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What did you do in KSP1 today?


Xeldrak

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21 hours ago, Eclipse 32 said:

what mod for the engines and radiators on the mothership?

The Two engines are the X-2 Heinlein Nuclear Saltwater Engines from Nertea's Far Future Technology. I'm not 100% on the radiators but i'm guessing they came from Nertea's Heat Control mod. I'm pretty happy with my current mothership, its has about 31,000m/s of Delta V, about an hour of burn time. More than enough to visit Jool and all its moons. For my next generation mothership I'll be using the big brother to the Heinleins. Its gonna be a monster of a ship, lol.

Auz1pLx.png

Edited by Tormy45
misspelled something
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So. Today's achievement was getting two mods working properly. 'MoarKerbals' and 'GlobalConstruction'.

Check out my Minmus Base.

LMLClw2.jpeg

The large tankers with IRSU mounted on the side are from an older save, where I routinely used Minmus as a 'Fuel Depot'. The centre lander is retrofit for Material Kits. That was meant to be for later, but I discovered that production was stupidly improved by connecting the landers to the Base, and sharing resources between them. Off-screen t the right is a second digger, providing liquid fuel, monoprop, and ore, for a second setup, where I 'produce' new Kerbals and educate them.

Minmus has the lowest gravity in the 'local' neighbourhood, so getting things into space becomes so much easier. What would have cost over a million in boosters and construction was done free of charge from local production.

So, to that end... Behold:

eB4mKlk.jpeg

Took half a dozen launches, but this is my new Shipyard. The Workshop and Assembly Line are fed huge amounts of Material Kits from Minmus, the Landers at the end bring up the crews, and I feed all my transport craft into the Recycler, to keep the huge fuel tank topped up for completed craft. From here, I plan to build my Jool Fleet.

The majority of Mods I'm using are Neatea's 'Future' series. I've already sent Probes to Jool and found antimatter bands. Once I unlock the Antimatter engines,  the craft will be built here at Minmus. To be honest, I've never built anything like that before, but I figure whatever I do, I'll need a 'factory floor'.

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1 hour ago, Tormy45 said:

The Two engines are the X-2 Heinlein Nuclear Saltwater Engines from Nertea's Far Future Technology. I'm not 100% on the radiators but i'm guessing they came from Nertea's Heat Control mod. I'm pretty happy with my current mothership, its has about 31,000m/s of Delta V, about an hour of burn time. More than enough to visit Jool and all its moons. For my next generation mothership I'll be using the big brother to the Heinleins. Its gonna be a monster of a ship, lol.

Auz1pLx.png

ah, ok! i have FFT, but i didn't recognize the small NSWR engine.

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Continuing on with my current career, I am working on the Gemini program.  This program, as I mentioned above, is to send probes and satellites and manned missions to Minmus, and is so-named because Minmus is the twin moon.  So I put a satellite, Gemini II, in a polar orbit of Minmus.  Why polar?  To help alleviate a lot of the problems with control when on the far side of the moon.  It's in a polar orbit so that it should be facing towards Kerbin most (if not all) of the time.  I know that Minmus' own orbit around Kerbin is going to skew that in the long run, but for now it will do.

After this, I sent up a manned mission, Gemini III, landing in the Great Flats.  Got multiple contracts to land and return, as well as return from orbit.  Got the 2 sweet ones, too:  collect and return science from the surface, and bring back a Green Sandstone.  Easy as pie.  To commemorate the event, here is a shot of Bob as he looks back towards Kerbin and the Mun from Minmus, contemplating his very small existence in the grand scheme of things.

25FJZyY.png

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