Hippodingo Posted March 20 Share Posted March 20 6 hours ago, JonnyOThan said: Not really...looking for something dealing with drawing to textures. Line 804 in VesselRadarData.cs, isn't it where BDA draws the radar window? Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted March 20 Author Share Posted March 20 1 hour ago, Hippodingo said: Line 804 in VesselRadarData.cs, isn't it where BDA draws the radar window? Ah yep somehow I missed that...unfortunately it looks like it's drawn incrementally in IMGUI instead of drawing onto a texture and then the window, so it's not directly usable. But at least it's a template of how it should be done. Quote Link to comment Share on other sites More sharing options...
Hippodingo Posted March 21 Share Posted March 21 8 hours ago, JonnyOThan said: Ah yep somehow I missed that...unfortunately it looks like it's drawn incrementally in IMGUI instead of drawing onto a texture and then the window, so it's not directly usable. But at least it's a template of how it should be done. Thank you very much for your help, I'm going to see what I can do. This is by far the most advanced thing I've ever tried to do with KSP mods until now! Quote Link to comment Share on other sites More sharing options...
Nestea3 Posted March 24 Share Posted March 24 (edited) Can anyone help? I hope this is the right place. I want the nice cockpits so i installed de_ivaextention and the ASET mods, but whenever i transfer crew or switch vessels, i get hundreds of such errors: [ERR 21:21:37.410] [JSICallbackAnimator]: Error in building prop number 23 - Could not find transform swRotaryCircleMarkObj in prop SwitchRotary-5pos-ElecOutput_Selector [ERR 21:21:37.422] [JSICallbackAnimator]: Error in building prop number 47 - Could not find transform GlowBorder in prop tggl_ABORT_T1-G3-B15-C1Y-S [ERR 21:21:37.423] [JSICallbackAnimator]: Error in building prop number 49 - Could not find transform GlowBorder in prop pb_EXT_LIGHT-SH02-B2 [ERR 21:21:37.428] [JSICallbackAnimator]: Error in building prop number 53 - Could not find transform SmallLablePlate in prop Lable_LSS_STATUS I use the latest KSP version and these mods: ALCOR Adopted (ALCOR 1.0.1) ASET Consolidated Agency (ASETAgency v2.0.2) ASET Consolidated Avionics Pack (ASETAvionics v3.0.1) ASET Consolidated Props Pack (ASETProps v2.0.7) Breaking Ground (BreakingGround-DLC 1.7.1) DE_IVAExtension (DE-IVAExtension v1.2.0) FreeIva (FreeIva 0.2.18.4) Making History (MakingHistory-DLC 1.12.1) Module Manager (ModuleManager 4.2.3) RasterPropMonitor Core (RasterPropMonitor-Core 1:v0.31.13.4) Edited March 24 by Nestea3 Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted March 24 Author Share Posted March 24 (edited) 5 hours ago, Nestea3 said: Can anyone help? I hope this is the right place. I want the nice cockpits so i installed de_ivaextention and the ASET mods, but whenever i transfer crew or switch vessels, i get hundreds of such errors: [ERR 21:21:37.410] [JSICallbackAnimator]: Error in building prop number 23 - Could not find transform swRotaryCircleMarkObj in prop SwitchRotary-5pos-ElecOutput_Selector [ERR 21:21:37.422] [JSICallbackAnimator]: Error in building prop number 47 - Could not find transform GlowBorder in prop tggl_ABORT_T1-G3-B15-C1Y-S [ERR 21:21:37.423] [JSICallbackAnimator]: Error in building prop number 49 - Could not find transform GlowBorder in prop pb_EXT_LIGHT-SH02-B2 [ERR 21:21:37.428] [JSICallbackAnimator]: Error in building prop number 53 - Could not find transform SmallLablePlate in prop Lable_LSS_STATUS I use the latest KSP version and these mods: ALCOR Adopted (ALCOR 1.0.1) ASET Consolidated Agency (ASETAgency v2.0.2) ASET Consolidated Avionics Pack (ASETAvionics v3.0.1) ASET Consolidated Props Pack (ASETProps v2.0.7) Breaking Ground (BreakingGround-DLC 1.7.1) DE_IVAExtension (DE-IVAExtension v1.2.0) FreeIva (FreeIva 0.2.18.4) Making History (MakingHistory-DLC 1.12.1) Module Manager (ModuleManager 4.2.3) RasterPropMonitor Core (RasterPropMonitor-Core 1:v0.31.13.4) These are side effects of the prop batching system in RPM. They shouldn’t actually cause any issues. You can disabel the prop batching system by removing or changing the file extension on JIS/RasterPropMonitor/Propbatching.cfg - but that patch greatly improves performance so unless you're actually seeing any problems I wouldn't recommend it. Edited March 25 by JonnyOThan Quote Link to comment Share on other sites More sharing options...
Nestea3 Posted March 25 Share Posted March 25 22 hours ago, JonnyOThan said: These are side effects of the prop batching system in RPM. They shouldn’t actually cause any issues. You can disabel the prop batching system by removing or changing the file extension on JIS/RasterPropMonitor/Propbatching.cfg - but that patch greatly improves performance so unless you're actually seeing any problems I wouldn't recommend it. Very well, then I'm reassured. They don't cause any crashes so it's good. Thanks for the reply and all the amazing mods you guys make! Quote Link to comment Share on other sites More sharing options...
J534 Posted April 13 Share Posted April 13 @JonnyOThan How do I get the comms to work? I cant find your fork of KSPIRC anywhere Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted April 13 Author Share Posted April 13 7 hours ago, J534 said: @JonnyOThan How do I get the comms to work? I cant find your fork of KSPIRC anywhere https://github.com/JonnyOThan/ksp_irc Quote Link to comment Share on other sites More sharing options...
J534 Posted April 16 Share Posted April 16 (edited) On 4/13/2024 at 4:03 AM, JonnyOThan said: https://github.com/JonnyOThan/ksp_irc Thanks!! edit: wait Im confused. I cant tell what I copy in to the GameData folder? Edited April 16 by J534 Quote Link to comment Share on other sites More sharing options...
GuyWhoEnjoysFlyingThings Posted May 14 Share Posted May 14 (edited) Hello everyone. Is there a detailed tutorial or guide covering everything in this mod? I've checked the GitHub page, but it doesn't explain anything relating to the actual info displayed on the MFDs. Thanks Edited May 14 by GuyWhoEnjoysFlyingThings Quote Link to comment Share on other sites More sharing options...
EmDash Posted Thursday at 01:12 AM Share Posted Thursday at 01:12 AM (edited) I'm extremely new to modding KSP, but my friend sent me a working modpack with RPM and HullCamVDS, they work fine and I even managed to figure out how to edit one of the camera's FOV to fix a bug where the starting camera (for career mode) was clipping through the fov. Now this is less of an issue but is there any way to add the filters from HullCamVDS (the ones that you can see when activating the camera from third person view) to the view in Raster Prop Monitor? I'm doing a hard-custom-realistic career FULLY in IVA and having that extra immersion of needing better quality cameras to see better would be awesome. Thank you so much for your help. No filter^ ^Filter Bottom one is just HullCam view. Top is from in IVA with RPM Any help is greatly appreciated! Edited Thursday at 06:58 PM by EmDash Quote Link to comment Share on other sites More sharing options...
KeaKaka Posted Friday at 01:32 AM Share Posted Friday at 01:32 AM (edited) On 5/16/2024 at 1:12 PM, EmDash said: I'm extremely new to modding KSP, but my friend sent me a working modpack with RPM and HullCamVDS, they work fine and I even managed to figure out how to edit one of the camera's FOV to fix a bug where the starting camera (for career mode) was clipping through the fov. Now this is less of an issue but is there any way to add the filters from HullCamVDS (the ones that you can see when activating the camera from third person view) to the view in Raster Prop Monitor? I'm doing a hard-custom-realistic career FULLY in IVA and having that extra immersion of needing better quality cameras to see better would be awesome. Thank you so much for your help. No filter^ ^Filter Bottom one is just HullCam view. Top is from in IVA with RPM Any help is greatly appreciated! Your images have broken links thanks to discord no longer working as a file hosting site, just upload them to something like Imgur; grab the link from there and it should be fine Edited Friday at 01:32 AM by KeaKaka Quote Link to comment Share on other sites More sharing options...
EmDash Posted Friday at 12:54 PM Share Posted Friday at 12:54 PM Here this should work then, I'm sorry my friend said discord would be ok I guess their information was outdated. I hope I did this right I've never used imgur before. https://imgur.com/a/iI8EsJM Quote Link to comment Share on other sites More sharing options...
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