Crusher8000 Posted May 23, 2013 Share Posted May 23, 2013 I've landed some rovers on the moon and some of them seem to jitter about, they're constantly moving sideways. Right now I'm building a new rover and when I test it on kerbin it completely explodes because of the jitter, it's all over the place for no apparent reason. Link to comment Share on other sites More sharing options...
miketheveeg Posted May 23, 2013 Share Posted May 23, 2013 (edited) everything is perfectKSP does an excellent job on this gameI encourage updates as i get used to mods and the updates make me go stock and I need that 'no-mod' docking practiceI loves KSP devsEDIT: sorry, I do use mechjeb 'parallel' to dock with (mechjeb isn't a mod, it's an 'extension') Edited May 23, 2013 by miketheveeg Link to comment Share on other sites More sharing options...
Giggleplex777 Posted May 23, 2013 Share Posted May 23, 2013 Nothing other than the slight annoyance where the Kerbal randomly turns when placing flags. Link to comment Share on other sites More sharing options...
9911MU51C Posted May 23, 2013 Share Posted May 23, 2013 the only problem I have is some objects in the SPH don't connect (sorta like the radial attach problem in .19, except it's on the attach points) Link to comment Share on other sites More sharing options...
MR4Y Posted May 23, 2013 Share Posted May 23, 2013 Well, I'm glad to say that i have zero problems with it. Even most 0.19 mods I put in using the JS Mod enabler are working as well(with some exceptions. Parts are working like normal, but plugins aren't.)Now to try and make mods work on 0.20...Or complain about parts that should've been stock, like servos and things like that. Link to comment Share on other sites More sharing options...
Hyomoto Posted May 23, 2013 Share Posted May 23, 2013 I finally had my first issue last night and it was rather disappointing. Not really sure what is causing it since no one else seems to have placed any compaints so far. I put my rover on the Mun and it did not behave according to the laws of physics at all. The wheels simply could not get any traction and just spun despite clearly being on the ground ... oh, and breakdancing all over the place. This is the first one I built without a probe core (thanks seats!) so perhaps some other kinks need to be worked out. I'll probably put SAS on the next one and see if that's the problem.Other than that, I LOVE the new update. The flags are as awesome (and as simple) as I could have hoped, seats are there, but what really stands out for me are the changes visually. They've clearly done more work on the lighting engine, the addition of normal mapping and additional texture layers make it much easier to visually gauge how far from the ground you are, and just looks good. I know this isn't final, and that's the best part, these small changes add up in a big way, I can't wait for it all to become even better! Link to comment Share on other sites More sharing options...
nubcaker Posted May 23, 2013 Share Posted May 23, 2013 Thanks to the update, my game runs better than ever. No more second/third launch crashes! Wait, no more crashes at all! Woo! Link to comment Share on other sites More sharing options...
Fleb Posted May 23, 2013 Share Posted May 23, 2013 Lost some FPS in the VAB and SPH but the games seems to run much smoother in general, so I am happy! Link to comment Share on other sites More sharing options...
WhiteWeasel Posted May 23, 2013 Share Posted May 23, 2013 Every now and then my rocket seems to spontaneously explode. And no I do not have any mods at all. They also seem to jitter a bit. Link to comment Share on other sites More sharing options...
Jm419 Posted May 23, 2013 Share Posted May 23, 2013 The game is much better for me. As a Mac user, I've regained the functionality of the annoying little things .19 killed, like the invisible EVA button or the invisible Apoapsis height. The load times are faster, the physics runs smoother... all in all, I couldn't be happier. Link to comment Share on other sites More sharing options...
MR4Y Posted May 23, 2013 Share Posted May 23, 2013 (edited) Damned Robotics stalls my loading screen. Testing loading mods. Now BOSS, Firespitter, Edit Tools, KAS, KER, KSPX, Quantum Struts, RW Trusses and Girders, SM Pulse Detonator Engine, TV Pizza and Aerospace, Modular Multiwheels, Nova Punch, Hooligan Airship and B9. Loading takes the same amount of time as 0.19.I enjoy the fact that now you can start your projects from parts that aren't command pods. Great...if Subassembly loader worked... Edited May 23, 2013 by MR4Y Link to comment Share on other sites More sharing options...
Mrluap Posted May 23, 2013 Share Posted May 23, 2013 Im really surprised about how optimized this game is. It is running great no issues for me Link to comment Share on other sites More sharing options...
Dizzle Posted May 23, 2013 Share Posted May 23, 2013 I haven't had any issues either. Haven't noticed it running better, but no problems at all in about a dozen missions. Link to comment Share on other sites More sharing options...
leax256 Posted May 24, 2013 Share Posted May 24, 2013 0 Issues here. I've been to moho, eve, gilly, mimnus, mün, and duna. Link to comment Share on other sites More sharing options...
IllicitMedic Posted May 24, 2013 Share Posted May 24, 2013 Slight performance decrease, other then I'm good. Link to comment Share on other sites More sharing options...
MR4Y Posted May 24, 2013 Share Posted May 24, 2013 Gonna try to play it vanilla, since the most useful mods (like mechjeb) don't work... Link to comment Share on other sites More sharing options...
KevinTMC Posted May 24, 2013 Share Posted May 24, 2013 Working great for me. A few quirks, yes...but certainly no quirkier overall than .19.1. And performance seems better. Link to comment Share on other sites More sharing options...
Kerbol Prime Posted May 24, 2013 Share Posted May 24, 2013 (edited) I have not downloaded it but hopefully I don't get any problems. I wonder if copying my saves/crafts over would cause any. Edited May 24, 2013 by Kerbol Prime Link to comment Share on other sites More sharing options...
The Deep Space Kraken Posted May 24, 2013 Share Posted May 24, 2013 I don't know about you guys but my game is running a lot faster than in .19 Link to comment Share on other sites More sharing options...
Alien1099 Posted May 24, 2013 Share Posted May 24, 2013 I made a new rocket from scratch and took it to the Mun and landed a lander last night with zero problems. Link to comment Share on other sites More sharing options...
Devo Posted May 24, 2013 Share Posted May 24, 2013 I wouldnt say worst update, but I can't say I've ever had to work this hard to make things work properly. Link to comment Share on other sites More sharing options...
Red Jester Posted May 24, 2013 Share Posted May 24, 2013 Smooth sailing for me. What sort of problems are people encountering? Maybe if its a big enough and common problem, tyhere could potentially be a hotfix? Link to comment Share on other sites More sharing options...
Rareden Posted May 24, 2013 Share Posted May 24, 2013 havent had any issues, can even have 50 or so more parts before it begins to lag Link to comment Share on other sites More sharing options...
stupid_chris Posted May 24, 2013 Share Posted May 24, 2013 Everything has been perfect for me too. I tested my mods one after the other (took a while, I have about 20 mods or so) and I patched those who were posted on the spaceport/forums (half of them) and simply removed those who aren't working until they get .20 compatibility. Having no issue at ALL. My game is running at least two times faster. I had to lower my graphics in .19 cause I had so many crashed when switching screens it was ridiculous. Up to 5 times an hour. Now I'm really satisfied with this. Not many new parts, but they definitely made great changes under the hood and I think it was the point of the update. The planet textures are a lot better. Really the only thin I have to say is that Neil Armstrong is high as f***. Go see for yourselves lol. Link to comment Share on other sites More sharing options...
Klajan Posted May 24, 2013 Share Posted May 24, 2013 This update is so awsome. Except for some minor clipping issues witt jet engines I had absolutely no problems whatsoever. I even finaly managed to test my Ultra Heavy Ascend Rocket. It has around 1200 Parts and I got around 10 FPS (I consider that enough to fly something around). Link to comment Share on other sites More sharing options...
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