Don0303 Posted July 7, 2021 Share Posted July 7, 2021 no matter what i do no other stars or planets will show up, even when i remove everything but this and Kopernicus, tracking station wont let me zoom out any more than stock, same in map Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted July 7, 2021 Author Share Posted July 7, 2021 3 hours ago, Don0303 said: no matter what i do no other stars or planets will show up, even when i remove everything but this and Kopernicus, tracking station wont let me zoom out any more than stock, same in map please follow the installationguide, you cannot mess it up if you just follow it. Quote Link to comment Share on other sites More sharing options...
Don0303 Posted July 7, 2021 Share Posted July 7, 2021 19 minutes ago, StarCrusher96 said: please follow the installationguide, you cannot mess it up if you just follow it. I did follow it, thats why im saying here that it didnt work, if i didnt follow the installationguide, i wouldnt have brought it up Quote Link to comment Share on other sites More sharing options...
TRAPPIST-1E Posted July 8, 2021 Share Posted July 8, 2021 it says when Unable to accept invite when i click accept incite. this happens with gregrox's server too Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted July 8, 2021 Author Share Posted July 8, 2021 (edited) 15 hours ago, Don0303 said: I did follow it, thats why im saying here that it didnt work, if i didnt follow the installationguide, i wouldnt have brought it up I'll need logs, both ksp and kop + screens of gamedata and the gu folder and more explanation of your gu set up. 11 hours ago, TRAPPIST-1E said: it says when Unable to accept invite when i click accept invite. this happens with gregrox's server too I'm absolutely no expert on this, but people join everyday on the server -> invite works. There is membership screening so idk if you are verified or not? Edited July 8, 2021 by StarCrusher96 Quote Link to comment Share on other sites More sharing options...
TRAPPIST-1E Posted July 8, 2021 Share Posted July 8, 2021 (edited) okay, Ill figure it out Edited July 8, 2021 by TRAPPIST-1E Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted July 9, 2021 Author Share Posted July 9, 2021 22 hours ago, TRAPPIST-1E said: okay, Ill figure it out I sent you a message to solve this. Quote Link to comment Share on other sites More sharing options...
StarCrusher96 Posted July 9, 2021 Author Share Posted July 9, 2021 Quote Link to comment Share on other sites More sharing options...
ballisticfox0 Posted July 9, 2021 Share Posted July 9, 2021 (edited) Spoiler New update for Tau Ceti out! Allows you to start on Aquel's moon, Mare. Edited July 9, 2021 by ballisticfox0 Quote Link to comment Share on other sites More sharing options...
Anroalh Posted July 12, 2021 Share Posted July 12, 2021 Sorry guys if this sounds too stupid, is there anyway of travelling to GU systems with the stock system or is it mandatory to have the warp addons? Quote Link to comment Share on other sites More sharing options...
ballisticfox0 Posted July 12, 2021 Share Posted July 12, 2021 4 hours ago, Anroalh said: Sorry guys if this sounds too stupid, is there anyway of travelling to GU systems with the stock system or is it mandatory to have the warp addons? I don't think there is a way to reach the stars using stock parts within a reasonable time frame. if you do not wish to use warp mods like Blueshift I suggest FFT. Quote Link to comment Share on other sites More sharing options...
ayothepizza Posted July 13, 2021 Share Posted July 13, 2021 (edited) In the 1.11 versions, KAX A* (the black hole) is there, but in the most recent GU version (1.1) KAX A* is not there, along with a few other systems. Why? Edited July 13, 2021 by ayothepizza Quote Link to comment Share on other sites More sharing options...
FlyingFaller Posted July 13, 2021 Share Posted July 13, 2021 I followed this install guide but with the latest versions of GU. When I zoom out I only see around 10 systems as apposed to the dozens that this guide shows. I can't even find a black hole to marvel at. Any ideas? Did something change? Additional issues I have seen that may not be bugs/problems installing but I would like to see addressed are bad texture qualities, bad texture mapping (especially arouras being incorrectly mapped on the dark side of planets so you can see awkward grid lines), and static gas giants outside of the stock system. What gives!? I know this is a vague and annoying post but I don't want to go too into detail describing exactly what I have in GameData because that would be paragraphs upon paragraphs. Please ask questions if I can provide more helpful info! Quote Link to comment Share on other sites More sharing options...
ballisticfox0 Posted July 13, 2021 Share Posted July 13, 2021 (edited) 20 hours ago, ayothepizza said: In the 1.11 versions, KAX A* (the black hole) is there, but in the most recent GU version (1.1) KAX A* is not there, along with a few other systems. Why? 14 hours ago, FlyingFaller said: I followed this install guide but with the latest versions of GU. When I zoom out I only see around 10 systems as apposed to the dozens that this guide shows. I can't even find a black hole to marvel at. Any ideas? Did something change? Additional issues I have seen that may not be bugs/problems installing but I would like to see addressed are bad texture qualities, bad texture mapping (especially arouras being incorrectly mapped on the dark side of planets so you can see awkward grid lines), and static gas giants outside of the stock system. What gives!? I know this is a vague and annoying post but I don't want to go too into detail describing exactly what I have in GameData because that would be paragraphs upon paragraphs. Please ask questions if I can provide more helpful info! With version 1.1 there was a complete mod restructure allowing for CKAN use and generally better performance. Some 1.0 systems need to be ported and refined to a higher quality as some planets/stars were a bit rushed. Kormann didn't make the cut and it was decided to do a complete overhaul of the system. Local Stars needed its textures refined but is very near to completion. Kax A* is going through a complete overhaul making it closer to its real life analog Sagittarius A, including several stars orbiting it, this will also include an option Galactic Layout option for those that want a KSS style galaxy. This is the cause of the hold up with most of the systems, there are plenty of systems in the current version. I do suggest you take a look at what is there at the moment . Edited July 13, 2021 by ballisticfox0 Quote Link to comment Share on other sites More sharing options...
Jane Monroue Posted July 14, 2021 Share Posted July 14, 2021 23 hours ago, ballisticfox0 said: Kax A* is going through a complete overhaul making it closer to its real life analog Sagittarius A, including several stars orbiting it, this will also include an option Galactic Layout option for those that want a KSS style galaxy. Oh yeah, looking foward to it! Quote Link to comment Share on other sites More sharing options...
funnelton Posted July 17, 2021 Share Posted July 17, 2021 hold on, just to be clear the stock kerbin system doesn't change right? Quote Link to comment Share on other sites More sharing options...
IsuckatKSP Posted July 18, 2021 Share Posted July 18, 2021 10 hours ago, funnelton said: hold on, just to be clear the stock kerbin system doesn't change right? Yes, this mod adds in star systems and planets, it doesn't change the stock system. However, there are optional stock visuals you can add to the system as well if you install EVE and Scatterer. Quote Link to comment Share on other sites More sharing options...
funnelton Posted July 20, 2021 Share Posted July 20, 2021 On 7/18/2021 at 5:50 AM, IsuckatKSP said: Yes, this mod adds in star systems and planets, it doesn't change the stock system. However, there are optional stock visuals you can add to the system as well if you install EVE and Scatterer. thanks! Quote Link to comment Share on other sites More sharing options...
A can of antimatter Posted July 20, 2021 Share Posted July 20, 2021 I think it's interesting to add an red giant stars to GU,red giant may have some old planets and some new planets(My English is not good.) Quote Link to comment Share on other sites More sharing options...
ballisticfox0 Posted July 20, 2021 Share Posted July 20, 2021 9 hours ago, A can of antimatter said: I think it's interesting to add an red giant stars to GU,red giant may have some old planets and some new planets(My English is not good.) Quote Link to comment Share on other sites More sharing options...
funnelton Posted July 21, 2021 Share Posted July 21, 2021 (edited) I'm confused, how do I add stuff like the alien worlds expansion into my game? Wait, I figured it out! Edited July 21, 2021 by funnelton Quote Link to comment Share on other sites More sharing options...
A can of antimatter Posted July 22, 2021 Share Posted July 22, 2021 I think I need a high-power antenna, but I can't find such mod, so I have to modify the cfg myself. Quote Link to comment Share on other sites More sharing options...
cowjm Posted July 23, 2021 Share Posted July 23, 2021 (edited) @StarCrusher96 Has this bug been fixed? (放大跟踪站会导致工艺品过热和爆炸。 [Moderator added translation] Amplifying the tracking station can cause the craft to overheat and explode. Edited July 23, 2021 by James Kerman Added Translation Quote Link to comment Share on other sites More sharing options...
ballisticfox0 Posted July 23, 2021 Share Posted July 23, 2021 1 hour ago, cowjm said: @StarCrusher96 Has this bug been fixed? (放大跟踪站会导致工艺品过热和爆炸。 [Moderator added translation] Amplifying the tracking station can cause the craft to overheat and explode. Nope it is a kopernicus bug so we have no control over it. Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted July 23, 2021 Share Posted July 23, 2021 On 7/22/2021 at 6:48 AM, A can of antimatter said: I think I need a high-power antenna, but I can't find such mod, so I have to modify the cfg myself. GU Parts includes 2 extremely high powered antennas (one of which may be broken). They should be more powerful than those in any other mod since GU absolutely needs this. But realistically, there cannot be an infinitely powerful antenna so you have to deal with that and make do with what you get. Quote Link to comment Share on other sites More sharing options...
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