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Restock Waterfall Expansion 3.0.0 (Stainless Steel Solids) for Kerbal Space Program (1.12.5)!


AtomicTech

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On 3/21/2024 at 6:58 PM, kspbutitscursed said:

if you alread have RSMP already installed will the plumes conflict?

I've partially fixed it so that it doesn't. The RSMP content sits in the Restock Waterfall Expansion folder. I need to re-remember the MM syntax to prevent it from patching if RSMP is present.

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9 hours ago, AtomicTech said:

I've partially fixed it so that it doesn't. The RSMP content sits in the Restock Waterfall Expansion folder. I need to re-remember the MM syntax to prevent it from patching if RSMP is present.

cool thanks for all you  do.

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Am doing a few more touches on RWE 3.0.0, mostly just testing it.

Another preview:

Spoiler

### RESTOCK WATERFALL EXPANSION 3.0.0 for KERBAL SPACE PROGRAM 1.12.5 ###

-> A configuration pack for Waterfall and RealPlume to bring both modified and original exhaust plumes sourced from Waterfall-Restock (Chris Adderly & the Restock Team), Stock Waterfall Effects (Knight of St. John & AtomicTech) and Solid Waterfall Effects/Remastered Solid Plume Effects (Kochi, Leopard, Lemoncup, Katniss, dangaffa) with additional jet engine sound effects from JetSoundsContinued (JeanTheDragon, Patrick_the_big, & LinuxGuruGamer).

PLEASE READ THIS AND FOLLOW EVERY STEP!

--- NEW INSTALL/UPDATE INSTRUCTIONS FOR 3.0.0 (and later) ---
1.) If you have existing RestockWaterfallExpansion, StockWaterfallEffects, and/or WaterfallRestock folders, DELETE ALL OF THEM.

2.) Extract all of the contents of the RWE-Master folder (RestockWaterfallExpansion, StockWaterfallEffects, and WaterfallRestock) to your GameData folder.

3.) Update/install dependencies: Realplume, Realplume Stock Configs, ModuleManager, Waterfall, Smokescreen.

4.) Enjoy!

--- UPDATING FROM 2.2.0 TO 3.0.0 (and later) ---

1.) If you have existing RestockWaterfallExpansion, JetSoundsUpdated, StockWaterfallEffects, and/or WaterfallRestock folders, DELETE ALL OF THEM.

3.) Update/install dependencies: Realplume, Realplume Stock Configs, ModuleManager, Waterfall, Smokescreen.

2.) 2.) Extract all of the contents of the RWE-Master folder (RestockWaterfallExpansion, StockWaterfallEffects, and WaterfallRestock) to your GameData folder.

 

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  • 2 weeks later...
  • 3 weeks later...
On 4/25/2024 at 8:02 PM, AtomicTech said:

Update out now

And I think that's it for this mod folks! Thanks for being part of the journey :D

Thank you for keeping this thing updated! o7 to you sir!

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Hello AtomicTech! And thank you for your gorgeous mod.

I encountered this issue after upgrading from 2.2.0 to 3.0.0
The Flame effects and Sound effects continue after Flame-Out of all SRBs.
Uninstalling Real Plume does fix this issue.

Steps to reproduce:

1. KSP 1.12.5 + DLCs(BG,MH)

2. CKAN Install of Restock Waterfall Expansion Mod

   This pulls in some deps and the mod list consists of:

     B9 Part Switch (B9PartSwitch v2.20.0)
     Breaking Ground (BreakingGround-DLC 1.7.1)
     Making History (MakingHistory-DLC 1.12.1)
     Module Manager (ModuleManager 4.2.3)
     ReStock (ReStock 1.4.3)
     Restock Waterfall Expansion (RestockWaterfallExpansion 3.0.0)
     Waterfall Core (Waterfall 0.9.0)

   => SRBs are ok then.

3. CKAN Install of Real Plume - Stock Configs

   This pulls in
   
     Real Plume (RealPlume 2:v13.3.2)
     Real Plume - Stock Configs (RealPlume-StockConfigs v4.0.8)
     SmokeScreen - Extended FX Plugin (SmokeScreen 2.8.14.0)

   => SRBs does continue show Flames and generate Sound after Flame-Out
      (see example in screenshot with Flea SRB)

rwe300andrealplume.jpg

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15 hours ago, rfried said:

Hello AtomicTech! And thank you for your gorgeous mod.

I encountered this issue after upgrading from 2.2.0 to 3.0.0
The Flame effects and Sound effects continue after Flame-Out of all SRBs.
Uninstalling Real Plume does fix this issue.

Steps to reproduce:

1. KSP 1.12.5 + DLCs(BG,MH)

2. CKAN Install of Restock Waterfall Expansion Mod

   This pulls in some deps and the mod list consists of:

     B9 Part Switch (B9PartSwitch v2.20.0)
     Breaking Ground (BreakingGround-DLC 1.7.1)
     Making History (MakingHistory-DLC 1.12.1)
     Module Manager (ModuleManager 4.2.3)
     ReStock (ReStock 1.4.3)
     Restock Waterfall Expansion (RestockWaterfallExpansion 3.0.0)
     Waterfall Core (Waterfall 0.9.0)

   => SRBs are ok then.

3. CKAN Install of Real Plume - Stock Configs

   This pulls in
   
     Real Plume (RealPlume 2:v13.3.2)
     Real Plume - Stock Configs (RealPlume-StockConfigs v4.0.8)
     SmokeScreen - Extended FX Plugin (SmokeScreen 2.8.14.0)

   => SRBs does continue show Flames and generate Sound after Flame-Out
      (see example in screenshot with Flea SRB)

rwe300andrealplume.jpg

Gotcha; I'll try to investigate this and see where I've messed up in porting the plumes.

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