Dave7 Posted August 23, 2013 Share Posted August 23, 2013 This may be what you are wanting: http://forum.kerbalspaceprogram.com/blog.php/81152-johnsonwax Link to comment Share on other sites More sharing options...
HoY Posted August 23, 2013 Share Posted August 23, 2013 Welding a seat in wont work, and won't solve the problem. You'll need to model a custom seat (or use the stock seat model if you can get your hands on it to add it to your own) then code the seat into the cage in unity. We did this for the KerbolQuest jetpack, as well as using the extended seat code Razchek is working on to increase seatbelt strength. Link to comment Share on other sites More sharing options...
allmappedout Posted August 27, 2013 Share Posted August 27, 2013 Welding a seat in wont work, and won't solve the problem. You'll need to model a custom seat (or use the stock seat model if you can get your hands on it to add it to your own) then code the seat into the cage in unity. We did this for the KerbolQuest jetpack, as well as using the extended seat code Razchek is working on to increase seatbelt strength.Off topic, but do you have a link to that jetpack, it sounds awesome Link to comment Share on other sites More sharing options...
HoY Posted August 27, 2013 Share Posted August 27, 2013 (edited) It's still in development, and its a quest item you'll receive for finishing chapter 1 of quest 1, our initial release. Won't be useable unless you complete the short quest line. I'll be posting an in development thread for KQ soon, a couple big things to finish up firstHere's the jetpack thread thohttp://forum.kerbalspaceprogram.com/showthread.php/44960-Project-Showcase-Sneak-Peek-of-KerbolQuest-Now-with-full-length-video Edited August 27, 2013 by HoY Link to comment Share on other sites More sharing options...
Zuni Posted February 13, 2014 Share Posted February 13, 2014 Hey, where can we download this piece? I see that I'm kind of necroing, but this looks really useful and as it's just a structural part it should load in .23 Link to comment Share on other sites More sharing options...
Kenobi McCormick Posted February 13, 2014 Share Posted February 13, 2014 Scroll up no more than ten posts and you'll see a release link for V1.0. And yes, they do work flawlessly in 0.23. Link to comment Share on other sites More sharing options...
Riverey Posted April 14, 2014 Share Posted April 14, 2014 Can I do anything to make them less slippery? Car all the time turns from side to side=( Link to comment Share on other sites More sharing options...
webkilla Posted January 7, 2016 Share Posted January 7, 2016 Has this mod been abandoned? Link to comment Share on other sites More sharing options...
sal_vager Posted January 7, 2016 Share Posted January 7, 2016 It looks like it has, @angusmcbeth hasn't been around for a while, so I better close this, I'll reopen it when he returns. Link to comment Share on other sites More sharing options...
Recommended Posts