blackrack Posted November 19, 2022 Author Share Posted November 19, 2022 40 minutes ago, Sky The Heck said: Thats 1 day before KSP 2 Reaches early access, oh how cheeky The real answer is soon but also I don't know when Quote Link to comment Share on other sites More sharing options...
WarriorSabe Posted November 19, 2022 Share Posted November 19, 2022 3 hours ago, blackrack said: Testing configs, don't mind the mismatching colors The Dunatian real, love to see it One thing I might suggest as you move towards the final version of the configs with this would be to have the top of the dust storm maybe just a little bit softer than the front in how it fades out, not by too much looking at earth haboobs, but a little might look good Quote Link to comment Share on other sites More sharing options...
airtrafficcontroller Posted November 19, 2022 Share Posted November 19, 2022 3 hours ago, blackrack said: February 23 Spoiler Oh boy, that's gonna be a busy week, my wife doesn't like when you upgrade your mods. Quote Link to comment Share on other sites More sharing options...
RedSpace Posted November 20, 2022 Share Posted November 20, 2022 9 hours ago, blackrack said: The real answer is soon but also I don't know when Oh man, just a bit longer until I can get my hands on true art. Quote Link to comment Share on other sites More sharing options...
adriangm44 Posted November 20, 2022 Share Posted November 20, 2022 20 hours ago, blackrack said: Testing configs, don't mind the mismatching colors This is going to need some kind of alert system like Kerbalism's solar flares Quote Link to comment Share on other sites More sharing options...
MARL_Mk1 Posted November 20, 2022 Share Posted November 20, 2022 (edited) Can't wait to test this... kinda more hyped for this than for KSP2 EA at this very moment Can't be the only one checking this thread daily to stay tuned. My 1060 pees itself a little everytime I click on this link on the fears there is some kind of release Edited November 20, 2022 by MARL_Mk1 Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted November 20, 2022 Share Posted November 20, 2022 21 hours ago, blackrack said: That's funny, everytime I disappear for a few days these messages appear lmao. Perhaps you bend spacetime so it appears longer? Quote Link to comment Share on other sites More sharing options...
WarriorSabe Posted November 20, 2022 Share Posted November 20, 2022 5 hours ago, MARL_Mk1 said: My 1060 pees itself a little everytime I click on this link on the fears there is some kind of release Heh, my MX150 is probably having similar thoughts Quote Link to comment Share on other sites More sharing options...
Buggazoid Posted November 21, 2022 Share Posted November 21, 2022 I have checked this forum almost every day since like august, never been hyped for a mod like this before. Looking forward to the release! Quote Link to comment Share on other sites More sharing options...
Ilya_G Posted November 21, 2022 Share Posted November 21, 2022 (edited) On 11/19/2022 at 11:06 PM, blackrack said: Testing configs, don't mind the mismatching colors It looks amazing. I assume that this mod will be included in the next of the KSP2 updates I have a few questions and suggestions: 1. Will it be available only on Duna? In the deserts on Kerbin, you can also implement similar sandstorms. By replacing the texture, you can make a snowstorm somewhere at the poles 2. I think it would be nice to add a button that allows you to disable the display of clouds in map mode. Sometimes they get in the way, and there is no way to turn them off when needed 3. Will the rays from the lanterns give scattering in clouds and a storm (approximately as in the photo)? Edited November 22, 2022 by Ilya_G Quote Link to comment Share on other sites More sharing options...
RW-1 Posted November 22, 2022 Share Posted November 22, 2022 On 11/19/2022 at 4:34 PM, blackrack said: The real answer is soon but also I don't know when Though its said that Volumetric clouds look like heaps of mashed potato's from far away, kind of Thanksgiving like, wink wink, nudge nudge ... Quote Link to comment Share on other sites More sharing options...
DA299 Posted November 23, 2022 Share Posted November 23, 2022 What are the hardware requirements to run this mod? I have a laptop with a 1650, will it be able to run this at ~30 fps? Quote Link to comment Share on other sites More sharing options...
WarriorSabe Posted November 23, 2022 Share Posted November 23, 2022 4 minutes ago, DA299 said: What are the hardware requirements to run this mod? I have a laptop with a 1650, will it be able to run this at ~30 fps? His goal is to make the upcoming volumetrics run on a 1080, and based on the performance tests I've seen run the impact on that is somewhere in the range of 2-4x that of the EVE you can download currently. I don't have a framerate meter and have a hard time telling apart anything above the high 20s, but fwiw current EVE runs fine on my laptop with a 1030-equivalent, even alongside a bunch of other mods Quote Link to comment Share on other sites More sharing options...
RW-1 Posted November 23, 2022 Share Posted November 23, 2022 I'm not sure if it is EVE ... if not I'll move it to the appropriate thread, unless someone might identify the issue. I use parallax EVE and Scatterer, I seem to have lost my "Glow" in shadow of Kerbin for my station, I see the light points, but their illumination is gone until it comes out of shadow, No issues with my other stations or craft so far on mun, minmus, etc. Cant say for others as I've no craft there (Yet in this save) Any ideas? Full mod list can be provided, I know it must have been one I updated recently, Kopernicus perhaps? Not a deal breaker here, as I figure when next update hits that I install "fixes" it I'll know which one, or just remove one at a time, etc. to determine. Which mod of the three recently improved lights, giving a flare to them? Quote Link to comment Share on other sites More sharing options...
Ilya_G Posted November 23, 2022 Share Posted November 23, 2022 (edited) 8 hours ago, WarriorSabe said: my laptop with a 1030-equivalent EVE works even on my GT710 quite satisfactorily (for the performance of this graphics card). Example in the photo below: Hopefully, the new update won't require RTX4090 to work... 1 hour ago, RW-1 said: I use parallax EVE and Scatterer, I seem to have lost my "Glow" in shadow of Kerbin for my station 1. Try to remove one of the mods from the GameData folder. In this way, you can identify the culprit of the failures 2. Try reinstalling the mod by first removing them and the dependencies required for them. You also need to delete 4 cache files of the Module Manager (with the same name in the GameData folder there are 5 files - the plugin itself with the extension .dll and 4 cache files. They need to be deleted). It is advisable to download the mods themselves again Edited November 23, 2022 by Ilya_G Quote Link to comment Share on other sites More sharing options...
blackrack Posted November 23, 2022 Author Share Posted November 23, 2022 6 hours ago, Ilya_G said: EVE works even on my GT710 quite satisfactorily (for the performance of this graphics card). Example in the photo below: Hopefully, the new update won't require RTX4090 to work... 1. Try to remove one of the mods from the GameData folder. In this way, you can identify the culprit of the failures 2. Try reinstalling the mod by first removing them and the dependencies required for them. You also need to delete 4 cache files of the Module Manager (with the same name in the GameData folder there are 5 files - the plugin itself with the extension .dll and 4 cache files. They need to be deleted). It is advisable to download the mods themselves again RIP in advance Quote Link to comment Share on other sites More sharing options...
huaychannel Posted November 24, 2022 Share Posted November 24, 2022 (edited) 新的体积云模组什么时候发布?我很期待 Quote When will the new volumetric cloud mod be released? I am looking forward Edited November 24, 2022 by Vanamonde Please post in English when not using the International subforums. Quote Link to comment Share on other sites More sharing options...
Ilya_G Posted November 24, 2022 Share Posted November 24, 2022 46 minutes ago, huaychannel said: 新的体积云模组什么时候发布?我很期待 The developer himself does not know and cannot name the exact date According to him, the main part of the work is completed 7 hours ago, blackrack said: RIP in advance You are very kind... Quote Link to comment Share on other sites More sharing options...
Moose Posted November 24, 2022 Share Posted November 24, 2022 (edited) 18 hours ago, RW-1 said: I use parallax EVE and Scatterer, I seem to have lost my "Glow" in shadow of Kerbin for my station, I see the light points, but their illumination is gone until it comes out of shadow, No issues with my other stations or craft so far on mun, minmus, etc. Cant say for others as I've no craft there (Yet in this save) I've also noticed this issue, sometimes it just refuses to draw ambient light in the shadow of an atmosphere. However I've yet to narrow it down too far. My best result in fixing this was disabling Scatterer's TXAA and replacing it with the SMAA option. I think it has a conflict with Parallax but I am unsure as to what. Edited November 24, 2022 by Moose Quote Link to comment Share on other sites More sharing options...
blackrack Posted November 24, 2022 Author Share Posted November 24, 2022 (edited) 18 hours ago, RW-1 said: I'm not sure if it is EVE ... if not I'll move it to the appropriate thread, unless someone might identify the issue. I use parallax EVE and Scatterer, I seem to have lost my "Glow" in shadow of Kerbin for my station, I see the light points, but their illumination is gone until it comes out of shadow, No issues with my other stations or craft so far on mun, minmus, etc. Cant say for others as I've no craft there (Yet in this save) Any ideas? Full mod list can be provided, I know it must have been one I updated recently, Kopernicus perhaps? Not a deal breaker here, as I figure when next update hits that I install "fixes" it I'll know which one, or just remove one at a time, etc. to determine. Which mod of the three recently improved lights, giving a flare to them? I would suggest that you be more specific in reporting your issue and/or that you include screenshots. "Glow" can be interpreted in any number of ways and I'm honestly not sure if you mean bloom, city lights, ambient light or something else, or what "light points" refers to. Edited November 24, 2022 by blackrack Quote Link to comment Share on other sites More sharing options...
HansAcker Posted November 24, 2022 Share Posted November 24, 2022 (edited) 1 hour ago, blackrack said: "Glow" can be interpreted in any number of ways and I'm honestly not sure if you mean bloom, city lights, ambient light or something else, or what "light points" refers to. I interpret it to look like this: Spoiler Spoiler It only happens in my JNSQ install when I switch from a vessel back to the space center while the KSC is in the shadow. Warping to morning brings the sun up as expected. It didn't bother me enough to investigate further or play with settings. I don't have a base on Kerbin to test with but I don't see it on other planets or moons. Edited November 24, 2022 by HansAcker Quote Link to comment Share on other sites More sharing options...
dok_377 Posted November 24, 2022 Share Posted November 24, 2022 10 hours ago, HansAcker said: I interpret it to look like this: Reveal hidden contents Reveal hidden contents It only happens in my JNSQ install when I switch from a vessel back to the space center while the KSC is in the shadow. Warping to morning brings the sun up as expected. It didn't bother me enough to investigate further or play with settings. I don't have a base on Kerbin to test with but I don't see it on other planets or moons. I had the same thing happen a couple of times recently. Don't know what's causing it, I played my career save for 100 hours already and it only started happening just now. I didn't check the flight scene to see if it also was completely black, though. Quote Link to comment Share on other sites More sharing options...
Benzo Kerman Posted November 24, 2022 Share Posted November 24, 2022 (edited) @HansAcker and @dok_377 I have seen this happen using Scatterer 0.7xx when using projector mode which allows the use of stock msaa. Projector mode no longer exists in the latest version of Scatterer, so if you need to stay in 0.7xx use smaa. If you can, update to the latest version as it's taa looks better than both msaa and smaa. Edit: when parallax 2 first released it also disabled like all ambient light. I believe if you download the latest version this has been fixed. Edited November 24, 2022 by Benzo Kerman Quote Link to comment Share on other sites More sharing options...
WarriorSabe Posted November 24, 2022 Share Posted November 24, 2022 9 minutes ago, Benzo Kerman said: taa looks better than both msaa and smaa Note that this is dependent on performance. Like, on my laptop I'm certainly not getting 60fps, and while the framerate itself still looks fine, it also means the taa looks awful whenever anything moves on the screen because it takes like a fifth of a second to catch up Quote Link to comment Share on other sites More sharing options...
dok_377 Posted November 24, 2022 Share Posted November 24, 2022 15 minutes ago, Benzo Kerman said: so if you need to stay in 0.7xx use smaa I'm using the latest version of Scatterer. Quote Link to comment Share on other sites More sharing options...
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