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[1.12.x] DaMichel's Fuselage (DMF) - Version 1.1.99.0-prerelease - `<Split'n'Polish: Fuselage>` edition [23 Jul 2022]


zer0Kerbal

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DaMichel's Fuselage KSP version License
Curseforge GitHub SpaceDock CKAN
Pages

Fuselage (DMF)

Adds seven (7) stock-a-like flat fuselage parts. These parts are rectangular fuselage pieces meant to be radially attached.

By zer0Kerbal, originally by @DaMichel, and then by @Bezzier

Fuselage (DMF)

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Forward by @Bezzier

Fuselage: These parts are rectangular fuselage pieces meant to be radially attached.

You get two center pieces, an air inlet, a terminal piece, an adapter to the standard 1.25 m parts and as extras a smallish tail boom and a slanted cone.

Patch for B9 fuel switch included.

The remaining patches are /YMMV/.

Contains seven (7) stock-a-like flat fuselage parts

  • tank [normal, long]
  • air inlet
  • terminal piece
  • flat to 1.25m adapter
  • radially attached tail boom
  • slanted cone

Cabin Notes by @DaMichel

  • Usage of FerramAerospaceResearch is strongly recommended. The parts have some values for stock aerodynamic parameters but i have no idea if they are reasonable nor will i take the time to balance for stock. In contrast, FAR figures this stuff out automagically.

See More

  • Discussions and news on this mod: See Discussions or KSP Forums
  • Changelog Summary for more details of changes : See ChangeLog
  • Known Issues for more details of feature requests and known issues : See Known Issues
  • GitHub Pages : See Pages

Youtube review by @KottabosKottabos Gaming ]

Kottabos reviews DaMichel's Parts


Localization

  • English English
  • your translation here

HELP WANTED - See the README in the Localization folder for instructions for adding or improving translations. GitHub push is the best way to contribute. Additions and corrections welcome!


Installation Directions 1 

Use CurseForge/OverWolf App (currently does not install dependencies)

CurseForge/OverWolf App

or CKAN

Dependencies

Suggests

Supports

Tags

  • parts, resources

*red box below is a link to forum post on how to get support*

How to get support

Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date

Credits and Special Thanks

Legal Mumbo Jumbo (License provenance)

 

Spoiler

Current (2) - zer0Kerbal

Forum: Thread - Source: GitHub
License: License License

Disclaimer(s)

All bundled mods are distributed under their own licenses
All art assets (textures, models, animations, sounds) are distributed under their own licenses

see Notices.md for more legal mumbo jumbo

Previous Author (1) - Author: @Bezzier

Color Curves Company

Forum: Thread - Download: GitHub - Source: GitHub
License: License License

Original (0) - Author: @DaMichel

Forum: Thread - Download: Dropbox - Source: Dropbox
License: License License Permission granted by original author Content originally created by DaMichel. These parts are released under Creative Commons Attribution-ShareAlike 3.0 Unported License. I used textures from StretchySRBs, heavily modified/integrated into my own.

 


How to support this and other great mods by zer0Kerbal

Support Github Sponsor Patreon Buy zer0Kerbal a snack


  1. this isn't a mod. ;P↩︎

  2. may work on other versions (YMMV)↩︎

  3. Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date!

 

Edited by zer0Kerbal
update links and lasso the birds
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3 minutes ago, Geonovast said:

Moved to Add-On Development.

In the future, please make sure your Add-On threads contain content that is accessible by the community and complies with our Add-On Posting rules.  Thank you

like this? see OP. Kindly move back.

was (and still am working on the readme)

Edited by zer0Kerbal
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Fuselage Version
KSP version License
AVC .version files Pages

Version 1.1.0.0-adoption - <Fresh Coat of Paint: Fuselage>

17 Feb 2020
Release for Kerbal Space Program [KSP 1.7.3]

DO A CLEAN INSTALL:
DELETE EXISTING INSTALLATION THEN RE-INSTALL


Download from CurseForge

Initial Adoption

Version 1.1.0.0-adoption - <Fresh Coat of Paint: Fuselage>

  • Released on 2020-02-17
  • for Kerbal Space Program (KSP) 1.9.x

 

Spoiler

Adopted for curation by zer0Kerbal

Localization

  • Added
    • <en-us.cfg>
    • translations welcomed through GitHub Push Request
  • updates #6 - Localization - Master
  • closes #7 - American English <us-en.cfg>
  • closes #23 - Part Localization

Updated

  • file structure and modernization
  • modernized part.cfg
  • many little changes to patches/parts.

Added Kerbal Changelog

  • added
    • Readme

Created

  • github repo
  • SpaceDock entry
  • CKAN entry
  • Curseforge entry
  • Forum post
  • .json

Status

  • Issues
    • updates #24 - Previous Releases
    • closes #25 - 1.1.0.0-adoption
    • updates #28 - Asset Updates

 

 


See More

  • Changelog Summary for more details of changes : See ChangeLog
  • Discussions and news on this mod : See Discussions or KSP Forums
  • Known Issues for more details of feature requests and known issues : See Known Issues
  • GitHub Pages : See Pages

Localization

  • English English
  • your translation here

HELP WANTED - See the README in the Localization folder for instructions for adding or improving translations. GitHub push is the best way to contribute. Additions and corrections welcome!

*red box below is a link to forum post on how to get support*

How to get support

Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date


How to support this and other great mods by zer0Kerbal

Support Patreon Github Sponsor Buy zer0Kerbal a snack

Link to comment
Share on other sites

Fuselage Version
KSP version License
AVC .version files Pages

Version 1.1.0.1-prerelease - <Spit'n'Polish>

Released on 2020-02-23
Kerbal Space Program 1.9.1

DO A CLEAN INSTALL:
DELETE EXISTING INSTALLATION THEN RE-INSTALL


Download from CurseForge

Initial prerelease

Thank You

  • KottabosGames for the review and suggestions!
  • BenjaminCronin
    • for pointed out decorative right brace in changelogs
      • wite-out applied.
    • Also dangling VERSION
      • superglued applied.

 

Spoiler

Adjusted

  • All Parts
    • strength
    • temperatures
    • adjusted breakingForce on all parts from 50 to 200 (except where noted)
    • adjusted breakingTorque on all parts from 50 to 200(except where noted)
    • adjusted B9fuelswitch to have LF come after Structural instead of LFO
    • [explosionPotential] = 0.5
    • [buoyancy] = 0.1

Added

  • [DM-fuselage-intake.cfg]
    • same specs like the Ram Air Intake.
    • Added
      • [thermalMassModifier] = 12.0
      • machcurve to ModuleResourceIntake on intake
    • Adjusted
      • intakeSpeed from 10 to 15
      • [RESOURCE] [IntakeAir] amount/maxAmount from 0.2 to 2.0
      • [entryCost] from 1600 to 14000
      • [cost] from 2000 to 2680
      • [maximum_drag] from 0.2 to 0.3
      • [minimum_drag] from 0.2 to 0.3
    • added
      • [ModuleAnimateHeat]
      • [stackSymmetry] = 2
  • [DM-fuselage-cone]
    • basing stats on: Advanced Nose Cone - Type B (pointyNoseConeB)
    • Adjusted
      • [scale] = 0.9375, 0.9375, 0.9375 from 1.0, 0.9375, 1.0
        • noted by Kottabo
    • [entryCost] to 8000 from 1600
    • corrected typo on [maximum_drag] should have been 0.1 instead it was 0.11
    • [angularDrag] to 0.25 from 0.5
    • [maxTemp] to 2000 from 2900
    • Added
      • size2 to [bulkheadProfiles] = mk1, size2, srf
      • [explosionPotential] = 0.5
      • [CoMOffset] = 0.0, 0.0, -0.313
      • [CoPOffset] = 0.0, 0.0, -0.313
      • [CoLOffset] = 0.0, 0.0, -0.313
      • [CenterOfDisplacement] = 0.0, -0.2, 0.0
      • [thermalMassModifier] = 6.0
      • [emissiveConstant] = 0.95
      • [buoyancy] = 0.1
      • [ModuleAnimateHeat]
  • [DM-fuselage-tailboom]
    • Based upon Tail Connector A (airplaneTailB)
    • Adjusted
      • [entryCost] to 2500 from 1600
      • [cost] to 500 from 200
      • [crashTolerance] to 8 from 20
      • [maxTemp] to 2200 from 2900
    • Added
      • [thermalMassModifier] = 6.0
      • [emissiveConstant] = 0.95
      • [explosionPotential] = 0.5
      • [CoMOffset] = 0.0, -1.5, 0.0
      • [CoPOffset] = 0.0, -1.5, 0.0
      • [CoLOffset] = 0.0, -1.5, 0.0
      • [CenterOfDisplacement] = 0.0, -1.5, 0.0
      • [buoyancy] = 0.1
      • [explosionPotential] = 0.5
      • [ModuleAnimateHeat]
  • [DM-fuselage-X1] DMF - Flat Fuel Tank X1
    • based upon Mk2 Rocket Fuel Fuselage Short(mk2FuselageShortLFO)
    • Adjusted
      • [entryCost] to 15000 from 1600
      • [crashTolerance] to 50 from 10
      • [maxTemp] to 2500 from 2900
    • Added
      • [buoyancy] = 0.1
      • srf to [bulkheadProfiles] = mk1, srf
      • [mirrorRefAxis] = 0, 0, -1
      • [ModuleLiftingSurface]
  • [DM-fuselage-X2] DMF - Flat Fuel Tank X2
    • based upon Mk2 Rocket Fuel Fuselage(mk2FuselageLongLFO)
    • Adjusted
      • [entryCost] to 18000 from 1600
      • [crashTolerance] to 50 from 10
      • [maxTemp] to 2500 from 2900
    • Added
      • [buoyancy] = 0.1
      • srf to [bulkheadProfiles] = mk1, srf
      • [mirrorRefAxis] = 0, 0, -1
      • [ModuleLiftingSurface]
  • [DM-fuselage-front] DMF - Flat End
    • based upon (noseConeAdapter) NCS Adapter
      • Adjusted
        • [entryCost] to 8000 from 600
        • [mass] to 0.1 from 0.11
        • [angularDrag] from 0.25 // 0.5
        • [maxTemp] to 2400 from 2900
      • Added
        • [explosionPotential] = 0.5
        • [CenterOfDisplacement] = 0.0, -0.2, 0.0
        • [thermalMassModifier] = 6.0
        • [emissiveConstant] = 0.95
        • [buoyancy] = 0.1
        • [bulkheadProfiles] = mk1, size0
        • [ModuleAnimateHeat]
  • [DM-fuselage-adapter] DMF - Flat to 1.25m Round Adapter
    • based upon (mk2SpacePlaneAdapter) Mk2 to 1.25m Adapter
      • Adjusted
        • [entryCost] to 14000 from 1600
        • [minimum_drag] to 0.1 from 0.3
        • [angularDrag] to 2 from 1
        • [crashTolerance] to 50 from 10
        • [breakingForce] to 50 from 200
        • [breakingTorque] to 50 from 200
        • [maxTemp] to 2500 from 2900
      • Added
        • srf to [bulkheadprofiles] = mk1, size1, srf
        • [buoyancy] = 0.1
        • [emissiveConstant] = 0.8
        • [explosionPotential] = 0.5
        • [ModuleLiftingSurface]

Status

  • Issues
    • updates #24 - Previous Releases
    • closes #26 - 1.1.0.1-prerelease
    • updates #28 - Asset Updates

 

 


See More

  • Changelog Summary for more details of changes : See ChangeLog
  • Discussions and news on this mod : See Discussions or KSP Forums
  • Known Issues for more details of feature requests and known issues : See Known Issues
  • GitHub Pages : See Pages

Localization

  • English English
  • your translation here

HELP WANTED - See the README in the Localization folder for instructions for adding or improving translations. GitHub push is the best way to contribute. Additions and corrections welcome!

*red box below is a link to forum post on how to get support*

How to get support

Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date


How to support this and other great mods by zer0Kerbal

Support Patreon Github Sponsor Buy zer0Kerbal a snack

Fuselage Version
KSP version License
AVC .version files Pages

Version 1.1.0.2-release - <Superglue and Dusting>

Released on 2020-03-09
Kerbal Space Program 1.9.1

DO A CLEAN INSTALL:
DELETE EXISTING INSTALLATION THEN RE-INSTALL


Download from CurseForge

Initial release

  • Spoiler
    • cleaned part.cfg's of extraneous // comments
    • updated changelog to use updated KERBALCHANGELOG formatting.
    • [B9PartSwitch.cfg]
      • Localized
      • added side nodes

    Status

    • Issues
      • closes #24 - Previous Releases
      • closes #26 - 1.1.0.2-release
      • updates #28 - Asset Updates

     

 

 


See More

  • Changelog Summary for more details of changes : See ChangeLog
  • Discussions and news on this mod : See Discussions or KSP Forums
  • Known Issues for more details of feature requests and known issues : See Known Issues
  • GitHub Pages : See Pages

Localization

  • English English
  • your translation here

HELP WANTED - See the README in the Localization folder for instructions for adding or improving translations. GitHub push is the best way to contribute. Additions and corrections welcome!

*red box below is a link to forum post on how to get support*

How to get support

Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date


How to support this and other great mods by zer0Kerbal

Support Patreon Github Sponsor Buy zer0Kerbal a snack

Link to comment
Share on other sites

  • 2 months later...

Fuselage Version
KSP version License
AVC .version files Pages

Version 1.1.99.0-prerelease - <Split'n'Polish: Fuselage> edition

23 Jul 2022
Released for Kerbal Space Program [KSP 1.12.x]

DO A CLEAN INSTALL:
DELETE EXISTING INSTALLATION THEN RE-INSTALL

Download from CurseForge

Changes

Summary 1.1.99.0

 

Spoiler

License

  • Updated License: CC-BY-SA-4.0
    • was: CC-BY-SA-3.0
  • closes #36 - License

Compatibility

  • Add
    • [ghostparts.cfg] v1.0.0.0
      • part renamed: [DM-fuselage-intake] --> DMfuselage-intake
  • Update
    • All
      • rename [B9Volume] -> [TankVolume]
    • [ActiveTextureManagement.cfg] - v 1.0.0.0
      • disabled by default
      • renamed to [ActiveTextureManagement.cfg.0]
    • [AdvancedJetEngine.cfg] v1.0.0.0
    • [B9FuelSwitch.cfg] v1.2.0.0
      • simplified patch
      • swap [SUBTYPE] name <--> title
    • [B9NodeSwitch.cfg] v1.0.0.0
    • [ModularFuelTanks.cfg] v1.1.0.0
      • simplified patch
        • one patch instead of five
      • [description]
        • correct ModuleFuelTanks --> Modular Fuel Tanks
    • [RealFuels.cfg] v1.1.0.0
      • simplified patch
        • one patch instead of five
      • added [description]

Parts

  • Add
    • header
    • [DRAG_CUBE]
    • @thumbs
  • Update
    • [manufacturer] = #DML-Agency-titl
  • [DM-fuselage-adapter] v1.0.1.0
    • [tags] now #autoLOC_500561 was #DMF-adapter-tags
    • [ModuleCargoPart]
      • Dimensions: x: 1.25, y: 1.88, z: 1.25
      • Bounding Box Size: 2930.072 liters
      • [packedVolume] = 3000
  • [DM-fuselage-front] v1.0.1.0
    • [tags] now #autoLOC_500162 was #DMF-front-tags
    • [ModuleCargoPart]
      • [packedVolume] = 2150
      • Dimensions: x: 1.25, y: 1.88, z: 0.89
      • Bounding Box Size: 2091.797 liters
  • [DM-fuselage-cone] v1.0.1.0
    • [tags] now #autoLOC_500111 was #DMF-cone-tags
    • [ModuleCargoPart]
      • Dimensions: x: 1.16, y: 1.88, z: 1.16
      • Bounding Box Size: 2524.812 liters
      • [packedVolume] = 2600
  • [DM-fuselage-tailboom] v1.0.1.0
    • [tags] now #autoLOC_500165 was #DMF-tailboom-tags
    • [ModuleCargoPart]
      • Dimensions: x: 0.40, y: 3.75, z: 0.30
      • Bounding Box Size: 450 liters
      • [packedVolume] = 500
  • [DM-fuselage-X1] v1.0.1.0
    • [tags] is #autoLOC_500573 was #DMF-X1-tags
    • [ModuleCargoPart]
      • Dimensions: x: 1.25, y: 1.88, z: 0.89
      • Bounding Box Size: 2091.797 liters
      • [packedVolume] = 2125
  • [DM-fuselage-X2] v1.0.1.0
    • [tags] is #autoLOC_500573 was #DMF-X2-tags
    • [ModuleCargoPart]
      • Dimensions: x: 1.25, y: 3.75, z: 0.89
      • Bounding Box Size: 4183.594 liters
      • [packedVolume] = 4200
  • [DM-fuselage-intake] v1.0.1.0
    • [tags] is #autoLOC_500575 was #DMF-intake-tags
    • [ModuleCargoPart]
      • Dimensions: x: 1.25, y: 2.23, z: 0.89
      • Bounding Box Size: 2487.771 liters
      • [packedVolume] = 2500
  • closes #40 - Update Parts

Asset Updates

  • create Assets/ folder
  • convert from mesh to MODEL
  • rename
    • models to unique names
    • textures to unique names
  • update
    • model pointers (.png et al to .dds)
    • model texture pointers to new names
  • relocate assets to Assets/
  • eliminate
    • duplicate textures
    • duplicate models
  • relocate part.cfg to Parts
  • closes #28 - Asset Updates

Localization

  • Update
    • [en-us.cfg] v1.1.0.0
    • [readme.md] v2.1.2.0
    • [quickstart.md] v1.0.1.1
    • Config/
      • [Fuselage.cfg] v1.0.0.0
        • adds localized tags to parts
    • Parts
      • [ModuleToggleCrossfeed]
        • #DMF-enableText --> #autoLOC_236028 // Enable Crossfeed
        • #DMF-disableText --> #autoLOC_236030 // Disable Crossfeed
        • add: #autoLOC_236032 // Toggle Crossfeed
      • [ModuleAnimateGeneric]
        • #DMF-startEventGUIName --> #autoLOC_6001425 // Toggle Intake
        • #DMF-endEventGUIName --> #autoLOC_6001426 // Close Intake
        • #DMF-actionGUIName --> #autoLOC_6001427 // Open Intake
  • updates #6 - Localization - Master
  • closes #7 - American English <us-en.cfg>
  • closes #37 - Add localized tags to parts

docs/

  • Add/Update
    • [Attribution.md] v1.0.7.1
    • [ManualInstallation.md] v1.1.8.0
    • [404.md] v1.0.3.2
    • [LegalMumboJumbo.md] v1.0.5.1
    • [Localizations.md] v1.1.7.0
    • [Marketing.md] v1.0.1.0
    • [Notices.md] v1.0.1.0
    • [Part-Catalog.md] v1.1.4.0
    • [Why.md] v1.1.0.0
    • [_config.yml]
    • [changelog.md]
      • add header for docs/
  • closes #38 - docs/

Documentation

  • Update
    • [Readme.md] v1.6.9.2
    • [ReleaseNotes.md] v1.3.1.1
    • [Fuselage.version]
      • remove
        • [KSP_VERSION_MAX]
  • closes #39 - Update Documentation

Status

  • Issues
    • closes #2 - Fuselage (DMF) 1.1.99.0-prerelease <Split'n'Polish: Fuselage>
    • closes #3 - 1.1.99.0 Verify Legal Mumbo Jumbo
    • closes #4 - 1.1.99.0 Update Documentation
    • closes #5 - 1.1.99.0 Update Social Media

 

 


See More

  • Changelog Summary for more details of changes : See ChangeLog
  • Discussions and news on this mod : See Discussions or KSP Forums
  • Known Issues for more details of feature requests and known issues : See Known Issues
  • GitHub Pages : See Pages

Localization

  • English English
  • your translation here

HELP WANTED - See the README in the Localization folder or the Quickstart Guide for instructions for adding or improving translations. GitHub push is the best way to contribute. Additions and corrections welcome!

red box below is a link to forum post on how to get support

How to get support

Be Kind: Lithobrake, not jakebrake! Keep your Module Manager up to date


How to support this and other great mods by zer0Kerbal

Support Patreon Github Sponsor Buy zer0Kerbal a snack

Link to comment
Share on other sites

  • 1 year later...

Hello!

 

I encountered a breaking bug with this mod and "Planes With Purpose" (Tudor Aerospace). The bug is apparently the use of FOR[AJE] in the AJE.cfg patch, as it confuses PWP even tho I am not using AJE. The original bug report is herefore linked. I fixed it without thorough testing by changing   \GameData\DaMichel\Fuselage\Patches\aje.cfg to use AFTER rather than FOR.

 

git issue:

https://github.com/zer0Kerbal/Fuselage/issues/43

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