m4v Posted April 29, 2015 Author Share Posted April 29, 2015 (edited) Also a pretty please from me.I guess exams comes first ... but don't you not even have some short minutes left to recompile it against 1.0? (and then update the 1st post that you made a quick dirty recompile)Anyway good luck with your exams.I did a quick test yesterday and the plugin works. I also lost 2 hours of my life burning canards and kerbals around, I can't be bothered with recompiles. Edited April 29, 2015 by m4v Quote Link to comment Share on other sites More sharing options...
Superfluous J Posted April 29, 2015 Share Posted April 29, 2015 I did a quick test yesterday and the plugin works. I also lost 2 hours of my life burning canards and kerbals around, I can't be bothered with recompiles.How DARE you play instead of modding!No really that's cool. Do yo thang, we all need to experience the game. If it works it works. Quote Link to comment Share on other sites More sharing options...
blowfish Posted April 30, 2015 Share Posted April 30, 2015 Nice to see that this still works!Minor issue though - the CoM marker goes away when loading a vessel from save in the editor (after you already had something placed). I don't recall this happening before 1.0. Quote Link to comment Share on other sites More sharing options...
Xenro66 Posted May 1, 2015 Share Posted May 1, 2015 Nice to see that this still works!Minor issue though - the CoM marker goes away when loading a vessel from save in the editor (after you already had something placed). I don't recall this happening before 1.0.Yeah, I'm having the same issue here. I've only got the DCOM available after loading another craft. Quote Link to comment Share on other sites More sharing options...
blowfish Posted May 1, 2015 Share Posted May 1, 2015 Yeah, I'm having the same issue here. I've only got the DCOM available after loading another craft.Just FYI, there's an easy workaround for now - toggle RCS build aid off and then back on via the toolbar icon. Quote Link to comment Share on other sites More sharing options...
NathanKell Posted May 1, 2015 Share Posted May 1, 2015 You might be expecting an editor scene reload on load craft; that no longer occurs.... Quote Link to comment Share on other sites More sharing options...
Bizz Keryear Posted May 1, 2015 Share Posted May 1, 2015 (edited) I did a quick test yesterday and the plugin works. I also lost 2 hours of my life burning canards and kerbals around, I can't be bothered with recompiles.Nope, it doesn't work for me. The Acom stays in place even if the rocket is moved around (which might put the the ACOM way out of the rocket). Also it always shows me forces ... even if the thrusters are dead center on COM.At least it doesn't crash KSP. ... But is not working either.edit: Never mind, Build Aid has decided to work properly, now. Dunno what that wired behavior earlier caused, though. Edited May 3, 2015 by Bizz Keryear Quote Link to comment Share on other sites More sharing options...
smjjames Posted May 2, 2015 Share Posted May 2, 2015 I think I'll give the devbuild off of github a try... Quote Link to comment Share on other sites More sharing options...
m4v Posted May 2, 2015 Author Share Posted May 2, 2015 I think I'll give the devbuild off of github a try...I only fixed the low hanging fruit though. Quote Link to comment Share on other sites More sharing options...
smjjames Posted May 2, 2015 Share Posted May 2, 2015 (edited) The VAB toolbar icon wasn't even showing up for me with the devbuild, trying the main download.Edit: Not showing up for the main download either. Looking at output log to see what broke.Edit2: Output log says that the icons loaded..... wierd. Edited May 2, 2015 by smjjames Quote Link to comment Share on other sites More sharing options...
jrandom Posted May 5, 2015 Share Posted May 5, 2015 Quick fix for the wet CoM disappearing upon vessel load: turn the RCS gui off and then on again and it will reappear. Quote Link to comment Share on other sites More sharing options...
Cerberus738 Posted May 6, 2015 Share Posted May 6, 2015 The VAB toolbar icon wasn't even showing up for me with the devbuild, trying the main download.Edit: Not showing up for the main download either. Looking at output log to see what broke.Edit2: Output log says that the icons loaded..... wierd.Found this problem with career mode. Button shows up in the App launcher in sandbox mode. If you switch it to Blizzy bar in career mode the icon shows up there. Quote Link to comment Share on other sites More sharing options...
narf0708 Posted May 11, 2015 Share Posted May 11, 2015 Is this going to get updated for 1.0? Quote Link to comment Share on other sites More sharing options...
m4v Posted May 11, 2015 Author Share Posted May 11, 2015 Is this going to get updated for 1.0?Yes. ETA is sometime between not now and not never. Quote Link to comment Share on other sites More sharing options...
futrtrubl Posted May 11, 2015 Share Posted May 11, 2015 Is this going to get updated for 1.0?Just trying to be helpful here but look back through the thread before asking. Really, you could have seen on the previous page that is was being worked on. On the page before that you would have seen why m4v has good reasons to NOT work on it, including but not limited to people continuing to ask if it is getting updated. Quote Link to comment Share on other sites More sharing options...
Drew Kerman Posted May 11, 2015 Share Posted May 11, 2015 Yes. ETA is sometime between not now and not never.I ran out of rep this 24hr period. Best response evar Quote Link to comment Share on other sites More sharing options...
frencrs Posted May 11, 2015 Share Posted May 11, 2015 Yes. ETA is sometime between not now and not never.You must spread some Reputation around before giving it to m4v again.Dammit vBulletin Quote Link to comment Share on other sites More sharing options...
ouch Posted May 11, 2015 Share Posted May 11, 2015 Still can't believe this isn't stock yet... Quote Link to comment Share on other sites More sharing options...
Xenro66 Posted May 11, 2015 Share Posted May 11, 2015 Honestly, the only thing I see that's wrong with this at the moment is the CoM disappearing, which jrandom said can be fixed by closing RCSBA and re-opening it, and the TWR. The TWR seems to be quite off for planes, especially large ones; but honestly, everything is fine right now. I'm not sure this will work, but you might be able to 'restart' RCSBA via the code when the capsule is deleted, maybe that will be a very quick "patch" to the problem, for the mean time anyway? Quote Link to comment Share on other sites More sharing options...
m4v Posted May 11, 2015 Author Share Posted May 11, 2015 (edited) Honestly, the only thing I see that's wrong with this at the moment is the CoM disappearing, which jrandom said can be fixed by closing RCSBA and re-opening it, and the TWR. The TWR seems to be quite off for planes, especially large ones; but honestly, everything is fine right now. I'm not sure this will work, but you might be able to 'restart' RCSBA via the code when the capsule is deleted, maybe that will be a very quick "patch" to the problem, for the mean time anyway?I could do that, or... I could try to calculate the autocorrelation and autocovariance of a stochastic process. The latter being more exciting and useful to me! Edited May 11, 2015 by m4v Quote Link to comment Share on other sites More sharing options...
amorymeltzer Posted May 12, 2015 Share Posted May 12, 2015 I ran out of rep this 24hr period. Best response evarDammit vBulletinGot ya covered. Quote Link to comment Share on other sites More sharing options...
tg626 Posted May 13, 2015 Share Posted May 13, 2015 (edited) Seems to work just fine as is. The only "issue" is AVC complaining about it being built for .90 - and I think adding [COLOR=#000000][FONT=PT Sans] "KSP_VERSION_MIN":[/FONT][/COLOR][COLOR=#000000][FONT=PT Sans] {[/FONT][/COLOR][COLOR=#000000][FONT=PT Sans] "MAJOR":0,[/FONT][/COLOR][COLOR=#000000][FONT=PT Sans] "MINOR":90,[/FONT][/COLOR][COLOR=#000000][FONT=PT Sans] "PATCH":0[/FONT][/COLOR][COLOR=#000000][FONT=PT Sans] }[/FONT][/COLOR]to the version file on GitHub would solve that. Meanwhile, we end users can supress that message by opening "RCSBuildAid.version", adding the section above, and finding "URL": "https://raw.githubusercontent.com/m4v/RCSBuildAid/master/RCSBuildAid.version",and changing it to "URL": "https://raw.githubusercontent.com/m4v/RCSBuildAid/master/RCSBuildAid.versionfoobar",or anything else that fouls the URL - if AVC can't find the online version file to compare, it treats it as up to date. Edited May 13, 2015 by tg626 Quote Link to comment Share on other sites More sharing options...
futrtrubl Posted May 13, 2015 Share Posted May 13, 2015 It current release doesn't handle physicsless parts quite right (has them as massless whereas KSP 1.0 now transfers their mass to their parent part) but that has already been fixed on github. Quote Link to comment Share on other sites More sharing options...
mreadshaw Posted May 14, 2015 Share Posted May 14, 2015 It current release doesn't handle physicsless parts quite right (has them as massless whereas KSP 1.0 now transfers their mass to their parent part) but that has already been fixed on github.Is it possible to download the github version right now? From my quick look it seems like it is only source code on github. Quote Link to comment Share on other sites More sharing options...
Galenmacil Posted May 15, 2015 Share Posted May 15, 2015 Yes, having a compile of the latest GitHub version would be really appreciated... Quote Link to comment Share on other sites More sharing options...
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