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Real system solar


marc67%

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Hello the team of KSP :)

Me  i will have done a system solar extra realist that really looks like ours .

because all of people install of mods for look more real i say this for the new KSP 2 

 

Basically a real solar system that looks like our directly integrated into the game 

If you are okay ?

Edited by marc67schneider.1993@gmail
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I still think there would be a monsterous education channel-sales market for a stock, RSS-only release of KSP 2 geared for elementary/secondary schools.  Learn rocket science and plan a real Mars rover mission at the same time.  The game is actually *more* engaging (IMO) with real planets/dwarfs/moons/etc, and I think this would a huge hit with schools.

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@Chilkoot   Yes exactly I think this would a huge hit with schools is also for people like us who want to learn more on the space science  :P lol 

 

 

Otherwise 

At the moment I am setting up a new configuration for my computer 

Intel i9 9900K, disc drive 1 TO  ,32 Go ram and card graphic msi GTX 1050 TI   ... 

 

Edited by marc67%
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@HansonKerman Yes i know and there is also realism overhaul in ultra graphic it's just amazing 

 

Me i would see a game like this ultra detail ...

For a exemple Xd Xd

7eaf8a54a1a9a12b0f383fdb050ae52c.jpg

Edited by marc67%
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Are you asking for the real scale solar system in KSP2, or just souped-up graphics for the existing one?

Adding the real solar system would be a disastrous mistake- it takes a ludicrous amount of delta-V to get into Earth orbit, enough to do a whole land and return expedition to Duna with fuel to spare in the stock solar system. A large percentage of people who first start playing KSP either never make it to orbiting Kerbin or get there and no further, so anything that raises the barrier of entry beyond that is a definite no. Besides which, it has been clearly stated that KSP2 has the same base Kerbol system as KSP does but with better graphics.

You also have to realise that while super-shiny graphics packs like AVP or SVE might look spectacular on a high-spec gaming PC, they require much better hardware than the stock game does and so can't be used by a lot of people with lower-spec computers or consoles. KSP is an old game that has evolved greatly since its creation, which means that it can't use the most modern tools for graphics etc. as either the code isn't compatible, or the resulting game wouldn't be compatible with a lot of players' hardware. KSP2 is brand new from the ground up, so the minimum requirements can be set much higher and the graphics and performance can be far greater too. What I've seen so far in the KSP2 sneak peeks/dev blog videos looks promising in this respect.

(Hopefully KSP2 can also use multiple processor cores instead of throwing all the physics calculations at a single core and leaving the rest twiddling their thumbs as the frame rate goes to 3FPS and game time runs at 1/3 speed; wouldn't that be nice...)

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@jimmymcgoochie

 

21 minutes ago, marc67% said:

@jimmymcgoochie

Yes the real scale solar system in KSP2, and souped-up graphics for the existing one 

personally i search a simulator closer to reality
Otherwise we can for the computers more old make a settings  :cool:  

I find already the first KSP has was already realistic with the adds of mods RSS RO EVE etc...  

 

Edited by marc67%
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4 hours ago, jimmymcgoochie said:

Adding the real solar system would be a disastrous mistake- it takes a ludicrous amount of delta-V to get into Earth orbit,

The parts and fuel in stock KSP are scaled down from realistic values for the miniaturized game world.  There is a blanket mod that reverts them back to "almost real" ratios, which is called SMURFF.

I think it goes without saying that if Private Division released an "education institution" version of the game with a real, full-scale solar system, they would implement realistic fuel-mass fractions as well, or the game would be unplayable.  Mimicking the real solar system bodies *without* real-world scale would be teaching kids the wrong thing.  You *want* them to learn and memorize things like real-world acceleration due to gravity, escape velocities, transfer window timing, etc.

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On 3/30/2020 at 12:46 PM, marc67% said:

Hello the team of KSP :)

Me  i will have done a system solar extra realist that really looks like ours .

because all of people install of mods for look more real i say this for the new KSP 2 

 

Basically a real solar system that looks like our directly integrated into the game 

If you are okay ?

Integrating a real, extra realist solar system is already hard, more than making a fictional and smaller system (like we have), and doing both at the same time is just a waste of developing time, resources, and not to mention it would most likely increase the price for the added features. A Realistic solar system belongs into the modding community.

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kk I just need to boop this here

 

 

On 4/3/2020 at 1:48 PM, marc67% said:

Yes but also a better graphic extra extra graphic like in the video cinematic and RSS and RO :cool:

too taxing on bad computers. “Extra extra graphics”, whatever that is is just not friendly for 2 gigabytes.

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Hum okay i see and i understand you than it's hard of creat a game like this otherwise 

I love it when even KSP the game is good

 fortunately there are adds of mods for give even more want of playing 

It's just very beautifull for this exemple 

Edited by marc67%
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15 hours ago, marc67% said:

Hum okay i see and i understand you than it's hard of creat a game like this otherwise 

I love it when even KSP the game is good

 fortunately there are adds of mods for give even more want of playing 

It's just very beautifull for this exemple 

it’s kinda hard to read your English, but I think I know what you mean. Have you checked out the topic I linked? It is beautiful, but many people would prefer a realistic solar system to be a mod. KSP is a great game, and I hope the inevitable RSS2 will satisfy your needs

21 hours ago, LittleBitMore said:

I can be pinged by someone linking to my topics? That's a new one

what? I didn’t know that was a thing. Could you try it in the test thread pls, I need to see that.

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@Hansonkerman

A RSS2 ? yeah cool ! 

Yes excuse me because i'm french i wants learn the english and i'm motivated but I find it hard to connect with people to make friends, why not have a good friend at the same time who teaches me English bref :/

 

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On 4/9/2020 at 12:31 PM, marc67% said:

@Hansonkerman

A RSS2 ? yeah cool ! 

Yes excuse me because i'm french i wants learn the english and i'm motivated but I find it hard to connect with people to make friends, why not have a good friend at the same time who teaches me English bref :/

 

Hey, no problem! Seems like you see what we’re saying. It’s fine if you’re not great at English, I understood enough of what you said. RSS2 + another Realism Overhaul will definitely come, as well as another CKAN; MechJeb, Kerbal Engineer Redux Redux (haha funnnyyy), as these 4 mods (and 1 program) are very popular with many, many downloads. Don’t worry, it will come, for hardcore players who want to take on a challenge.

 

Guaranteed mod remakes:

MechJeb3

KSP Interstellar

KERR 

RSS2

Realism Overhaul 2

KSRSS? Maybe?

EVE2 + configs

scattererer

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