Liowen Posted January 21, 2015 Share Posted January 21, 2015 (edited) So after my first failed attempt at landing Moho last night left me discouraged with my design that I almost sent Bill back home, but I am stubborn and thought I would do it a different way and see if I could land. Now Bill is down on Moho safe and sound. Not only that the lander currently has 1.5 grand of dv left to leave the surface, I hope that is enough .Bill also wanted to stare at the sun for a few seconds, and now he is complaining about not being able to see....anything.I was rather please how it landed, but I am also confused as to why I couldn't do this yesterday. No matter this is ready to be put into service now! LOL Edited January 21, 2015 by Liowen Quote Link to comment Share on other sites More sharing options...
technicalfool Posted January 22, 2015 Share Posted January 22, 2015 Uhm...Uhh...Well...Maybe this will give it away: Quote Link to comment Share on other sites More sharing options...
problemecium Posted January 22, 2015 Share Posted January 22, 2015 I flew sideways >.<It was such a great idea in the planning phase: go up to Julia and stick these little parachute modules on the Mainsails so I can recover them. Unfortunately I forgot that attaching payloads sideways throws one's center of thrust WAY off and makes for a big headache. In the end I had to spin the ship around really fast like a gyroscope to stabilize it while performing the deorbit burns. Quote Link to comment Share on other sites More sharing options...
jmbailey2000 Posted January 22, 2015 Share Posted January 22, 2015 I don't know who.......I don't know how........I don't know why........BUT, SOMEONE PUSHED THE WRONG BUTTON AT LAUNCH!!!!! Quote Link to comment Share on other sites More sharing options...
Newt Posted January 22, 2015 Share Posted January 22, 2015 Well, erm, uhh, wow.Did you have an over powered upside down Mun launch vehicle? Quote Link to comment Share on other sites More sharing options...
Liowen Posted January 22, 2015 Share Posted January 22, 2015 I don't know who.......I don't know how........I don't know why........BUT, SOMEONE PUSHED THE WRONG BUTTON AT LAUNCH!!!!!http://i.imgur.com/gyBWnoU.pngJust goes to prove; "we didn't land on the moon, but rather the moon landed us." -Malcolm K Quote Link to comment Share on other sites More sharing options...
zekes Posted January 22, 2015 Share Posted January 22, 2015 ~ HMS Ward ~ Quote Link to comment Share on other sites More sharing options...
LordFerret Posted January 22, 2015 Share Posted January 22, 2015 Finished mapping Eeloo. Yay. Next (and final) will be Jool and its moons... that will complete the Kerbin system for me. While that's happening, I'll wrap up my missions on Mun and Minmus. And then? Maybe I'll toss a coin - in or out. lol Quote Link to comment Share on other sites More sharing options...
Parallax Posted January 22, 2015 Share Posted January 22, 2015 http://www.gfycat.com/KlutzyCandidAlaskanmalamute#Infernal robotics, tweak scale and mech jeb were used.... same thing as a helicopter, except theres only giant blade, and tip jets on the other side to push it. a servo controls the angle of attack on the blade allowing for precise altitude control. moving forward and turning is achieved using reaction wheels to tip the craft in the needed direction. in its current state it flies pretty well, but i need to learn to fly it - if i push it too hard the whole flies apart under the stress. Quote Link to comment Share on other sites More sharing options...
KerbMav Posted January 22, 2015 Share Posted January 22, 2015 Designed and launched a Duna probe.Slow days at the moment - I miss the sun ... Quote Link to comment Share on other sites More sharing options...
capi3101 Posted January 22, 2015 Share Posted January 22, 2015 Still waiting for my memory chips to arrive from Canada. Couldn't play last night on account of being on parental watch - my kid was a royal turd at school yesterday, apparently - but I did get a second to tweak KSP's configuration file ala pre 0.24 for low-end boxes. I'll try it out tonight (with luck) to see if I can eke out enough performance from it to land a plane safely. Next week needs to hurry up and get here. Quote Link to comment Share on other sites More sharing options...
Liowen Posted January 22, 2015 Share Posted January 22, 2015 Bill has successfully redocked with the mega tug, now he just has to wait for his transfer window home.The race is on between Jeb and Bill to see who will get home first! Quote Link to comment Share on other sites More sharing options...
Cuky Posted January 22, 2015 Share Posted January 22, 2015 today I have finally unlocked landing wheels so that I can use that dirty old runway that was just standing next to my space center. I have designed new survey plane called NX Beta (yeah, Star Trek fan here) and I have tested it (partially)successfully. Test objectives were:1. Take off from KSC runway and fly to the island - PASSED2. Land on island runway - MISSED, came too fast and I had to abort3. Take off from island runway - N/A due to not completing 2.4. Land back at KSC runway - I have succeeded in landing, but couldn't keep the plane in one piece.I will probably have to remove parachutes that I have added for emergency landing so that I am back below 30 parts limit so that I can add some airbrakes Quote Link to comment Share on other sites More sharing options...
hellblazer Posted January 22, 2015 Share Posted January 22, 2015 Decided to sacrifice a Kerbal. He looks so happy in the water at the end. Then poof! Vaporized. RIP Geofdas Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
KerBlam Posted January 22, 2015 Share Posted January 22, 2015 My first spaceplane flight to orbit and back.Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
Sufficient Anonymity Posted January 22, 2015 Share Posted January 22, 2015 I've got a Duna station sat in LKO, ready to fulfill a contract over there, and already having netted me some funds for a contract to build a station around Kerbin. LKO is now looking really busy - there's a mapping probe for Ike, another for Duna, a surface probe for each (though those are on the same transfer stage), the aforementioned station and a mapping probe for Eve (with a small surface probe stuck on the launcher).Currently got no interesting contracts to take, shedloads of funds and science, and a ~100 day wait until four transfer burns to the Duna system. Not much to do but sit back and warp, I guess. Quote Link to comment Share on other sites More sharing options...
michaelsteele3 Posted January 22, 2015 Share Posted January 22, 2015 I flew sideways >.<It was such a great idea in the planning phase:You're like that one kid in the back of the band holding up the triangle. Like he only has to hit it twice but he screws up on both of themBut to be honest, so am I. Quote Link to comment Share on other sites More sharing options...
Janos1986 Posted January 22, 2015 Share Posted January 22, 2015 You're like that one kid in the back of the band holding up the triangle. Like he only has to hit it twice but he screws up on both of themBut to be honest, so am I.I am the one with the cowbell, what gives? Quote Link to comment Share on other sites More sharing options...
Thorium Posted January 22, 2015 Share Posted January 22, 2015 I sent a base with a rover to Laythe in my sandbox save today.Coasting to orbit insertionSecond part of the ejection burn Quote Link to comment Share on other sites More sharing options...
spaceBrezel Posted January 22, 2015 Share Posted January 22, 2015 goofing around with armed planes: my new fantasy bomber:can drop 3 rockomax x200 tanks (every tank can destroy 1 building) and 6 rockets similar to the ones in the video. Quote Link to comment Share on other sites More sharing options...
Cuky Posted January 22, 2015 Share Posted January 22, 2015 Tests are proceeding almost as planned. Landings are still an issue Quote Link to comment Share on other sites More sharing options...
NecroBones Posted January 22, 2015 Share Posted January 22, 2015 Tiny bit more work on the fuel-tank pack I'm working on. I need to make a few 3.75m tanks, and it should be good to go soon after.The goal here is to make some larger tanks, with a few different aesthetic choices, for making boosters. It's designed to cooperate and extend from the Color Coded Canisters style, and provide some larger-than-stock tanks with stock balance. So the tanks are all 1.5x the height of the largest stock tank at each diameter, with the goal of mildly helping with part-count. (if you're like me, your booster sections rarely end up using a single tank, and usually are at least 1.5x the largest tank's size).http://www.necrobones.net/screenshots/KSP/KSP%202015-01-20%2018-43-26-29.jpghttp://www.necrobones.net/screenshots/KSP/KSP%202015-01-20%2018-44-25-19.jpgThis is almost release-worthy now, with 3.75m tanks/cones added. Quote Link to comment Share on other sites More sharing options...
Robotengineer Posted January 22, 2015 Share Posted January 22, 2015 This is almost release-worthy now, with 3.75m tanks/cones added.http://www.necrobones.net/screenshots/KSP/KSP%202015-01-22%2015-09-30-68.jpgThose are really nice, I might make a config for RO support to use them. Quote Link to comment Share on other sites More sharing options...
Liowen Posted January 22, 2015 Share Posted January 22, 2015 This is almost release-worthy now, with 3.75m tanks/cones added.http://www.necrobones.net/screenshots/KSP/KSP%202015-01-22%2015-09-30-68.jpgI love the nosecone tanks, it gives them a purpose and look great. I am also enjoying the MRS pack especially the adapters with fuels, they need to put this in the game. Still waiting for the jumbo landing legs . (I would give rep but it says I cannot give you more, so +rep when I can ) Quote Link to comment Share on other sites More sharing options...
NecroBones Posted January 22, 2015 Share Posted January 22, 2015 I love the nosecone tanks, it gives them a purpose and look great. I am also enjoying the MRS pack especially the adapters with fuels, they need to put this in the game. Still waiting for the jumbo landing legs . (I would give rep but it says I cannot give you more, so +rep when I can )Awesome! Well, I did add some long landing legs in MRS not too long ago. Still trying to think of a good beefy design for SpaceY too. Quote Link to comment Share on other sites More sharing options...
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