Jump to content

Chaka Monkey - Closed Development Thread


YANFRET

Recommended Posts

haha yeah you're right. Well that's great news!

Other great news, I just tested like three things I was really worried about and they all work so I would say you can have it tonight.

Well I just tried giving you rep for that post but apparently I have given you too much so this will have to do

%2090841d1383107274-what-can-follow-thank-you-gif%20.att

Link to comment
Share on other sites

* 24.2 REQUIRED. DELETE PREVIOUS VERSION AND OLD CRAFT FILES!!!

* Procedural Fairings DLL is included (required) in this download. Please be aware of potential conflicts if you have an older version already.

* Recommend installing this pack into a clean KSP install for the first time.

Notes:

Copy CMES to gamedata. Optional ALCOR props folder and CHATTERER product are licensed for distribution with Chaka Monkey.

Copy VAB folder to Ships

Copy Subassemblies to your save (optional)

Important:

SANDBOX MODE ONLY. Career mode support will occur with the next beta, in about two weeks.

Kerbal Joint Reinforcement is highly recommended.

Crew Manifest is required for transfer of kerbals (or monkeys) from one pod to another.

Before attempting to drive Alcor Monkey Rover, disable torque on rover base and alcor pod!!

Instructions:

All Chaka Monkey flight vehicles are optimized for the following flight path:

3csRsX.jpg

You don't have to use autopilot, but you can if you like. Feel free to experiment with other flight paths.

1) Launch Engineering Lander, Super Habitat, ALCOR Monkey Rover, and Duna Ascent Vehicle directly to Duna injection hohmann transfer.

2) Circularize landers at 62 km Duna orbit

3) Perform de orbit burn, separate transfer stage and inflate heatshield.

4) When you are within visual range of chosen landing site, stage vehicle to activate initial retro engine. Burn retro engine until lateral delta is as close to zero as possible.

5) Stage vehicle to activate terminal retro engines, and land.

6) Launch Monkey Transfer vehicle Habitat, Drop Tank, and Drive section into low Kerbin orbit.

7) Assemble Monkey Transfer Vehicle by docking all three sections.

8) Transit to Duna, enter low circular orbit.

9) Undock lander, perform de orbit burn, inflate heatshield and land.

10) Return to Monkey Transfer Vehicle with Duna Ascent Vehicle.

11) Return to Kerbin and either rendezvous new Orion capsule with Monkey Transfer Vehicle, or use Duna Ascent Vehicle capsule to enter Kerbin atmosphere.

* Warranty void if operation by non-monkey technician is attempted.

* Chaka Monkey Exploration Systems, GmbH is licensed by the original authors noted below to distribute this content.

* These parts should not interfere with content you may already have from these authors with one exception; the procedural fairings DLL is included in this -- so you need to be extra aware if you have another copy of that around somewhere and deal with that. I expect you may use whichever version of the DLL you prefer or the one included here, however please do not use this download as a reference for the most current version of the procedural fairings DLL.

Downloadable items on this page contain modified content made available under the conditions of original license from:

Winston & Kickasskyle - KW Rocketry

Alexustas - A.L.C.O.R. Pod

Bobcat, Ind. American Pack

Tiberion - NovaPunch

Kosmos Spacecraft Design Bureau

Lionhead Aerospace

Sumghai - SDHI Service Module System

Alexey Volynskov (Keramzit Procedural Fairings)

BahamutoD - RS-68 Engine

Sumghai / Fustek / Nothke - Habitats

LandeTLS - SLS Block I fairings

TALISAR - Talisar Large Upper Stage

Porkjet - Habitat IVAs

Blackheart612 - Aerojet Kerbodyne

Kommitz - Chaka Nuclear Thermal Engines

Iannic-ann-od - Chatterer plugin

Chaka the Monkey would like to extend a special thank you to these developers. They worked very hard to make these parts and we have organized them for Monkey Exploration because they are excellent.

LICENSE

All media items available for download on this forum thread are copyrighted by their respective original authors and released under the Creative Commons Attribution-ShareAlike 4.0 License. You can read the full terms of the license on the Creative Commons webpage here: http://creativecommons.org/licenses/by-sa/4.0/

Edited by YANFRET
Link to comment
Share on other sites

ahhh i added research to all the .cfgs in the alpha and want to know if i could still use the alpha ones for this release

Haha it makes my head hurt just considering the cosequences of such a thing. Rest assured, there will be a career mode update later.

Science activities should work with this beta.

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...