flart Posted August 26, 2021 Share Posted August 26, 2021 (edited) Anyone was able to write a MM patch for a proper scaling of the robotic parts? my attempt have a strange bug that when you revert back from a flight, parts connected to a servo is scaled as the servo +PART[rotoServo_04] { @name = rotoServo-50 @title = Rotation Servo M-50 // Rotation Servo M-25 %rescaleFactor = 2 @NODE,* { @size=2 } @node_stack_bottom[6] = 4 @node_stack_top[6] = 4 @node_attach[6] = 4 @entryCost *= 2 @cost *= 2 @mass *= 8 @MODULE[ModuleRoboticRotationServo] { @maxMotorOutput *= 8 } } Edited June 30, 2022 by flart Quote Link to comment Share on other sites More sharing options...
flart Posted August 27, 2021 Author Share Posted August 27, 2021 (edited) @Lisias Do you encounter this on your tweakscale research? Edited August 27, 2021 by flart Quote Link to comment Share on other sites More sharing options...
Lisias Posted August 27, 2021 Share Posted August 27, 2021 (edited) On 8/27/2021 at 11:09 AM, flart said: @Lisias Do you encounter this on your tweakscale research? Yep, and some others problems as attaching nodes (I think some data may be linked directly into the prefab, and so mangling it mangle everybody else). These pesky problems are the reason I postponed support for Serenity for so many time, things are probably going to blow on my first attempts, and I need a stable environment to try these stunts - or I will never know when I had screwed up or its something else on KSP. Edited September 5, 2021 by Lisias Tyops! As usulla... Quote Link to comment Share on other sites More sharing options...
flart Posted June 30, 2022 Author Share Posted June 30, 2022 kspcommunityfixes 1.18 changelog mentions that the problem is fixed Quote Link to comment Share on other sites More sharing options...
Lisias Posted July 1, 2022 Share Posted July 1, 2022 7 hours ago, flart said: kspcommunityfixes 1.18 changelog mentions that the problem is fixed Do you want to give it a try? Download and instal the latest TweakScale Beta 2.5 , then create a folder on GameData called "TweakScaleExperimental". This will trigger the Robotics patching. Quote Link to comment Share on other sites More sharing options...
Rutabaga22 Posted July 12, 2022 Share Posted July 12, 2022 I On 7/1/2022 at 1:28 AM, Lisias said: Do you want to give it a try? Download and instal the latest TweakScale Beta 2.5 , then create a folder on GameData called "TweakScaleExperimental". This will trigger the Robotics patching. I tried this and it isn't working. Do you know what isn't working? Quote Link to comment Share on other sites More sharing options...
Lisias Posted July 12, 2022 Share Posted July 12, 2022 7 minutes ago, Rutabaga22 said: I tried this and it isn't working. Do you know what isn't working? You are right. I forgot to include the Robotics into the Experimental program! Totally Alzheimer's fault, I will issue a new BETA today night with the robotics included on the Experimental program! (I have the memories of working on it, but I probably lost the patches somewhere - probably ended up overwriting it on some test session and plain forgot about…) Quote Link to comment Share on other sites More sharing options...
Nazalassa Posted July 12, 2022 Share Posted July 12, 2022 On 8/27/2021 at 12:31 AM, flart said: parts connected to a servo is scaled as the servo I got the problem too, they scaled when the servo moved, in the VAP/SPH and in flight. Quote Link to comment Share on other sites More sharing options...
Lisias Posted July 15, 2022 Share Posted July 15, 2022 (edited) Guys, since I had messed up my statements above (gee, I'm getting old), I'm working on the Experimental patches for the Robotics on the Beta branch of TweakScale. But I need to confess, it doesn't look promising. I'm pretty sure I will need to write something on Recall in order to coerce the damned Serenity PartModules into behave. In the mean time, I will really appreciate any report about the Serenity mishaps you get. Please report them here, or on this issue : https://github.com/net-lisias-ksp/KSP-Recall/issues/53 — — Guys, I released TS Beta 2.5.0.49, with the Deployable Science and Robotics scaling on the TweakScaleExperimental status. See the post for more instructions. PartModule glitches are still there (the known and the unknown), we need to hunt them all so I can cook something on KSP-Recall. Keep in mind that anything on Experimental can change at any moment - or even vanish. Don't start any long term gaming with them. Ping @flart, @Rutabaga22, @Nazalassa Edited July 16, 2022 by Lisias TS beta 2.5.0.49 Quote Link to comment Share on other sites More sharing options...
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