Van Disaster Posted November 28, 2014 Share Posted November 28, 2014 Well... this is awkward. Ditched a returning spaceplane because for no good reason it's tailfin broke off - thankfully the emergency parachutes worked and I splashed it down tail first - but when I taxi up to it -it's sunk. Don't think I've seen that before; magically vanished yes, sitting on the seabed... nope. Still shows up in the tracking station, so I guess ... submarine time or something? Quote Link to comment Share on other sites More sharing options...
Superfluous J Posted November 28, 2014 Share Posted November 28, 2014 I landed and took off from tons of Mun and Minmus biomes, and landed in a bunch of Kerbin biomes while returning, just for a challenge.That I can't win anyway because I forgot to bring a thermometer Quote Link to comment Share on other sites More sharing options...
Norpo Posted November 28, 2014 Share Posted November 28, 2014 I can finally say this:In my KSP career, I have entered the sphere of influence of every single stock planet/moon. (I actually did Eeloo in 6.4x, but for the sake of my own achievement, i'm just gonna say it would of been a heckuvalot easier in stock. (That rocket I made had, what, 26k m/s delta-v?)I didn't get into orbit, but meh. I did it! Quote Link to comment Share on other sites More sharing options...
Slam_Jones Posted November 28, 2014 Share Posted November 28, 2014 Today (or last night rather) I finally, after many hundreds of hours, realized that you can change your flag in-game by clicking the flagpole outside the astronaut complex. Not that I've ever needed to. Quote Link to comment Share on other sites More sharing options...
Xacktar Posted November 28, 2014 Share Posted November 28, 2014 Today I tried to take the Flybase 1......and land on Duna with it.There was some trouble landing.Eventually, I got her down. Then detached and connected the rover parts. Quote Link to comment Share on other sites More sharing options...
LordFerret Posted November 28, 2014 Share Posted November 28, 2014 Today (or last night rather) I finally, after many hundreds of hours, realized that you can change your flag in-game by clicking the flagpole outside the astronaut complex. Not that I've ever needed to.Good to know. Thanks. I'm beginning to think this game is one big Easter Egg! Quote Link to comment Share on other sites More sharing options...
LABHOUSE Posted November 28, 2014 Share Posted November 28, 2014 Attempted my jool 5 jebediah's level entry. I need a bigger lifter and a transfer stage (no transfer stage so I had to use the vall, laythe, tylo lander). Quote Link to comment Share on other sites More sharing options...
StanK Posted November 29, 2014 Share Posted November 29, 2014 Today I modified my asymmetrical plane, to become an asymmetrical space plane. Capable of asymmetrical docking and returning to the surface.Only two parts missing!Finally, while time accelerating for a shot in the rising sun, the ship was sacrificed for the Kraken, Sonzor was recovered but didn't remember a thing.More images can be found http://imgur.com/a/Ned6YI also made my first post on this forum Quote Link to comment Share on other sites More sharing options...
DrD Posted November 29, 2014 Share Posted November 29, 2014 Landed this weird rover/ship on the Mun:Technically it's a VTOL as it lands on wheels with 24-77's facing perpendicular to the long axis of tanks.In this shot I just jumped off the lip of a crater going 26 m/s over the ground as a rover (with a little help from prograde RCS). I basically flew right over, had to fire up the 24-77's to land safely.On the way back to orbit I ran out of fuel before orbiting, and out of RCS. So Leroy bailed and got into orbit with jetpack.I undocked the aptly named lifeboat from my Munar station and picked him up.Good times, the rover was fun especially in IVA. I used the Mk1 cockpit. Quote Link to comment Share on other sites More sharing options...
cantab Posted November 29, 2014 Share Posted November 29, 2014 Played 0.7.3. It's almost like my first time playing KSP all over again. I've had some views of the blackness of space but have yet to reach a stable orbit. Quote Link to comment Share on other sites More sharing options...
the_omnitom Posted November 29, 2014 Share Posted November 29, 2014 Started playing with some mods and began "kolonizing" the mun, hopefully equiped with an extraplaplanetary launchpad by the time im done... gonna take awhile Quote Link to comment Share on other sites More sharing options...
sumrex Posted November 29, 2014 Share Posted November 29, 2014 (edited) After loading up on mountains of good food I finally sent my new base out to EVE.Return fliers are loaded up to the Alan Parsons Project...Transfer stage fires to get my new base, fliers, and landers under way.Eve's new Home arrives....Flier one grabs my Gilly Lander for the return home. Lander 2 resides on EVE with Jeb due to his incessant rocket hoarding every time a ship was launched.My tow truck releases it's cargo all we gotta do is pop the chutes on the truck.Of course not everything went off without a hitch. A "flight departure sequence" arises due to one extra spacebar click... Six ready to fire parachutes separate along with the explosive winglets.Bob watches in horror as Jack Lithobrakes at over 200 meters per second. At least Jack had the presence to transmit all his science before impact. Edited November 29, 2014 by sumrex Quote Link to comment Share on other sites More sharing options...
User Unrelated Posted November 29, 2014 Share Posted November 29, 2014 (edited) Tried launching a science station hub for a fine-print contract with only a 1.25m fairing base...I think I need to wait until I unlock the larger fairing bases...Sent my first probe to another planetary body playing 0.25 career!And built my FIRST EVER functional re-useable* SSTO, the PJF-I! (Please Just Fly, 1st iteration)It even has a stock MK2 cargo bay!I've been playing since 0.17, and I have never been able to build a space-plane... I finally tackled the challenge!*Although functional, it immediately becomes uncontrollable on re-entry... the PJF-I.1 will have parachutes. RIP Doodlin and Kasper Edited November 29, 2014 by User Unrelated Quote Link to comment Share on other sites More sharing options...
Zedwardson Posted November 29, 2014 Share Posted November 29, 2014 after two spectacular failures (and some cleanup of radiation at KSP) I launched my Delta IV inspired heavy lifter with a test craft for interplanetary flight. Turns out it is a SSTO rocket that can lift my command craft (which has about 7000 Delta V) to 100 mile orbit. All stock parts too. Quote Link to comment Share on other sites More sharing options...
rodion Posted November 29, 2014 Share Posted November 29, 2014 for the first time i finally rendezvoused a probe with an asteroid (or more accurately a probe and its injection stage, but we can ignore fact that for the sake of elegance) was an interesting and educational experience, especially since i was playing without quickloading or other crutches so i had to guess my way through the whole process of the mission. now i know a lot more about good practice for asteroid rendezvous so in the near future i'll be able to send a kerbal or three to one and have good times on EVA.what's almost more interesting than the mission itself is what i do with the spacecraft now that it's there. my original plan was to just return it to kerbin orbit and have kerbals extract any science data (not actually necessary as it turned out) and bond a heatshield to it so it can return to the surface (it's about 40,000 funds of gear so it's economical), but now it's there it still has about 2,300 dV left in its LFO and argon tanks, enough to get to duna with change, and it's a functional science platform, so why waste the capability? i can use the asteroid as an interplanetary launchpad at a later date and extend the spacecraft's mission. i'll probably land it on ike and then give the probe its well deserved retirement. Quote Link to comment Share on other sites More sharing options...
coreross Posted November 29, 2014 Share Posted November 29, 2014 I attempted a landing with my prototype X37 Quote Link to comment Share on other sites More sharing options...
RainDreamer Posted November 29, 2014 Share Posted November 29, 2014 Downloaded DRE + Far for the first time. Wish me luck. Very certain that something will result in catastrophic failure at one point with my first test flight using these mods. Quote Link to comment Share on other sites More sharing options...
Theoderich Posted November 29, 2014 Share Posted November 29, 2014 I launched a second interplanetary scouting probe into LKO. Even after deleting some mods it took me 3 tries, and then I couldn't send it anywhere because I crashed again. Quote Link to comment Share on other sites More sharing options...
cantab Posted November 29, 2014 Share Posted November 29, 2014 I made orbit:In KSP 0.7.3!More pics: https://flic.kr/s/aHsk6wFaF4 Quote Link to comment Share on other sites More sharing options...
Aragosnat Posted November 29, 2014 Share Posted November 29, 2014 Well. Made it past FArside Crater from the Polar Crater:This is how far I drove on Mün before calling it a night which when trying to get back to KSC game crashed:377 km. Was trying to reach East Farside Crater. But was getting to tired to keep on going. Quote Link to comment Share on other sites More sharing options...
sndrtj Posted November 29, 2014 Share Posted November 29, 2014 I endeavored on my first asteroid capture mission. I decided to pick the class E asteroid which was heading for a crash on Kerbin. It was a very informative mission, as Mechjeb was totally useless here and had to maneuver mostly by hand with just a few ion engines (i.e. many real-time hours of thrust). Obviously my dV wasn't enough to put the asteroid in orbit around kerbin, but i did manage to make the atmospheric entry slightly less steep. I was surprised that it did not just blow up when crashing into Kerbin's mountains. It's still there, frankly. Final approachEntering the atmosphereopening parachutesReturning to the groundIn the meantime (this mission lasted 175 days), the first of my Electric Castle fleet of ion probes made its flyby of Moho. Quote Link to comment Share on other sites More sharing options...
FlyingPete Posted November 29, 2014 Share Posted November 29, 2014 Put a space station in Kerbin orbit. Then decided it would be better orbiting the Mun so refuelled the launcher and sent it on its way. Afterwards sent a 1-man lander and 3-man crew bus to meet up with it. The idea is to use the station as a base for several lander missions- the station will refuel the lander and reset the experiments. Quote Link to comment Share on other sites More sharing options...
Haxsis Posted November 29, 2014 Share Posted November 29, 2014 continued development on an experimental SSTO Crew Transfer Vehicle, im new to ksp and cant yet even rendevouz yet but im trying to experiment with rocket designs so that when im ready to rendevouz i can send anything i want up to orbit, without days or weeks of untested rocket designs so far its a success its a very small minimalist design technically 2 stages but the 2nd stage is the CTV and i still have a large tank WITH 100% fuel left once i reach a 100k+ orbit i had help from someone else to develop subsequent versions which did a little better and upon returning to my original design by myself i found that by a different method of piloting i was able to get alot more efficiency out of the same engines Quote Link to comment Share on other sites More sharing options...
cantab Posted November 30, 2014 Share Posted November 30, 2014 Rolled my Duna rover at 70 miles per hour, it survived. Rolled it at 85, and, wellIt didn't.I've tried my darnedest to take off. Having KAS helps, I could move the righting engine to use it for thrust and the RCS blocks to balance. But while I can fly it up stably, I haven't got enough monopropellant. I probably wouldn't have enough fuel either.Rest in Peace, Lemuki. You shall be missed.I suppose the rover did its job well. It was built before I had TAC, so surviving crashes and rolls was worked on, but sustaining the kerbal for help to arrive was not. Quote Link to comment Share on other sites More sharing options...
Slam_Jones Posted November 30, 2014 Share Posted November 30, 2014 Whatcha lookin' at?... Quote Link to comment Share on other sites More sharing options...
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