Cavscout74 Posted May 10, 2018 Share Posted May 10, 2018 Just now, Triop said: You call that boring ? The two rescues were in nearly identical orbits - if they'd been any closer, I could've just RCS'd to the second one. But they were just standard LKO rescue contracts - no fancy new vessels involved, no unusual orbits. I stuck with a single landing on the Mun training flight, so I didn't strand them again & require another rescue. Quote Link to comment Share on other sites More sharing options...
Triop Posted May 11, 2018 Share Posted May 11, 2018 (edited) First time using these . . . I need to do some testing . . . Edited May 11, 2018 by Triop Quote Link to comment Share on other sites More sharing options...
TeslaPenguin1 Posted May 11, 2018 Share Posted May 11, 2018 1 hour ago, eddiew said: Realised I never concluded this mission log properly... Finally! (also I kind of want to hear more about Anemone station) Quote Link to comment Share on other sites More sharing options...
Draconiator Posted May 11, 2018 Share Posted May 11, 2018 Making some assets for a video I am planning. Quote Link to comment Share on other sites More sharing options...
CatastrophicFailure Posted May 11, 2018 Share Posted May 11, 2018 2 hours ago, eddiew said: For a split second there, thought the KSC was some awesome, ginormous space station in orbit... 1 hour ago, Cavscout74 said: Atlas-Surveyor liftoff: Interesting... so you’ve got the center engine firing thru that decoupler? That actually works? Quote Link to comment Share on other sites More sharing options...
Cavscout74 Posted May 11, 2018 Share Posted May 11, 2018 4 minutes ago, CatastrophicFailure said: Interesting... so you’ve got the center engine firing thru that decoupler? That actually works? Surprisingly, yes. Used Skiffs for boosters, radially attached to the decoupler then shifted up where they look right & a cheetah + 2 cubs for sustainer & verniers. Judging when to stage the booster section is kind of a judgement call depending on the payload mass. So far, I've managed not to go below 1g when staging. Quote Link to comment Share on other sites More sharing options...
Cavscout74 Posted May 11, 2018 Share Posted May 11, 2018 For an encore, I got my first orbiter around Moho in this career, along with putting a Surveyor lander safely on the surface. Then a just a few days later, my first Duna Verona probe arrived, dropping a Formalhauf lander before entering orbit around Ike. All probes & landers courtesy of Probes Plus mod Quetzel-ER in Moho orbit: Formalhauf lander above Duna - I didn't realize till now how much the Formalhauf heatshield resembles a miniature Duna This was my first purely aerocapture & parachute-retarded Duna landing. Worked flawlessly. So I'm certain the next round of probes to arrive will all sustain catastrophic failures of some kind. Quote Link to comment Share on other sites More sharing options...
Ultimate Steve Posted May 11, 2018 Share Posted May 11, 2018 I'm exploring Gameslinx's planet overhaul and I'm currently at Olu'um, which is a star, and there happens to be a moon orbiting extremely close to the star, which I'm currently attempting to land on. The spaceship is overheating a lot, the solar panels and a battery are already gone, the lander can almost went. I'm going to have to land on the night side and maybe not EVA because I'll melt the Kerbal. And to top it off, a line in the song I'm listening to right now is "flying too close to the sun as if we're invincible." Quote Link to comment Share on other sites More sharing options...
eddiew Posted May 11, 2018 Share Posted May 11, 2018 5 hours ago, CatastrophicFailure said: For a split second there, thought the KSC was some awesome, ginormous space station in orbit... I can feel the fps drop just thinking about it Quote Link to comment Share on other sites More sharing options...
Colonel Cbplayer Posted May 11, 2018 Share Posted May 11, 2018 Hey it works remote controlled For some reason, I have better luck embedding Reddit posts than gfycat links Quote Link to comment Share on other sites More sharing options...
Urus28 Posted May 11, 2018 Share Posted May 11, 2018 Today I put something in orbit without using any fuel... Just power of electricity and magnetism. The main difficulty was to keep a speed low enough to not break the big solar panels. Of course you can make it nuclear and remove this difficulty. Of course since it's not using fuel you can reach unlimited speed. Beauty of Kerbal physic... Quote Link to comment Share on other sites More sharing options...
roboslacker Posted May 11, 2018 Share Posted May 11, 2018 24 minutes ago, Urus28 said: Is this a single vehicle? Quote Link to comment Share on other sites More sharing options...
Urus28 Posted May 11, 2018 Share Posted May 11, 2018 2 minutes ago, roboslacker said: Is this a single vehicle? Yes it is. There is no docking involved. I could have make it without the big structure just by using the shift mode but I prefer it like that. Of course you can make it inside a structural tube to make it a proper engine. Quote Link to comment Share on other sites More sharing options...
Xurkitree Posted May 11, 2018 Share Posted May 11, 2018 I reached Eve, and landed on Gilly! Now I can finally get rid of that huge lander! Yesterday, I forgot to mention this, but I had to do a 3 hour burn to get myself to roughly align with Eve's orbit. Even at 4x warp, it was painful. Quote Link to comment Share on other sites More sharing options...
eddiew Posted May 11, 2018 Share Posted May 11, 2018 1 hour ago, Urus28 said: Today I put something in orbit without using any fuel... Just power of electricity and magnetism. Is it stable? As in does it just keep working and not succumb to kraken attacks? Quote Link to comment Share on other sites More sharing options...
Urus28 Posted May 11, 2018 Share Posted May 11, 2018 1 minute ago, eddiew said: Is it stable? As in does it just keep working and not succumb to kraken attacks? During the test I made the stability was a problem during the early phase of the fly since large solar panel don't like high speed and high acceleration in atmosphere. So I had to keep the acceleration level making the vessel difficult to control. Then out of the atmosphere it works just like other ships, you just don't have gimbals. I did not face kraken problem. I made a rather long burn to reach a velocity enough to escape kerbol without facing problem. The game seems to think this kind of propulsion is normal. Quote Link to comment Share on other sites More sharing options...
Delay Posted May 11, 2018 Share Posted May 11, 2018 Uhmm... KSP? Don't know what happened there, but going to the KSC and then back fixed it, so I could now do my first rendezvous in the save! And I also began a mission to Minmus. It will take about 40 days to get there because the Mun is in a very unfortunate position. It was only in hindsight that I could have simply waited until the Mun went out of my way. Quote Link to comment Share on other sites More sharing options...
Kebab Kerman Posted May 11, 2018 Share Posted May 11, 2018 2 hours ago, Urus28 said: Today I put something in orbit without using any fuel... Just power of electricity and magnetism. The main difficulty was to keep a speed low enough to not break the big solar panels. Of course you can make it nuclear and remove this difficulty. Of course since it's not using fuel you can reach unlimited speed. Beauty of Kerbal physic... My god... He's just invented a new Kraken Drive! Rejoice! Quote Link to comment Share on other sites More sharing options...
Hotel26 Posted May 11, 2018 Share Posted May 11, 2018 (edited) A new frontier for me, Inner Space, but I do feel like I just chewed up a day in my life I will never get back. A submarine, Ping, and a "sinker", Nemo. Both of them are launched from a Pterodactyl open-bed cargo plane and chuted in to the target zone. Ping is quite fast above and below the water. Docking vertically is tricky... Oh... This is a surprise! Ping can fly... Oops. Uh, kinda leapt out of the water and kept climbing. I'm a bit shocked as I doubt I can land it on the awkward little gear it has. Edited May 11, 2018 by Hotel26 Quote Link to comment Share on other sites More sharing options...
FeofileGrotter Posted May 11, 2018 Share Posted May 11, 2018 13 hours ago, Cavscout74 said: For an encore, I got my first orbiter around Moho in this career, along with putting a Surveyor lander safely on the surface. Then a just a few days later, my first Duna Verona probe arrived, dropping a Formalhauf lander before entering orbit around Ike. All probes & landers courtesy of Probes Plus mod Quetzel-ER in Moho orbit: Formalhauf lander above Duna - I didn't realize till now how much the Formalhauf heatshield resembles a miniature Duna This was my first purely aerocapture & parachute-retarded Duna landing. Worked flawlessly. So I'm certain the next round of probes to arrive will all sustain catastrophic failures of some kind. Ok. How did you make the sphere? Mod plz? Quote Link to comment Share on other sites More sharing options...
Kebab Kerman Posted May 11, 2018 Share Posted May 11, 2018 I found my largest plane. Can't believe I forgot about it... https://kerbalx.com/KebabKerman/F47-455 I'm proud And scared But mostly proud Quote Link to comment Share on other sites More sharing options...
Cavscout74 Posted May 11, 2018 Share Posted May 11, 2018 2 hours ago, FeofileGrotter said: Ok. How did you make the sphere? Mod plz? From Probes Plus by @akron. It's two pieces - parachute on top & heat shield on bottom for the "Formalhauf" lander - which is the KSP version of the Soviet Venera landers. It's become one of my favorite mods - from the old Surveyor lunar landers to Voyager to Cassini-Huygens & a bunch in between, it's an amazing mod. Quote Link to comment Share on other sites More sharing options...
AngryKitty Posted May 11, 2018 Share Posted May 11, 2018 So I've been trying to build stock replicas of all of the major launch vehicles used throughout the Space Race. Everyone's done Apollo, I've already posted Gemini...Redstone is boring...the only thing left was Mercury-Atlas. So I successfully put one together! Unfortunately, the staging has been giving me no end of trouble... Spoiler But, I finally got it fixed! Spoiler Quote Link to comment Share on other sites More sharing options...
roboslacker Posted May 11, 2018 Share Posted May 11, 2018 Today I tried to make a suborbital plane using parallel staging, and found out just how hard parallel staging is. Quote Link to comment Share on other sites More sharing options...
Urus28 Posted May 11, 2018 Share Posted May 11, 2018 I continue my tests with the magnetic kraken drive... I made a space plane with two MKD and a nuclear core for power supply. The plane barely reach 200m/s at sea level but the top speed slowly increase with altitude, you can expect Mach 1 at 10000m. Passed 20000m there is no more limit and the plane can reach Mach 5. Quote Link to comment Share on other sites More sharing options...
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