Mecripp Posted January 4, 2015 Share Posted January 4, 2015 Need help!Yesterday my KSP install works fine, many mods and MM 2.5.6 running.Then i decided to test ALCOR, bad idea, after KSP don´t load. I delete ALCOR and try again but nothing....Then i start with delete mods and try again but also no succes.I uninstall KSP and try with a new install:1. without mods -> all fine2. with mods -> first all fine but then the problem beginns again (where the first mod is installed that brings the MM.dll)3. after many installs/uninstalls i found MM as making problems. When i delete the Modulemanager.2.5.6.dll KSP starts fine. With the dll it stops on the loading screen on the position "ModuleManager" where the configs should be loaded.I tryed older versions of the dll (2.5.1 and 2.5.4) but still the same. I´m confused because before ALCOR all was fine and the new KSP install should normally solve the problem...Did you edit anything in the cfg's had that happen last night and first could delete toolbar save settings and MM Cache it would load many be a couple of times and then crash every time but, I editted a cfg before the problem started and turn out had to just delete that save game file and start a new one. Quote Link to comment Share on other sites More sharing options...
Ben785 Posted January 4, 2015 Share Posted January 4, 2015 Does anyone know where I can find the download link? Quote Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted January 4, 2015 Share Posted January 4, 2015 Ask Eddie Rod (see the previous page). Quote Link to comment Share on other sites More sharing options...
Starwaster Posted January 4, 2015 Share Posted January 4, 2015 Here is a backup link to Module Manager 2.5.6github.com/Starwaster/ModuleManager/releases/download/v2.5.6/ModuleManager-2.5.6.zipSourcehttps://github.com/Starwaster/ModuleManagerLicense reminder: CC share-alike licenseI will likely create a new thread as the future seems a bit unclear at this point for the fate of this thread. Quote Link to comment Share on other sites More sharing options...
Olympic1 Posted January 4, 2015 Share Posted January 4, 2015 Here is a backup link to Module Manager 2.5.6github.com/Starwaster/ModuleManager/releases/download/v2.5.6/ModuleManager-2.5.6.zipSourcehttps://github.com/Starwaster/ModuleManagerLicense reminder: CC share-alike licenseI will likely create a new thread as the future seems a bit unclear at this point for the fate of this thread.thx, hopefully sarbian doesn't quit with his other mods Quote Link to comment Share on other sites More sharing options...
Sangrias Posted January 4, 2015 Share Posted January 4, 2015 Thanks for your help !!!My KSP works again As i descripe above, all mod parts loaded at the loading screen, then all stops when Modulemanager load the cfg´s. Normaly you see this but nothing.In the Taskmanager KSP is still running so i wait... after half an hour (nothing chanced on screen) KSP starts. The next starts run normaly. Quote Link to comment Share on other sites More sharing options...
Ar_Taq Posted January 4, 2015 Share Posted January 4, 2015 Sarbian, I'm sure I'm not alone in saying that as a major part of the KSP community, everyone is thankful for all the hard work that you have done. I really don't want to see it end, especially because of some troll that needs to grow up. If you are done, for any reason with this mod, please allow the entire community to offer all of our thanks and gratitude. You've been here in support of so many mods, not just the ones directly affected by MM, and have always been willing to help someone trouble shoot and get back to playing. I hope that we get to continue playing with your mods and you remain active in this community. I am shamed by the actions of those that either have no etiquette or discipline to know when they shouldn't talk. It is my hope that because of continued instances of these things happening, we are able to effect a change to the KSP community discipline system that removes the ability to troll. Sincerely,Ar-Taq Quote Link to comment Share on other sites More sharing options...
Black-Talon Posted January 5, 2015 Share Posted January 5, 2015 Sarbian, I'm sure I'm not alone in saying that as a major part of the KSP community, everyone is thankful for all the hard work that you have done. I really don't want to see it end, especially because of some troll that needs to grow up. If you are done, for any reason with this mod, please allow the entire community to offer all of our thanks and gratitude. You've been here in support of so many mods, not just the ones directly affected by MM, and have always been willing to help someone trouble shoot and get back to playing. I hope that we get to continue playing with your mods and you remain active in this community. I am shamed by the actions of those that either have no etiquette or discipline to know when they shouldn't talk. It is my hope that because of continued instances of these things happening, we are able to effect a change to the KSP community discipline system that removes the ability to troll. Sincerely,Ar-Taq+1 Well said.Interacting with humans is the best and worst part of gaming (life?) - the crap gets so tiring Quote Link to comment Share on other sites More sharing options...
harryyoung Posted January 5, 2015 Share Posted January 5, 2015 Here is a backup link to Module Manager 2.5.6github.com/Starwaster/ModuleManager/releases/download/v2.5.6/ModuleManager-2.5.6.zipSourcehttps://github.com/Starwaster/ModuleManagerLicense reminder: CC share-alike licenseI will likely create a new thread as the future seems a bit unclear at this point for the fate of this thread.In the mean time I'll post here: We're having an Issue with CrowdSourcedScience, in particular the R&D biomes. Whenever we try to add a result for any of the R&D biomes it gets added as a KerbinSrfLanded report and any Report at R&D is defaulted to that situation. I've gone in and edited squads ScienceDefs.cfg for testing and in a stock install I got a test message for KerbinSrfLandedR&D triggered reliably. In turn, MM has to be responsible, at least somewhat. My best guess is that it hicks up with the "&"-sign, probably overreading or missporting it into the game.Any ideas?I could provide a logfile, however it is pointless as this issue does not get tracked there. Quote Link to comment Share on other sites More sharing options...
Starwaster Posted January 5, 2015 Share Posted January 5, 2015 In the mean time I'll post here: We're having an Issue with CrowdSourcedScience, in particular the R&D biomes. Whenever we try to add a result for any of the R&D biomes it gets added as a KerbinSrfLanded report and any Report at R&D is defaulted to that situation. I've gone in and edited squads ScienceDefs.cfg for testing and in a stock install I got a test message for KerbinSrfLandedR&D triggered reliably. In turn, MM has to be responsible, at least somewhat. My best guess is that it hicks up with the "&"-sign, probably overreading or missporting it into the game.Any ideas?I could provide a logfile, however it is pointless as this issue does not get tracked there.Not sure how much the log would help with that. A look at the actual config would be better. Quote Link to comment Share on other sites More sharing options...
Olympic1 Posted January 5, 2015 Share Posted January 5, 2015 I found this in a MM config but what does do?And is the - there for a use?(spaces for clarity)-MODULE[ MonoGen ]:HAS[ #tag [ makeMonoPropellant ] ] {} Quote Link to comment Share on other sites More sharing options...
Starwaster Posted January 5, 2015 Share Posted January 5, 2015 I found this in a MM config but what does do?And is the - there for a use?(spaces for clarity)-MODULE[ MonoGen ]:HAS[ #tag [ makeMonoPropellant ] ] {}It's the same as !It deletes the MODULE named MonoGen but ONLY if that MODULE has a tag set to makeMonoPropellant. Quote Link to comment Share on other sites More sharing options...
Olympic1 Posted January 5, 2015 Share Posted January 5, 2015 It's the same as !It deletes the MODULE named MonoGen but ONLY if that MODULE has a tag set to makeMonoPropellant.oh, didn't know that there were two functions for that. Quote Link to comment Share on other sites More sharing options...
Kowgan Posted January 5, 2015 Share Posted January 5, 2015 Sarbian, I'm sure I'm not alone in saying that as a major part of the KSP community, everyone is thankful for all the hard work that you have done. I really don't want to see it end, especially because of some troll that needs to grow up. If you are done, for any reason with this mod, please allow the entire community to offer all of our thanks and gratitude. You've been here in support of so many mods, not just the ones directly affected by MM, and have always been willing to help someone trouble shoot and get back to playing. I hope that we get to continue playing with your mods and you remain active in this community. I am shamed by the actions of those that either have no etiquette or discipline to know when they shouldn't talk. It is my hope that because of continued instances of these things happening, we are able to effect a change to the KSP community discipline system that removes the ability to troll. Sincerely,Ar-TaqThis.Whatever your decision is - Even if you just need a time somewhere else to cool things out -, we'll always be forever grateful for your effort and service towards us, Sarbian. Many, many thanks for all you've done for us. You can be sure you made a difference in this community. Take care. Quote Link to comment Share on other sites More sharing options...
nightingale Posted January 5, 2015 Share Posted January 5, 2015 This.Whatever your decision is - Even if you just need a time somewhere else to cool things out -, we'll always be forever grateful for your effort and service towards us, Sarbian. Many, many thanks for all you've done for us. You can be sure you made a difference in this community. Take care. I'll add my voice to the pack - even though I really haven't been a KSP modder for very long, it's because of pioneers like you that have made it so easy for me to start doing this. If you decide not to come back, then best of luck to you, Sarbian. Quote Link to comment Share on other sites More sharing options...
drtedastro Posted January 5, 2015 Share Posted January 5, 2015 I'll add my voice to the pack - even though I really haven't been a KSP modder for very long, it's because of pioneers like you that have made it so easy for me to start doing this. If you decide not to come back, then best of luck to you, Sarbian.Wow, what to say???I can not think of playing KSP without all of my 'sarbian' mods.....Like others, I wish you the very best and hope that when the trouble makers have drifted away, we might see you again.Thanks for everything.... Quote Link to comment Share on other sites More sharing options...
Streetwind Posted January 5, 2015 Share Posted January 5, 2015 sarbian, I salute you.I don't think there has ever been, or will ever be, any single mod that changed the way I played KSP as much as ModuleManager did (as I never tire to repeat everywhere). May your future endeavours all be just as meaningful as this one. Quote Link to comment Share on other sites More sharing options...
harryyoung Posted January 5, 2015 Share Posted January 5, 2015 Not sure how much the log would help with that. A look at the actual config would be better.https://gist.github.com/harryyoung/5b9b20c37d604e8c1d93 Quote Link to comment Share on other sites More sharing options...
DuoDex Posted January 5, 2015 Share Posted January 5, 2015 Going to add my voice to the growing chorus here. Sarbian, please come back! We love your mod, and the nyan cat thing is pretty funny. MM has become so essential to KSP modding that many mods (mine included) will wither and die when 0.91 comes out. Quote Link to comment Share on other sites More sharing options...
Starwaster Posted January 5, 2015 Share Posted January 5, 2015 https://gist.github.com/harryyoung/5b9b20c37d604e8c1d93Sorry still haven't had time to give this more than a once-over. I'll look at it in a few hours Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted January 5, 2015 Share Posted January 5, 2015 Sarbian, I'm sure I'm not alone in saying that as a major part of the KSP community, everyone is thankful for all the hard work that you have done. I really don't want to see it end, especially because of some troll that needs to grow up. If you are done, for any reason with this mod, please allow the entire community to offer all of our thanks and gratitude. You've been here in support of so many mods, not just the ones directly affected by MM, and have always been willing to help someone trouble shoot and get back to playing. I hope that we get to continue playing with your mods and you remain active in this community. I am shamed by the actions of those that either have no etiquette or discipline to know when they shouldn't talk. It is my hope that because of continued instances of these things happening, we are able to effect a change to the KSP community discipline system that removes the ability to troll. Sincerely,Ar-TaqSarbiam,Online seems to bring out both the best (see all the modders here) and the worst in people.On behalf of myself, I would like to thank you for all the hard work you've done with ModuleManager and your other mods. It would be a shame if a single bozo (would have used a stronger word, but keeping this clean) can so utterly ruin someone's ability to participate. Regardless, whether you continue or not, thank you for what you've done until this point.LinuxGuruGamer Quote Link to comment Share on other sites More sharing options...
Eddie Rod Posted January 5, 2015 Share Posted January 5, 2015 It would even be more of a shame if he quit for a single person like me, even after I apologized to him. Nobody even knows what happened with me and him because all my messages were removed before anyone could. I was insulted from the cat and drama from 64 bit and that is why I commented originally if anyone needs to know why this happened. I was upset because I love the modding community and I showcased his mods even but felt offended after that. But anyways, I would like to formally say right now to him and everyone that I'm sorry again, no reason to quit for me because I am not so heavy a user that it would affect me. You would be hurting the others more and they did nothing! So again for my fellow KSP friends I apologize to you and ask you will you come back? Like I said before after seeing as much complaining on the forums as me I had no Idea my message would cause this much harm! :-( Quote Link to comment Share on other sites More sharing options...
Eddie Rod Posted January 5, 2015 Share Posted January 5, 2015 I really don't think he will come back until at least he sees my apology so can you please put my messages through! This is what started the whole thing was because I thought he was the one deleting my messages!!! When really it was a 3rd party who I was unaware of!!! Eck hem.... Quote Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted January 5, 2015 Share Posted January 5, 2015 Like I said before after seeing as much complaining on the forums as me I had no Idea my message would cause this much harm! :-(Well, when you call people who like rainbows a british cigarette and make it sound like that's a bad thing, it tends to have a pretty big effect, intentionally or not. And insisting that modders aren't supporting Winx64 out of jealousy didn't help your cause either. Quote Link to comment Share on other sites More sharing options...
DuoDex Posted January 5, 2015 Share Posted January 5, 2015 It would even be more of a shame if he quit for a single person like me, even after I apologized to him. Nobody even knows what happened with me and him because all my messages were removed before anyone could. I was insulted from the cat and drama from 64 bit and that is why I commented originally if anyone needs to know why this happened. I was upset because I love the modding community and I showcased his mods even but felt offended after that. But anyways, I would like to formally say right now to him and everyone that I'm sorry again, no reason to quit for me because I am not so heavy a user that it would affect me. You would be hurting the others more and they did nothing! So again for my fellow KSP friends I apologize to you and ask you will you come back? Like I said before after seeing as much complaining on the forums as me I had no Idea my message would cause this much harm! :-(*Insert rude mudsling here*Dude, you started it. Now you gotta deal with the results. Quote Link to comment Share on other sites More sharing options...
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