Nertea Posted June 25, 2020 Share Posted June 25, 2020 KSP 1.12.x CryoTanks [1.6.6] Last Updated August 13, 2024 This framework mod is oriented around providing storage solutions for Liquid Hydrogen and Liquid Methane, which are not useful by themselves but supports some of my other mods, namely CryoEngines, KerbalAtomics and Far Future Technologies. This thread is specifically for supporting it - previously it was a ghost-like mod only distributed in the other packages. As it doesn't do a lot by itself, it is in the Development forum. CryoTanks provides the following features. A fairly universal B9PartSwitch patch which allows most basic stock and modded LF/O tanks to switch between storing LF/O, LH2/O, LCH4/O, LF, O LCH4 and LH2. The balance for this depends on the patched tanks following standard KSP mass balance rules. A new set of tanks in 1.25m, 2.5m, 3.75m, 5m and radial sizes for cryogenic storage. A plugin that causes cryogenic fuels to 'boil off' slowly unless a tank is actively cooled for a modest Electric Charge cost. There is a fairly basic but functional set of documentation here. This can help you configure fuel tanks if you want to customize things or if you want to activate advanced features. These include Boiloff generating resources (e.g. LH2 boiling off to H2 gas) Boiloff being scaled according to the shortwave and longwave fluxes affecting the craft. Frequently Asked Questions Q: Will you add feature/part xxx? A: The mod is feature complete and I am unlikely to do any more development. Dependencies (Required) Module Manager B9 Part Switch Community Resource Pack Dynamic Battery Storage Licensing All code and cfgs are distributed under the MIT License All art assets (textures, models, animations) are distributed under an All Rights Reserved License. All bundled mods are distributed under their own licenses. Download Mirrors Primary (GitHub) Issue Tracking and Source Special Thanks A big hand to Fraz86, who basically wrote the original configs for fuel switching and balancing LH2 tanks :D. If you appreciate this project, please consider contributing to my caffeine addiction! I really appreciate it, and also helps justify this time sink to my wife , which results directly in more models. Quote Link to comment Share on other sites More sharing options...
Incarnation of Chaos Posted June 26, 2020 Share Posted June 26, 2020 Fantastic; i was wondering if you'd break this out into it's own thing. For no other reason than to make support and bug reports easier. Quote Link to comment Share on other sites More sharing options...
ssd21345 Posted June 27, 2020 Share Posted June 27, 2020 Quote Far Future Technologies dab Quote Link to comment Share on other sites More sharing options...
Nertea Posted June 28, 2020 Author Share Posted June 28, 2020 On 6/25/2020 at 10:41 PM, Incarnation of Chaos said: Fantastic; i was wondering if you'd break this out into it's own thing. For no other reason than to make support and bug reports easier. Yes I hat is basically the reason! Quote Link to comment Share on other sites More sharing options...
Nertea Posted August 1, 2020 Author Share Posted August 1, 2020 (edited) Updated for KSP 1.10. Some changes: Marked for KSP 1.10.x Improved MFT compatibility (dlrk2) Updated DynamicBatteryStorage to 2.1.7 Updated ModuleManager to 4.1.4 Updated B9PartSwitch to 2.17.0 Edited August 1, 2020 by Nertea Quote Link to comment Share on other sites More sharing options...
Exxon21 Posted September 29, 2020 Share Posted September 29, 2020 Hello @Nertea I don't know if this should go here or into the Kerbal Atomics thread but whenever I try installing Kerbal Atomics it gives this error KerbalAtomics 1:1.1.4 depends on CryoTanks OR KerbalAtomics-NTRsUseLF, which is not compatible with the currently installed version of KSP This doesn't make sense as I'm running on 1.10.1. Should I manually install Cryo Tanks in this case? Quote Link to comment Share on other sites More sharing options...
hemeac Posted September 29, 2020 Share Posted September 29, 2020 3 hours ago, Exxon21 said: Hello @Nertea I don't know if this should go here or into the Kerbal Atomics thread but whenever I try installing Kerbal Atomics it gives this error KerbalAtomics 1:1.1.4 depends on CryoTanks OR KerbalAtomics-NTRsUseLF, which is not compatible with the currently installed version of KSP This doesn't make sense as I'm running on 1.10.1. Should I manually install Cryo Tanks in this case? @Exxon21, do you have a copy of your log file and screenshot of your Gamedata folder? That is often helpful to diagnose the issue. Quote Link to comment Share on other sites More sharing options...
Exxon21 Posted September 29, 2020 Share Posted September 29, 2020 32 minutes ago, hemeac said: @Exxon21, do you have a copy of your log file and screenshot of your Gamedata folder? That is often helpful to diagnose the issue. @hemeac I didn't actually install it. The error was given to me by CKAN so I held off on installing Kerbal Atomics. Quote Link to comment Share on other sites More sharing options...
hemeac Posted September 29, 2020 Share Posted September 29, 2020 4 minutes ago, Exxon21 said: @hemeac I didn't actually install it. The error was given to me by CKAN so I held off on installing Kerbal Atomics. @Exxon21, I don't use CKAN, so not sure what the best way around that issue would be then. Quote Link to comment Share on other sites More sharing options...
Nertea Posted September 29, 2020 Author Share Posted September 29, 2020 8 hours ago, Exxon21 said: Hello @Nertea I don't know if this should go here or into the Kerbal Atomics thread but whenever I try installing Kerbal Atomics it gives this error KerbalAtomics 1:1.1.4 depends on CryoTanks OR KerbalAtomics-NTRsUseLF, which is not compatible with the currently installed version of KSP This doesn't make sense as I'm running on 1.10.1. Should I manually install Cryo Tanks in this case? This has happened before because the metadata for the Community Resource Pack indicates that it is not compatible with newer KSP versions. I had a very quick look and it looks like the latest release version is not marked as compatible with 1.10 so the dependency chain will not resolve. Maybe @HebaruSan can comment but I think that's the issue. Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted September 29, 2020 Share Posted September 29, 2020 Just now, Nertea said: This has happened before because the metadata for the Community Resource Pack indicates that it is not compatible with newer KSP versions. I had a very quick look and it looks like the latest release version is not marked as compatible with 1.10 so the dependency chain will not resolve. Maybe @HebaruSan can comment but I think that's the issue. Hi, https://github.com/BobPalmer/CommunityResourcePack/pull/249 broke CRP's versioning. @DasSkelett submitted https://github.com/BobPalmer/CommunityResourcePack/pull/252 to try to get it fixed, but @RoverDude just closed it instead. We're still trying to figure out why and what to do next. Quote Link to comment Share on other sites More sharing options...
Nertea Posted September 29, 2020 Author Share Posted September 29, 2020 Wow that was less than 49 seconds between replies! Quote Link to comment Share on other sites More sharing options...
RoverDude Posted September 29, 2020 Share Posted September 29, 2020 1 minute ago, HebaruSan said: Hi, https://github.com/BobPalmer/CommunityResourcePack/pull/249 broke CRP's versioning. @DasSkelett submitted https://github.com/BobPalmer/CommunityResourcePack/pull/252 to try to get it fixed, but @RoverDude just closed it instead. We're still trying to figure out why and what to do next. This is because I had already done a fix that upped the max version to 1.99.99 Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted September 29, 2020 Share Posted September 29, 2020 1 minute ago, RoverDude said: This is because I had already done a fix that upped the max version to 1.99.99 No, that "fix" broke it, so the max version is now 1.8. Please read the text of https://github.com/BobPalmer/CommunityResourcePack/pull/252 , it is all explained there. Quote Link to comment Share on other sites More sharing options...
RoverDude Posted September 29, 2020 Share Posted September 29, 2020 Just now, HebaruSan said: No, that "fix" broke it, so the max version is now 1.8. Please read the text of https://github.com/BobPalmer/CommunityResourcePack/pull/252 , it is all explained there. I read the text... and no idea why he's messing with the version vs the KSP version since the version number was moving up? What exactly is wrong there that's breaking things? regressing version numbers isn't a good solution Quote Link to comment Share on other sites More sharing options...
DasSkelett Posted September 29, 2020 Share Posted September 29, 2020 (edited) 7 minutes ago, RoverDude said: This is because I had already done a fix that upped the max version to 1.99.99 But not for the current release. By bumping the version CKAN and AVC no longer consider the remote version file, because the VERSION property doesn't match anymore. So CKAN has gone back to 1.8.9 as max KSP version:https://github.com/KSP-CKAN/CKAN-meta/commit/ccb01a95538d62c99145af0545fb4e5b19ad73ba You have to either decrease the VERSION again, just like my PR did, or you have to do a new release. Either one, but not keep it as is. Edited September 29, 2020 by DasSkelett Quote Link to comment Share on other sites More sharing options...
RoverDude Posted September 29, 2020 Share Posted September 29, 2020 Just now, DasSkelett said: But not for the current release. By bumping the version CKAN and AVC no longer consider the remote version file, because the VERSION property doesn't match anymore. So CKAN has gone back to 1.8.9 as max KSP version:https://github.com/KSP-CKAN/CKAN-meta/commit/ccb01a95538d62c99145af0545fb4e5b19ad73ba You have to either decrease the VERSION again, just like my PR did, or you have to do a new release. Either one, but not keep it as is. New release it is then. Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted September 29, 2020 Share Posted September 29, 2020 3 minutes ago, RoverDude said: regressing version numbers isn't a good solution It is when it's accurate; you're trying to indicate compatibility of the 1.3.0.0 release of CRP, so the VERSION property should say 1.3.0.0. Instead it was changed to 1.4.0.0 and then 1.4.1.0. Quote Link to comment Share on other sites More sharing options...
RoverDude Posted September 29, 2020 Share Posted September 29, 2020 Just now, HebaruSan said: It is when it's accurate; you're trying to indicate compatibility of the 1.3.0.0 release of CRP, so the VERSION property should say 1.3.0.0. Instead it was changed to 1.4.0.0 and then 1.4.1.0. And you all caught me in the middle of doing releases anyway, so the 1.4.x version is in fact accurate. There - release done. Quote Link to comment Share on other sites More sharing options...
HebaruSan Posted September 29, 2020 Share Posted September 29, 2020 3 minutes ago, RoverDude said: And you all caught me in the middle of doing releases anyway, so the 1.4.x version is in fact accurate. OK, once that actually happens we can start getting everything cleaned up. Quote Link to comment Share on other sites More sharing options...
RoverDude Posted September 29, 2020 Share Posted September 29, 2020 Just now, HebaruSan said: OK, once that actually happens we can start getting everything cleaned up. See above, already happened. Quote Link to comment Share on other sites More sharing options...
Nertea Posted September 29, 2020 Author Share Posted September 29, 2020 Thanks Rover :). Quote Link to comment Share on other sites More sharing options...
Nertea Posted October 30, 2020 Author Share Posted October 30, 2020 CryoTanks 1.5.3 has been released: Updated DynamicBatteryStorage to 2.1.10 Updated CRP to 1.4.1 Fixed a bug with resource catchup Quote Link to comment Share on other sites More sharing options...
lookolookthefox Posted November 17, 2020 Share Posted November 17, 2020 I do not seem to be able to view how much Ec/s i need to cool certain tanks. Any clue as to why? is this dependant on the Dynamic Battery Storage mod? Quote Link to comment Share on other sites More sharing options...
Nertea Posted November 21, 2020 Author Share Posted November 21, 2020 On 11/17/2020 at 12:49 AM, lookolookthefox said: I do not seem to be able to view how much Ec/s i need to cool certain tanks. Any clue as to why? is this dependant on the Dynamic Battery Storage mod? Sorry, need more information.Which tanks? How do you mean, view? In the part window? Somewhere else? Quote Link to comment Share on other sites More sharing options...
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