Nertea Posted August 18, 2019 Author Share Posted August 18, 2019 1 hour ago, FreeThinker said: I don't understand. FFT looks quite good already , it perhaps just needs little tweaking and it could be released. Why the delay? Are there any major blocking issues that prevent a release? You can read my post a few items above, but in short, no, it does not look good enough. Maybe one or two of the engines are close, but that is not sufficient. Quote Link to comment Share on other sites More sharing options...
DDE Posted August 20, 2019 Share Posted August 20, 2019 On 8/9/2019 at 8:52 PM, Nertea said: This is probably not all, but will be the main focus of the mod. In addition to this, you can expect some of the following: Expanded selection of radial fuel tanks for the basic fuel types More RTGs Interesting science instrumentation Antennae and other useful greebles I use ProbesPlus to cover that ATM. So... you're probably going to expand on DMagic, aren't you? Quote Link to comment Share on other sites More sharing options...
AmpCat Posted August 29, 2019 Share Posted August 29, 2019 On 8/9/2019 at 12:52 PM, Nertea said: This is probably not all, but will be the main focus of the mod. In addition to this, you can expect some of the following: Expanded selection of radial fuel tanks for the basic fuel types More RTGs Interesting science instrumentation Antennae and other useful greebles Always looking to see what the community wants though, so feel free to put in your requests. Can't say I'll do them, but they'll go into a decision matrix at least. If you want my 2 cents, I'm all for more greebles! Just wish KSP wouldn't choke so hard on 100 part count space-craft. Hope KSP 2 does a better job with that. Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted August 29, 2019 Share Posted August 29, 2019 half-jokingly - if you want to throw in a couple fuel cells - I'd be happy! (the joke is FC for probes? I think not). Quote Link to comment Share on other sites More sharing options...
hieywiey Posted September 18, 2019 Share Posted September 18, 2019 Could we get a status update on Near Future Exploration? Quote Link to comment Share on other sites More sharing options...
coyotesfrontier Posted September 18, 2019 Share Posted September 18, 2019 It would be nice if we got super long range comms for intersteller distances, but that might be FFT's domain. Quote Link to comment Share on other sites More sharing options...
Nertea Posted September 25, 2019 Author Share Posted September 25, 2019 I don't typically react well when asked for updates on updates, I'll post something when I want to post something. Quote Link to comment Share on other sites More sharing options...
Nertea Posted October 11, 2019 Author Share Posted October 11, 2019 (edited) stand by... Hey some things! I've mostly finished what I intend to do with the smaller probes lineup. This is prototyping for larger probes as well. First off the buses. These fit the RND (ok that one's mine), the OKTO, QBE and HECS. Available in two sizes for each and a number of surface options (truss not pictured). There's also a switchable end in various surfaces as well. Next, small accessories. When I started making some test craft I started seeing missing things... Like small tanks. These are really small but fit in the buses or on surfaces really nicely. Available in a number of fuels and finishes (silver foil, lithium, argon not pictured) And tiny batteries and reaction wheels: The small antenna selection is also lacking. I will give internet points to those that figure out the source spacecraft for these: I even made a tiny leg When I was drunk. I regretted it shortly after. Edited October 11, 2019 by Nertea Quote Link to comment Share on other sites More sharing options...
Nertea Posted October 11, 2019 Author Share Posted October 11, 2019 Oh some ingame stuff: Quote Link to comment Share on other sites More sharing options...
aeroeng14 Posted October 11, 2019 Share Posted October 11, 2019 Sweet! Nice to see the new parts in game. Can't wait to play with them when you finish. Quote Link to comment Share on other sites More sharing options...
TheLordRedbeard Posted October 13, 2019 Share Posted October 13, 2019 I really like the idea of probes that you can build and customize. Some of the probes out there have so much built in there's not much to do. This will make building payloads as rewarding as building rockets! Quote Link to comment Share on other sites More sharing options...
stefsilver Posted October 14, 2019 Share Posted October 14, 2019 have you ever considered doing heavy rover or landing leg expansions Quote Link to comment Share on other sites More sharing options...
Franglish9265 Posted October 14, 2019 Share Posted October 14, 2019 Really love your mods Nertea. It looks awesome! Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted October 15, 2019 Share Posted October 15, 2019 17 hours ago, stefsilver said: have you ever considered doing heavy rover or landing leg expansions Quote Link to comment Share on other sites More sharing options...
GrandProtectorDark Posted October 18, 2019 Share Posted October 18, 2019 So far FFT seem to have survived 1.8 rather fine. I don't see any texture oddities, the plumes are all mostly correct (other than some odd behavior on one of the 30m scalable engines), fusion reactors work, the antimatter facility operates and filling the tanks up on the Launchpad also works. I also don't see any logspam So unless there's some deep under the hood fire, FFT seems like it hasn't got any scratches from 1.8 Quote Link to comment Share on other sites More sharing options...
zakkpaz Posted October 20, 2019 Share Posted October 20, 2019 On 10/18/2019 at 3:56 PM, GrandProtectorDark said: So far FFT seem to have survived 1.8 rather fine. I don't see any texture oddities, the plumes are all mostly correct (other than some odd behavior on one of the 30m scalable engines), fusion reactors work, the antimatter facility operates and filling the tanks up on the Launchpad also works. I also don't see any logspam So unless there's some deep under the hood fire, FFT seems like it hasn't got any scratches from 1.8 so i assume that means it also works with 1.7.3? Quote Link to comment Share on other sites More sharing options...
GrandProtectorDark Posted October 20, 2019 Share Posted October 20, 2019 Just now, zakkpaz said: so i assume that means it also works with 1.7.3? Yes Quote Link to comment Share on other sites More sharing options...
Nertea Posted November 18, 2019 Author Share Posted November 18, 2019 Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted November 18, 2019 Share Posted November 18, 2019 1 hour ago, Nertea said: looking great! any chance to get an animated antenna, solar panels, and maybe rcs? Quote Link to comment Share on other sites More sharing options...
maja Posted November 18, 2019 Share Posted November 18, 2019 I know, that REKT core is rectangular, but it made me smile Quote Link to comment Share on other sites More sharing options...
rextable Posted November 18, 2019 Share Posted November 18, 2019 Oooh!!!! Very interdasting. Should you feel so inclined, It'd be amazeballz to finally get some decent landing legs? The ones in the old AIES mod remain the best looking and most versatile for KSP hands down but that mod died many moons ago. Ha, see what I did there... ha.... ha... I'll go now. Quote Link to comment Share on other sites More sharing options...
Nertea Posted November 18, 2019 Author Share Posted November 18, 2019 54 minutes ago, rextable said: Oooh!!!! Very interdasting. Should you feel so inclined, It'd be amazeballz to finally get some decent landing legs? The ones in the old AIES mod remain the best looking and most versatile for KSP hands down but that mod died many moons ago. Ha, see what I did there... ha.... ha... I'll go now. Well I have that one leg there for tiny things. I think the current set of legs is pretty good for probes though, don't see much point in adding to them here. 6 hours ago, zer0Kerbal said: looking great! any chance to get an animated antenna, solar panels, and maybe rcs? I feel like I might have made a mod for solar panels. Can't remember though. RS+ has a full set of small RCS for probes as well. Quote Link to comment Share on other sites More sharing options...
rextable Posted November 18, 2019 Share Posted November 18, 2019 12 minutes ago, Nertea said: Well I have that one leg there for tiny things. I think the current set of legs is pretty good for probes though, don't see much point in adding to them here. I feel like I might have made a mod for solar panels. Can't remember though. RS+ has a full set of small RCS for probes as well. Hairymuff Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted November 18, 2019 Share Posted November 18, 2019 3 hours ago, Nertea said: Well I have that one leg there for tiny things. I think the current set of legs is pretty good for probes though, don't see much point in adding to them here. I feel like I might have made a mod for solar panels. Can't remember though. RS+ has a full set of small RCS for probes as well. yes, yes you have. in my sleep deprived defense, I forgot to include the word 'integrated'. and there are two nice little landing legs in Transparent (Command) Pods. Quote Link to comment Share on other sites More sharing options...
Big Katz Posted November 19, 2019 Share Posted November 19, 2019 19 hours ago, Nertea said: I gotta say this is one of the best things you’ve done yet nertea. Out of all the mods for ksp you just isn’t that many for basic probes. Thankyou for this. Quote Link to comment Share on other sites More sharing options...
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