CardBoardBoxProcessor Posted March 6, 2012 Share Posted March 6, 2012 ah good my social engineering trick worked. someone finally did the math. i am too lazy to do the math. would you like to be put incharge of weights for kosmos pack I would not match them to real scaled weights however i would come up with a kg per m^3 value and apply it to all parts based on their M^3. what do you say? Pm me. Link to comment Share on other sites More sharing options...
Rico88 Posted March 6, 2012 Share Posted March 6, 2012 Yeah, balancing the weight would be great. It is very hard to insert the stations into orbit. Most of my rockets just simply fall into pieces on the launchpad. It is understandable, that you want to make the parts a bit heavier because the station assembly will be modular, but it would be neat to use these parts for spaceships as well. Link to comment Share on other sites More sharing options...
TheAwkwardEngineer Posted March 7, 2012 Share Posted March 7, 2012 Made the side mount rendezvous engines. They are slanted so they avoid the tapers thrust wise. They are also fully thrust vectorable. I used a trick from the durgun capsule to get them to mount flat but be slanted AND thrust vectorable what took me a day to figure out before took me an 10 minutes today. When do you think the deployable solar arrays will be released? They\'re beautiful! Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted March 7, 2012 Share Posted March 7, 2012 When do you think the deployable solar arrays will be released? They\'re beautiful!next update. should be soon. just have the stuff I am currently making. Then redo the RCS thruster.... and then some packaging struts for people who have troubles launching stations. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted March 7, 2012 Share Posted March 7, 2012 after some failures I got one up there. Link to comment Share on other sites More sharing options...
Delt4 Posted March 7, 2012 Share Posted March 7, 2012 these connections are awesome Link to comment Share on other sites More sharing options...
Rico88 Posted March 7, 2012 Share Posted March 7, 2012 Those connectors look great. This seems to be more like an interplanetary spacecraft than a space station. I would like to suggest, that you guys should make some large fuel tanks and other 'spaceship' stuff for this pack when interplanetary flights will be possible. Link to comment Share on other sites More sharing options...
Kairu Posted March 7, 2012 Share Posted March 7, 2012 Made the side mount rendezvous engines.Can you also make the retrograde engine? Exactly like this, but directed forward. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted March 7, 2012 Share Posted March 7, 2012 Can you also make the retrograde engine? Exactly like this, but directed forward.hmm... I will have to see. edit: yes code and I are talking about retro engines right now. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted March 7, 2012 Share Posted March 7, 2012 Those connectors look great. This seems to be more like an interplanetary spacecraft than a space station. I would like to suggest, that you guys should make some large fuel tanks and other 'spaceship' stuff for this pack when interplanetary flights will be possible.All planned but not for this release. And yeah there is not much difference between interplanetary ships and space stations Link to comment Share on other sites More sharing options...
Guest Posted March 7, 2012 Share Posted March 7, 2012 So, when are you planning the next release? These parts look really awesome. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted March 7, 2012 Share Posted March 7, 2012 I have no idea. lol. I just make the models Normak is the one that releases them. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted March 7, 2012 Share Posted March 7, 2012 there. retro engines thanks to r4m0n. little gui element allows you to pick what to fire Link to comment Share on other sites More sharing options...
Asmosdeus Posted March 7, 2012 Share Posted March 7, 2012 What are those reinforced parts in the centre? Link to comment Share on other sites More sharing options...
benjaminlawrence27 Posted March 7, 2012 Share Posted March 7, 2012 Fantastic, keep up the great work guys. I love using your mods to build gigantic interplanetary space ships. Space stations are cool too, but still, space ships. Link to comment Share on other sites More sharing options...
Eat Uranium Posted March 7, 2012 Share Posted March 7, 2012 Maybe you can solve your RCS fuel problems by making a new part class for the VA\'s RCS tank and thrusters, such that they both use a different kind of fuel and the thrusters are not activated until staged. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted March 7, 2012 Share Posted March 7, 2012 Maybe you can solve your RCS fuel problems by making a new part class for the VA\'s RCS tank and thrusters, such that they both use a different kind of fuel and the thrusters are not activated until staged.I have no idea how to do this. i asked the dll guy to do it but he had to go to sleep. Link to comment Share on other sites More sharing options...
sirscott Posted March 7, 2012 Share Posted March 7, 2012 Seconded, these parts are kind of ridiculously dense. Although it\'s an interesting challenge to get these parts into orbit with reasonably sized rockets, they tend not to play well with others when I try to mix and match with other addons (or even stock parts).Vat is dis? You vant glorious soviet engineering at low-low weight? Pah! Efficiency is for bourgeois capitalist pig-dogs and conservation of mass for reactionary traitors! In glorious Kosmos Space program you carry the added weight of the proletariat , for every launch carries the heart of our glorious motherland into the outer space! Link to comment Share on other sites More sharing options...
Asmosdeus Posted March 7, 2012 Share Posted March 7, 2012 I hope you don\'t mind but... I\'ve adapted the radiators to be ablative armour. Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted March 7, 2012 Share Posted March 7, 2012 I hope you don\'t mind but... I\'ve adapted the radiators to be ablative armour.umm.. what? why would they be ablative? Link to comment Share on other sites More sharing options...
Asmosdeus Posted March 8, 2012 Share Posted March 8, 2012 http://en.wikipedia.org/wiki/Ablative_armorAlso:What are those reinforced parts in the centre? Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted March 8, 2012 Share Posted March 8, 2012 i am well aware of what ablative means. but.. why would a radiator destroy itself to work? radiators are supposed to be actively disappating heat via that is what it is made for. not absorbing heat and blowing apart at the same time @__@ but yeah really trying to figure out how to solve thsi rcs in the pod issure. really close. but it seems I will have to wait to get some parts made lol. Link to comment Share on other sites More sharing options...
Asmosdeus Posted March 8, 2012 Share Posted March 8, 2012 Well radiators don\'t have a purpose in kerbal right now... So I\'m using them as armour... Link to comment Share on other sites More sharing options...
CardBoardBoxProcessor Posted March 8, 2012 Share Posted March 8, 2012 S:| whatever floats your boat soon they will have a purpose. Link to comment Share on other sites More sharing options...
KSPpilot1137 Posted March 8, 2012 Share Posted March 8, 2012 :\'( Please do me a favor make a zip version of theese parts Link to comment Share on other sites More sharing options...
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