Giggleplex777 Posted March 27, 2014 Share Posted March 27, 2014 The new patch is really neat so props to Squad for the fantastic job they've done.The only things that bug me are the yellow exhaust for the KS-25, and they way the engines are oriented on it. The latest SLS design has them spaced evenly in a square shape, the one in game has them grouped together at the ends like the old 5 RS-25 engine SLS design. I don't know why, but I'm really obsessing over this haha. I think the original arrangement looked better tough.Please add a standalone KR-25!!!!!!!! Link to comment Share on other sites More sharing options...
Brotoro Posted March 27, 2014 Share Posted March 27, 2014 (edited) What I'm going to do with colored lights:I'm going to set up several of them on an asteroid to shine bright green light nearly tangent to the surface of the asteroid's surface to create glowing green patterns that make the asteroid look like Magic Boulder. Then I'll move it into a near-polar orbit around Ike. Then I'll keep my vast treasure of pirated kerbal snacks on that asteroid, because all other kerbals would be afraid to approach it, lest they vanish in Magic Boulder's mysterious killing field. Oh...and I'll use a claw to attach a monolith to the asteroid where Magic Boulder had its monolith, but it will really mark the secret entrance to my mad scientist base from which I will plan to dominate the whole Kerbol system. Bwah ha ha ha ha! Edited March 27, 2014 by Brotoro Link to comment Share on other sites More sharing options...
Woopert Posted March 27, 2014 Share Posted March 27, 2014 http://www.nasa.gov/sites/default/files/styles/946xvariable_height/public/sls_architecture.jpg?itok=vQLgZbvoI think the original arrangement looked better tough.Yes, standalone KS-25's would be amazing! Having an engine with a nice gimbal range would be cool as well, if it were stock. I know all gimbals are nerfed down in KSP so something like 4 degrees might be good (rather than 10.5 degrees). I really do hope they add the new arrangement though, the pack is supposed to be NASA approved, why did they let that inaccuracy pass? If it stays it will really irk me. Link to comment Share on other sites More sharing options...
nettcod Posted March 27, 2014 Share Posted March 27, 2014 They need to bring back the Magic Boulderâ„¢ and make it behave like a normal asteroid so I can deorbit it.Please add a standalone KR-25!!!!!!!!Also this. Link to comment Share on other sites More sharing options...
GusTurbo Posted March 27, 2014 Share Posted March 27, 2014 I want conical interstages like on the real SLS. Link to comment Share on other sites More sharing options...
Brotoro Posted March 27, 2014 Share Posted March 27, 2014 I want conical interstages like on the real SLS.Doesn't 0.23.5 have an adapter that mates 2-meter parts to the new bigger size parts? Link to comment Share on other sites More sharing options...
MKI Posted March 27, 2014 Share Posted March 27, 2014 Yes, standalone KS-25's would be amazing! Having an engine with a nice gimbal range would be cool as well, if it were stock. I know all gimbals are nerfed down in KSP so something like 4 degrees might be good (rather than 10.5 degrees). I really do hope they add the new arrangement though, the pack is supposed to be NASA approved, why did they let that inaccuracy pass? If it stays it will really irk me.A strong medium sized engine with very high gimbal range will make Space Shuttles super easy to build. They should of added such a high gimbal engine, so we can rebuild the Shuttle Link to comment Share on other sites More sharing options...
PDCWolf Posted March 27, 2014 Share Posted March 27, 2014 I was expecting to get those sexy as hell fairings. Any word on them? Link to comment Share on other sites More sharing options...
SkyHook Posted March 27, 2014 Share Posted March 27, 2014 I was expecting to get those sexy as hell fairings. Any word on them?They would be a hindrance at this point in KSP but I would love to see them as they reduce mod dependence and satisfy my FAR compliance needs. Link to comment Share on other sites More sharing options...
The Silent Majority Posted March 27, 2014 Share Posted March 27, 2014 (edited) They need to bring back the Magic Boulderâ„¢ and make it behave like a normal asteroid so I can deorbit it.HOW DARE YOU!!!!! It should be worshiped, not deorbited.jking OT,This patch does look amazing, I really hope the optimizations they mentioned make a large difference.Oh, and the new parts/asteroids as well Edited March 27, 2014 by The Silent Majority Link to comment Share on other sites More sharing options...
PDCWolf Posted March 27, 2014 Share Posted March 27, 2014 They would be a hindrance at this point in KSP but I would love to see them as they reduce mod dependence and satisfy my FAR compliance needs.I know that they are counter-productive but I want them, I want those beautiful curves on my rocket covering 130t of useless stuff en route to space.SpoilerMight as well do them myself if they don't come. Link to comment Share on other sites More sharing options...
Sandworm Posted March 27, 2014 Share Posted March 27, 2014 Has anyone on the media team done an asteroid capture without relying infinite fuel? I'm watching 4KbShort's vid right now. He just launched a FIVE mainsail pusher craft without any proper tanks. Fuel management and planning is 90% of ksp. At least when someone uses an infinite lives cheat they have to restart a level once and a while. Link to comment Share on other sites More sharing options...
MKI Posted March 27, 2014 Share Posted March 27, 2014 Has anyone on the media team done an asteroid capture without relying infinite fuel? I'm watching 4KbShort's vid right now. He just launched a FIVE mainsail pusher craft without any proper tanks. Fuel management and planning is 90% of ksp. At least when someone uses an infinite lives cheat they have to restart a level once and a while.Most do, its not that difficult actuallyI have heard E sized ones take a massive amount of fuel. All the videos ive seen besides one (the one your watching) did it without infinite fuel. Link to comment Share on other sites More sharing options...
carazvan Posted March 27, 2014 Share Posted March 27, 2014 I'm going to be interested to see if I can create a miniprobe with claw and Ion engine to move an asteroid (A or B sized) ... think with the new thrust it might be possible but we'll have to see because:thrust = 4x oldenergy consumption = 1.15x oldxenon consumption = 8x oldSo while we'll save a large amount on batteries and solar panels ion craft will require 2*xenon and for same deltav. Link to comment Share on other sites More sharing options...
Rickenbacker Posted March 27, 2014 Share Posted March 27, 2014 Has anyone on the media team done an asteroid capture without relying infinite fuel? I'm watching 4KbShort's vid right now. He just launched a FIVE mainsail pusher craft without any proper tanks. Fuel management and planning is 90% of ksp. At least when someone uses an infinite lives cheat they have to restart a level once and a while.Scott Manley did. He sounded a bit shocked when his craft, which had lots and lots of DeltaV, dropped to 40 or so DV as he attached it to the rock, but he did capture it, and even land it eventually. Link to comment Share on other sites More sharing options...
Rickenbacker Posted March 27, 2014 Share Posted March 27, 2014 Looks like asteroids in experimental buids have a ridiculous impact tolerance (100 m\s maybe). At least! I saw several streams where the asteroids survived impacts at terminal velocity (150m/s or so?). Link to comment Share on other sites More sharing options...
NovaSilisko Posted March 27, 2014 Share Posted March 27, 2014 Perhaps it's time we resurrect Rendezvous With Roche http://forum.kerbalspaceprogram.com/threads/33693-Scenario-Rendezvous-With-RochePractice your techniques! Link to comment Share on other sites More sharing options...
KerbMav Posted March 27, 2014 Share Posted March 27, 2014 I'm going to set up several of them on an asteroid to shine bright green light nearly tangent to the surface of the asteroid's surface to create glowing green patterns that make the asteroid look like Magic Boulder. Then I'll move it into a near-polar orbit around Ike. Then I'll keep my vast treasure of pirated kerbal snacks on that asteroid, because all other kerbals would be afraid to approach it, lest they vanish in Magic Boulder's mysterious killing field. Oh...and I'll use a claw to attach a monolith to the asteroid where Magic Boulder had its monolith, but it will really mark the secret entrance to my mad scientist base from which I will plan to dominate the whole Kerbol system. Bwah ha ha ha ha!Do not know what kind of snacks your having, but maybe you should have less ... or share. But also, What are you all planning to do after install? Start a career? Get straight to the parts?As .24 will be close behind, it will be a sandbox-asteroid-fooling-round save for me next time.And I am stopping to view any more vids until I had my own go at it. Link to comment Share on other sites More sharing options...
Highlad Posted March 27, 2014 Share Posted March 27, 2014 Concerning the looks of the new large parts, Is it just me or do they look out of place?I just think that they look to NASA-y. They don't look Kerbal enough.On a side note, are we getting any new big radial decouplers to go with the new parts? Link to comment Share on other sites More sharing options...
GusTurbo Posted March 27, 2014 Share Posted March 27, 2014 Doesn't 0.23.5 have an adapter that mates 2-meter parts to the new bigger size parts?It does, but I would like one that's hollow. Link to comment Share on other sites More sharing options...
AlternNocturn Posted March 27, 2014 Share Posted March 27, 2014 (edited) Maxmaps just said on Twitter that the "ARM vid should be up soon." Normally they only upload videos when... you know. Not going to get my hopes up, but I might start backing up my saves... Edited March 27, 2014 by AlternNocturn Link to comment Share on other sites More sharing options...
sumrex Posted March 27, 2014 Share Posted March 27, 2014 Im going to have to build a custom asteroid belt around Kerbin right in the launch envelope. Should keep rocket launches lively. Link to comment Share on other sites More sharing options...
bigdad84 Posted March 27, 2014 Share Posted March 27, 2014 It's happening.... Link to comment Share on other sites More sharing options...
WillHop Posted March 27, 2014 Share Posted March 27, 2014 Yep, just checked! Beginning to get excited Link to comment Share on other sites More sharing options...
RocketPilot573 Posted March 27, 2014 Share Posted March 27, 2014 Awwww, this is the ONLY day of the entire week that I have things planned.Oh well, Squad is still awesome. Link to comment Share on other sites More sharing options...
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