Starwaster Posted March 26, 2015 Share Posted March 26, 2015 One is for Tang, and the other contains various condiments to go with bacon.I'm not sure that's.... does bacon NEED condiments? I suppose a BLT should have mayonnaise but bacon itself is the perfect food..... sounds kinda sacrilegious... Quote Link to comment Share on other sites More sharing options...
tg626 Posted March 26, 2015 Share Posted March 26, 2015 I agree, Bacon is all at once, food, condiment, and topping - how else could be have Bacon wrapped Bacon smothered in Bacon?Oh, and HOORAY PARACHUTES! Quote Link to comment Share on other sites More sharing options...
Castun Posted March 27, 2015 Share Posted March 27, 2015 Anyone know how to fix the Stack Chute's bottom node clipping into what's attached underneath? I know how to edit the configs to mess with node placement, but it seems to vary based on what size. Quote Link to comment Share on other sites More sharing options...
FreeThinker Posted March 28, 2015 Share Posted March 28, 2015 (edited) I can't resize the RealChute Coneshute neither RealChute Radial Shute to a smaller size Note I have Tweakscale pproperly installed and it works with other parts without this problem Edited March 28, 2015 by FreeThinker Quote Link to comment Share on other sites More sharing options...
Crzyrndm Posted March 28, 2015 Share Posted March 28, 2015 Why would you try tweakscaling parts that are already of procedural size? Open the action groups, select a RC parachute and tweak properly Quote Link to comment Share on other sites More sharing options...
futrtrubl Posted March 28, 2015 Share Posted March 28, 2015 Why would you try tweakscaling parts that are already of procedural size? Open the action groups, select a RC parachute and tweak properlyOr if you don't have action groups unlocked yet right click the part and rescale it that way. Quote Link to comment Share on other sites More sharing options...
stupid_chris Posted March 29, 2015 Author Share Posted March 29, 2015 Anyone know how to fix the Stack Chute's bottom node clipping into what's attached underneath? I know how to edit the configs to mess with node placement, but it seems to vary based on what size.It's intended. Quote Link to comment Share on other sites More sharing options...
Black-Talon Posted March 29, 2015 Share Posted March 29, 2015 Let the hype beginI came to dream about a Wenkel/Vanguard partnership... Quite pleased. Much hype!..and I just finished my breakfast sandwich containing a bacon weave so... I know bacon'chute is realistic! Quote Link to comment Share on other sites More sharing options...
Clairvoire Posted March 30, 2015 Share Posted March 30, 2015 It's probably been addressed a million times before, but is there any way to enable the mod to work with 64-bit windows? I realize KSP on 64-bit windows is unstable, but KSP on 32-bit windows is unplayable for me. KSP/Unity leaks memory until the process eats over 3.5 gb of memory, then crashes, which usually happens after visiting the VAB just 2 or 3 times.I promise to not bug you with bug reports if it bugs out afterwards, eheh... Quote Link to comment Share on other sites More sharing options...
Clairvoire Posted March 30, 2015 Share Posted March 30, 2015 Sorry to double post! (first post landed in a moderation queue)I found this thread http://forum.kerbalspaceprogram.com/threads/84203-Less-memory-usage-by-using-OpenGLAnd switching to OpenGL cut the memory usage in half. So no more crashing for me! (and thank goodness, I was not looking forward to compiling C#.) Quote Link to comment Share on other sites More sharing options...
stupid_chris Posted March 30, 2015 Author Share Posted March 30, 2015 It's probably been addressed a million times before, but is there any way to enable the mod to work with 64-bit windows? I realize KSP on 64-bit windows is unstable, but KSP on 32-bit windows is unplayable for me. KSP/Unity leaks memory until the process eats over 3.5 gb of memory, then crashes, which usually happens after visiting the VAB just 2 or 3 times.I promise to not bug you with bug reports if it bugs out afterwards, eheh...Sorry to double post! (first post landed in a moderation queue)I found this thread http://forum.kerbalspaceprogram.com/threads/84203-Less-memory-usage-by-using-OpenGLAnd switching to OpenGL cut the memory usage in half. So no more crashing for me! (and thank goodness, I was not looking forward to compiling C#.)Good, cause you would have had to recompile the mod for yourself. Quote Link to comment Share on other sites More sharing options...
LividPumpkin Posted March 31, 2015 Share Posted March 31, 2015 Wait ! Do you Mean the mod will not work for ksp 64 bit build ? or the windows build ? Quote Link to comment Share on other sites More sharing options...
Crzyrndm Posted March 31, 2015 Share Posted March 31, 2015 Will not work when running the 64-bit KSP executable in any Windows environment (type of windows install is irrelevant). Linux is unaffected Quote Link to comment Share on other sites More sharing options...
sumghai Posted March 31, 2015 Share Posted March 31, 2015 Wait ! Do you Mean the mod will not work for ksp 64 bit build ? or the windows build ?The RealChute plugin is designed to disable itself if run on a KSP 64-bit Windows build.However, the plugin will work fine on a KSP 32-bit Windows build, even if the Windows OS itself is 64-bit. Quote Link to comment Share on other sites More sharing options...
NathanKell Posted March 31, 2015 Share Posted March 31, 2015 This will not work on KSP Windows x64. It will work on KSP Windows 32bit on both 32 and 64bit systems, and it will work on Linux in both KSP Linux 32bit and KSP Linux 64bit, and it will work on OSX. Quote Link to comment Share on other sites More sharing options...
stupid_chris Posted April 1, 2015 Author Share Posted April 1, 2015 (edited) Hey guys, small update for today.Changelog:April 1st 2015v1.3.3.7-Optimized toastiness-The amount of snacks has increased by 401%!-Now with brand new flavour!-MOARDon't forget to eat your daily ration of Bacon today!Peace out. Edited April 1, 2015 by stupid_chris Quote Link to comment Share on other sites More sharing options...
RainDreamer Posted April 1, 2015 Share Posted April 1, 2015 Now I want bacon texture for stuff. Quote Link to comment Share on other sites More sharing options...
diomedea Posted April 1, 2015 Share Posted April 1, 2015 Hey guys, small update for today.Changelog:April 1st 2015v1.3.3.7-Optimized toastiness-The amount of snacks has increased by 401%!-Now with brand new flavour!-MOAR...Following last year's prank, my poor Jeb would not dare try one of those snacks... Quote Link to comment Share on other sites More sharing options...
drtedastro Posted April 1, 2015 Share Posted April 1, 2015 Did someone say BACON??????????????????????????????????????Oh, it is going to be a good day... No a GREAT day...A GREAT BACON kind of day......with optimized toastiness to boot.........It just does not get any better... Quote Link to comment Share on other sites More sharing options...
Jim Kernan Posted April 1, 2015 Share Posted April 1, 2015 Bacon!! Thanks stupid_chris!! This made my day!! Quote Link to comment Share on other sites More sharing options...
B787_300 Posted April 1, 2015 Share Posted April 1, 2015 I much prefer bacon to the parachutes acting as rockets, remember folks downloading things on 4/1 is always a hit or miss event Quote Link to comment Share on other sites More sharing options...
NathanKell Posted April 1, 2015 Share Posted April 1, 2015 It's not about bacon, it's about ethics in mod development. Quote Link to comment Share on other sites More sharing options...
Whirligig Girl Posted April 1, 2015 Share Posted April 1, 2015 Was trying RSS for the first time in a while, and I stumbled upon BACONCHUTES! Quote Link to comment Share on other sites More sharing options...
Kowgan Posted April 2, 2015 Share Posted April 2, 2015 I'd prefer bananas. Quote Link to comment Share on other sites More sharing options...
Starwaster Posted April 2, 2015 Share Posted April 2, 2015 Sweet!!!!!Also, I see what you did there with the version # jump Quote Link to comment Share on other sites More sharing options...
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