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My 2-Seat Mun Buggy currently in its testing phase on Kerbin. Possibly en-route to the North Pole if I have the patience. Currently in the works on building a lander to bring it down without ruining it's appearance or hurting the look of the lander too much.

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Rest of the album: http://s634.photobucket.com/user/MistaX8/library/Kerbal%20Space%20Program/2-Seat%20Munar%20Rover

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Introducing the Mantis Shrimp Climbing Rover!

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It will get where it needs to go.

Able to climb vertical walls! Currently tested for 28km, one way.

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Use KAS to hold yourself in place!

Breaks are too slow? Use KAS to stop yourself!*

*Actual results may vary.

Able to do really cool jumps like you're not supposed to!

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Onetwothree-

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Kapow!

The Mantis Shrimp. A rover that gets where it's going.

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Edited by Tw1
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Rovers of the day! :

The first, a little light, light-up mini rover called Little Bug.

Hyper edit used to test on the Mun.

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The 2nd is based on a combine harvester, another mini rover!

It is unmanned but has seats for 2 brave Kerbals!

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Edited by Russell0
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Latest rover to be constructed, currently testing on Minmus:

Just Landed:

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3 Kerbals seated and ready for an adventure:

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And we're off:

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It can climb vertical hills/buildings, can self right after a flip and is super stable at all speeds:

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The worst rover ever! It constantly flips out and doesn't work well, but is great on Kerbin, and has RCS for a boost and a ton of linear RCS that can right itself on Kerbin but smash itself on the Mun. New rover in progress.

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A Probver. Capable of being deployed from a mothership around orbit of many bodies) that has a ton of probvers, and deorbitting with a 48-7S on it's back with a lot of fuel, then using that and the RCS to land on anything with landing legs, yes I think even Kerbin (parachutes not included), then it can drive around. It can even climb really steep grades (got to the top of a mountain on Minmus) with help of RCS and the engine if you haven't run out of fuel. The RCS can also make it fly. It's loads of fun!

Edited by mythbusters844
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This is my try.

I've tried to stay stylish AND equilibrated. And it is safe for the 2 kerbals that can drive it :):)

Drives like a charm with 2 wheels rear drive and front direction. Otherwise it tends to flip over at 18 m/s when making a continuous turn. Recovers on its own... Most of the time.

It hasn't got anywhere yet but the space center for a test drive.

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Just finished testbedding this RCS assisted rover, landed and coasted to Bill's Moon Shack.

It's.....not as great as I'd have imagined.

But it's probably more suited to Duna anyway...

Features:

Stylish (redundant) spinning middle wheels

Twin seats, airbags not included

8 highly radioactive RTGs placed foolishly close to drivers, powering forward and rear mounted battery banks

1 autopilot probe, in case of manual....mishaps.

RCS to hunker that beast down! (And power it forward at increased speed, thanks to the Tailblaster9000TM)

1 comms array AM/FM radio only

2 fully stocked tanks of RCS fuel for inevitable 'Riding the spacewaves' fever

Medium docking port for refueling purposes/connecting to launch vehicle

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I think the lander was a bit large for how small the Rover is, and also my ascent stages was too small (had to use the lander fuel to get into mun capture AND landing.I landed with 1 unit of liquidfuel remaining. I feel lucky :DThe rover has flipped over once so far, when it does I can just enable the reaction wheelsUJJnS1pl.jpg8TH6w8Sl.jpgedit: It also can do infinite wheelies! Yis8myzl.jpg Yay for reaction wheels!

Edited by Derpy_Llama_
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Hey all! This is my favorite rover at the moment. I have delivered a similar rover to the Mun before with a different delivery system. I'm currently upgrading the kit for a mission to Duna.

She can haul 10T without so much as a whimper. Extra attachments, a small fuel tank, detachable connectors all included with enough seating for 3 Kerbalnaughts. I plan to bring 2 Rovers and a Comm/Power array in one 3.75 standard fairing payload.

This kit will be featured in my Permanent Muna Base submission once I get closer to completion.

Rover:

<a href="http://imgur.com/iS6DYZ1"><img src="http://i.imgur.com/iS6DYZ1.png" title="Hosted by imgur.com"/></a>

Comm Tower Delivery system:

<a href="http://imgur.com/pdNw9kI"><img src="http://i.imgur.com/pdNw9kI.png" title="Hosted by imgur.com"/></a>

Fully Deployed (a few broken solar panels that I need to tweak):

<a href="http://imgur.com/vRxhXpM"><img src="http://i.imgur.com/vRxhXpM.jpg" title="Hosted by imgur.com"/></a>

Edited by Xephirious
Added photos
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I wanted to build big rover from stock parts. Well, I thought it was big before I saw this thread, now I want to build something even bigger :)

Anyway, it works well. First version was unmanned and this one still has autopilot in case of emergency. But unlike first version, I took care to balance engines so landing became easier now. It won't get too far on it's own though, so it has docking port for some external source of thrust.

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Hey all! I set out on a mission to design a rover that can tow 10T haul 3 Kerbals and achieve a (Kerbin) speed of 20kM all under remote control and maintaining decent ground clearance. The kit had to fit inside of the readily available 3.75M Standard Fairing. Then I did myself one better and decided the 3.75M Std Fairing should hold two rovers.

I did my best to design the entire kit avoiding clipping or other "cheatish" type things, taking into account Kerbal safety, rover utility, rover longevity and future application.

After a grueling 7 hour design process I came up with the following.

10T towed no problem (on Kerbin), full lighting, 400+ battery power for extended operation in complete darkness, a small fuel tank (for emergency robotic refuel missions), a winch, the two rovers have 3 of 4 available connectors, 4 extra removable connectors and a full solar array. Please offer any suggestions for improvement!

The Kit:

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Deployed (the panels breaking has been fixed):

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Rover (the most recent model modified to fit 3 Kerbals):

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