of mass. That includes both rotating and pumping fuel around.

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Has that bug been fixed in KSP 1.7.3?  I was under the impression that the bug was still there.

In real life it cannot work, but KSP does not model reactions from moving items inside a vessel.

(probably a good thing, as otherwise we would have instant acceleration followed by instant deceleration from moving a kerbal from one seat to another)

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  On 10/10/2019 at 6:53 PM, Terwin said:

Has that bug been fixed in KSP 1.7.3?  I was under the impression that the bug was still there.

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I didn't know it existed in the first place. I've never experienced it though I've not tested for it. From my observations both transferring fuel and rotating the ship keep the center of mass as stationary as can be expected. As in, I've never observed a change in my orbit due to either.

Kerbals do not have mass inside ships. That bug still exists. But it doesn't cause any weird ship movement issues that I know of.

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  On 10/10/2019 at 10:25 PM, 5thHorseman said:

I didn't know it existed in the first place. I've never experienced it though I've not tested for it. From my observations both transferring fuel and rotating the ship keep the center of mass as stationary as can be expected.

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I believe he's right, I think this is a thing. If you have a ship in orbit that's parked right next to something (zero relative velocity) and you pump fuel from one end of your ship to the other, it doesn't move your ship relative to the other one. In the real world it would, but in KSP I think it doesn't.

I believe. It's been a while since I was in a situation that made this evident.

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  On 10/11/2019 at 3:30 AM, Snark said:

I believe he's right, I think this is a thing. If you have a ship in orbit that's parked right next to something (zero relative velocity) and you pump fuel from one end of your ship to the other, it doesn't move your ship relative to the other one. In the real world it would, but in KSP I think it doesn't.

I believe. It's been a while since I was in a situation that made this evident.

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I know the camera moves to track the COM. Never tried it with 2 ships, though, so it could be that the ship stays in the same spot while the COM moves.

Time for SCIENCE!

EDIT: SCIENCE achieved. Yes this bug is still there. The camera moves (which is why I thought it was doing it correctly) but the ship does not.

Edited by 5thHorseman
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  On 10/11/2019 at 3:41 AM, 5thHorseman said:

EDIT: SCIENCE achieved. Yes this bug is still there. The camera moves (which is why I thought it was doing it correctly) but the ship does not.

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It's worth noting that it's more of a missing feature than a "bug" per se. This isn't a question of code not performing as designed-- it's simply an aspect that they've never modeled, is all.

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  On 10/10/2019 at 11:17 AM, MSFC said:

Nobody has mentioned the mystery of relativity of angular momentum yet! Although there is obviously a limit on the material strength of a rotating reaction wheel. If one simply considers the reaction wheel to be stationary and the universe to be rotating AROUND it, then the reaction wheel no longer has any internal stresses due to angular momentum (the problem is left for the rest of the universe to hold together - though fortunately the vacuum is quite rigid, they say). Of course the KSP cameras are part of the rest of the universe, so they don't pick up the rotation of the universe imposed by reactions against the stationary reaction wheel in question (kindly consider reaction wheels one-at-a-time to avoid confusion). :D

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*"rigid" albert suggests... "not a mystery" snark says... before pointing out, the curren't thing, we have, is a "concetual theory" that *"doesn't make sense" (on "mysteries")

...because physics correlate to the electromagnetism of the "spinning biome" which we live... which is spinning around the sun, which exterior is spinning around itself (- because "everything is spinning all of the time" (despite what a tardigrade may tell you)) - so you can use a singular point of reference (the centre of spin, at singular reference frame in "space time", in history for wholly pointless reason (i.e. so you know where you are if you are flying about in space, in singular system (AND ???), if you like ?.

OR you can understand about quantum entanglement verifying the "mystery" of the above... that the sun itself and everything around it is also "spinning" in space, in infinite universe, which factually does not have centre point...

"everything down to quantum particle level is spinning in precise harmony with everything else, in entire UNIVERSE"

"huh that's strange"...

https://en.wikipedia.org/wiki/Indra's_net

 

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