tuguley Posted May 26, 2013 Share Posted May 26, 2013 It would be great to be able to rename and re-classify empty/abandoned ships. These can be probes which have run out of electricity or ships which have run out of fuel with no hope of returning to Kerbin.The ability to reclassify these to "debris" would help to keep the tracking station clean (taking advantage of the new filtering feature).Here is an example of when this would be useful:Jeb has landed on the Mun but his lander has toppled over and does not have any docking ports or fuel left. So a rescue mission is sent. Jeb is rescued but his ship is still on the Mun and is still classified as a ship in the tracking station.I know it is possible to rename vessels through the save files, but having the ability to rename that empty ship as an ingame feature would be much more convenient and useful. Link to comment Share on other sites More sharing options...
Bessy Posted May 26, 2013 Share Posted May 26, 2013 i dont see why we cant already, we should be able to rename any object ... i would like to be able to name the planets and moons myself after all half of astronomy is getting to name what u find and when the game comes out everything will need to be discovered would be great to name what u find right Link to comment Share on other sites More sharing options...
TomCatFort Posted May 26, 2013 Share Posted May 26, 2013 I agree, this would be very useful.The tracking station already has two buttons, one for terminating a flight and one for continuing it. It could have a new button for renaming and reclassifying the selected vessel. Link to comment Share on other sites More sharing options...
Oddible Posted July 25, 2013 Share Posted July 25, 2013 You can rename ships but you cannot if they've run out of power. It seems that the Rename function is attached to the control module and requires power, this should be remedied - you don't need power to call something Debris. Link to comment Share on other sites More sharing options...
thisispiers Posted October 14, 2013 Share Posted October 14, 2013 You can rename ships but you cannot if they've run out of power. It seems that the Rename function is attached to the control module and requires power, this should be remedied - you don't need power to call something Debris.Sorry to bring up old thread.+1 this definitely needs to be added. I have a ship with loads of fuel but no power or docking ports and would love to rename it as debris. Does anyone know of any mods that do this? Link to comment Share on other sites More sharing options...
TimeAltered Posted October 16, 2013 Share Posted October 16, 2013 +1Just ran into this with a satellite launcher that ran out of juice. Just want to flag it as debris. Link to comment Share on other sites More sharing options...
possum Posted October 16, 2013 Share Posted October 16, 2013 +1And have he ability to rename from the tracking station. Link to comment Share on other sites More sharing options...
FellipeC Posted October 16, 2013 Share Posted October 16, 2013 +1 for tracking station rename button Link to comment Share on other sites More sharing options...
Superfluous J Posted October 16, 2013 Share Posted October 16, 2013 +1 for both. Why limit to only one way to rename?So I guess that's +2 Link to comment Share on other sites More sharing options...
Hixar Posted October 16, 2013 Share Posted October 16, 2013 I think you should have to get a kerbal out there to rename the ship, don't make it so easy for people. Link to comment Share on other sites More sharing options...
allmappedout Posted October 16, 2013 Share Posted October 16, 2013 I think you should have to get a kerbal out there to rename the ship, don't make it so easy for people.We name stars all the time without going there If i point at a star and go "That's now allmappedout's star", I've renamed it (unofficially, of course). I don't have to touch it (painful!) to give something a name.Half the point of renaming the vessel in this context is that you have left it behind. Going back creates the possibility of creating more debris, and repeating the cycle! Link to comment Share on other sites More sharing options...
ludsoe Posted October 16, 2013 Share Posted October 16, 2013 Id love to change the terminate button to a turn into debris button, since i have debris set to unlimited. Link to comment Share on other sites More sharing options...
kc8hnz Posted October 24, 2013 Share Posted October 24, 2013 +1 I have a probe landing attempt on the Mun that wasn't quite as soft as I had planned. Only part that did survive was the probe body itself, and naturally has no power left. I would love to be able to label it debris instead of terminating its flight, as a monument of my first attempt at landing! Link to comment Share on other sites More sharing options...
Kasuha Posted October 24, 2013 Share Posted October 24, 2013 I am dumping fuel stages on my travels - the detached piece has a jumbo fuel tank, two docking ports, a few RCS motors and that's all - yet the game insists it's not debris and makes it a probe or a ship for some reason. And there's no way to change it as it doesn't have any control module. Renaming things e.g. from tracking station would be definitely useful. Link to comment Share on other sites More sharing options...
Kruleworld Posted October 25, 2013 Share Posted October 25, 2013 I think you should have to get a kerbal out there to rename the ship, don't make it so easy for people.That is how it is. i have a ship with ZERO crew, and can't rename it. it's debris in my mind, but not in-game. Link to comment Share on other sites More sharing options...
Superfluous J Posted October 25, 2013 Share Posted October 25, 2013 Yet another reason to put a tiny probe core on everything. Link to comment Share on other sites More sharing options...
Roderik Posted October 25, 2013 Share Posted October 25, 2013 +1 i don't want to waste kerbals just to flag something as debris. Link to comment Share on other sites More sharing options...
MaximilianPs Posted November 1, 2013 Share Posted November 1, 2013 agree, indeed to "declare" a junk you don't need AI or pilot... so we should able to do that from the space-center Link to comment Share on other sites More sharing options...
Rodhern Posted May 15, 2015 Share Posted May 15, 2015 You can rename ships but you cannot if they've run out of power. It seems that the Rename function is attached to the control module ... In case anyone else is also trying to rename a unmanned tech-level 1 vessel without crew onboard, and also finds this thread: The renaming can now (ver. 1.0) be done from the tracking station. Link to comment Share on other sites More sharing options...
DaKakeIsALie Posted June 6, 2015 Share Posted June 6, 2015 In case anyone else is also trying to rename a unmanned tech-level 1 vessel without crew onboard, and also finds this thread: The renaming can now (ver. 1.0) be done from the tracking station.How? I do not see the option Link to comment Share on other sites More sharing options...
sal_vager Posted June 6, 2015 Share Posted June 6, 2015 Click the on the right side of the tracking station screen when you have a vessel selected, it will open the knowledge base, and from there you can rename any vessel by clicking its name. Link to comment Share on other sites More sharing options...
mythbusters844 Posted June 7, 2015 Share Posted June 7, 2015 Click the on the right side of the tracking station screen when you have a vessel selected, it will open the knowledge base, and from there you can rename any vessel by clicking its name.I discovered this by accident and it surprised me and it probably surprises anyone who finds out about it. Why isn't this documented better or made more accessible in the UI?For some reason what I wrote above makes no sense to me so I'm sorry if you can't understand it. And no, English is my first language, but I'm terrible at writing outside of academic assignments. Link to comment Share on other sites More sharing options...
Superfluous J Posted June 7, 2015 Share Posted June 7, 2015 I discovered this by accident and it surprised me and it probably surprises anyone who finds out about it. Why isn't this documented better or made more accessible in the UI?You should copy that into a text file. You could say that about pretty much every single aspect of this game. Random examples:Ctrl-z to undo in the VABRight-clicking things for science.Left-clicking doors to transfer crew.Right-clicking maneuver nodes to delete them. Or, to jump forward and backward an orbit.Alt-">" to do physics warp in situations where just hitting ">" would regular warp.For some reason what I wrote above makes no sense to me so I'm sorry if you can't understand it. Made perfect sense to me, but I'm pretty warped. Link to comment Share on other sites More sharing options...
Capt. Hunt Posted June 7, 2015 Share Posted June 7, 2015 I discovered this by accident and it surprised me and it probably surprises anyone who finds out about it. Why isn't this documented better or made more accessible in the UI?For some reason what I wrote above makes no sense to me so I'm sorry if you can't understand it. And no, English is my first language, but I'm terrible at writing outside of academic assignments.Well, you only need one of those ands, a comma would do fine for the first one, but I got the gist of that on the first time through. Just shows how important grammar really is to the brain, right? Link to comment Share on other sites More sharing options...
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