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My first good looking SSTO!


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  • 2 weeks later...

Being a fellow SSTO Enthusiast (My SSTO however usually stands for Single Stage to Oblivion) I applaud you on your pretty cool looking SSTO. I've made maybe 30 or 32 Barely functioning SSTOs in all my years of playing KSP so this looks better than most of mine already (Mind you, 30 or 32 in about 3 years which is not a lot).  

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4 hours ago, Spaceman.Spiff said:

They have much higher vacuum ISP, meaning they’re very efficient. They also only use Liquid Fuel, no oxidizer. 

I know that, my question is why should @AngryPotato9 use Nervs when the SSTO is only meant to reach LKO? They're heavy and are dead mass for 70-80% of the flight

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7 hours ago, iamn00b said:

I know that, my question is why should @AngryPotato9 use Nervs when the SSTO is only meant to reach LKO? They're heavy and are dead mass for 70-80% of the flight

Depends. Sometimes it's just nice to have some extra Delta-V. Maybe he wants to go to a higher orbit, or dock with a station. IDK

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On 1/13/2021 at 9:01 AM, AngryPotato9 said:

https://imgur.com/a/ocL0P4z

I have finnaly done it! This can get into LKO with 47ms of delta V left. I know this isnt inpressive, but im a bad player and to me, this is impressive. Uhh, have a nice day ig.

Looks nice, good job!

If I have one thing to say about improving it, it's that you can remove all the center engines and replace the Mk1 fuel fuselages with rocket fuel tanks to get something that has more than deorbit capability.

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On 1/30/2021 at 11:54 AM, iamn00b said:

I know that, my question is why should @AngryPotato9

use Nervs when the SSTO is only meant to reach LKO? They're heavy and are dead mass for 70-80% of the flight

Here it is an atom-powered SSTO with 2000 DV after reaching LKO. It's enough to Minmus orbit and back

Spoiler

xjMZEzR.png

P.S. @AngryPotato9 , If you move control surfaces more back and wider (to the side engines), you will get more control and stability

Edited by Gr@y
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  • 1 month later...

a couple design tips for higher performance ssto's:

-use the Big-s wing strakes for wings since they get a fuel tank for free and they aren't any heavier than other wings

-use minimal control surfaces

-use at least 30 tons per rapier engine and nerv

-don't use mk2 parts, they have too much drag to be worthwhile

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