Ger_space Posted October 21, 2016 Share Posted October 21, 2016 1 hour ago, COL.R.Neville said: anybody else getting invoked member not a member of dynamic module everything was going fine got to the part where i started getting contracts for scanning. and this error would flash whenever i hit the scan button for any of the sensors. so alone scansat works fine but scansat, usi_tools you get this [EXC 09:37:26.922] NotSupportedException: The invoked member is not supported in a dynamic module. System.Reflection.Emit.AssemblyBuilder.GetExportedTypes () SCANsat.SCAN_Toolbar.ToolbarTypes.getType (System.String name) SCANsat.SCAN_Toolbar.ToolbarManager.get_Instance () SCANsat.SCAN_Toolbar.ToolbarManager.get_ToolbarAvailable () SCANsat.SCAN_Toolbar.SCANtoolbar.OnDestroy () if you install blizzy's toolbar it works again. so somewhere scansat and usi are fighting for the same stock toolbar spot seems like or there is some kinda hidden dependency on blizzy's toolbar. so scansat blizzy's toolbar usi_tools works scansat usi_tools hit the scan button you get the above error. It's a error, when the dev-Build of ContractConfigurator is installed. The hook for blizzy's toolbar doesn't like the new ConfigurationManager code anymore and throws an error. It's a five line code change found here: https://github.com/blizzy78/ksp_toolbar/pull/39 Quote Link to comment Share on other sites More sharing options...
COL.R.Neville Posted October 21, 2016 Share Posted October 21, 2016 (edited) yeah but i didnt have contract configurator installed. the error i was happening will happen in sandbox as well. Edited October 21, 2016 by COL.R.Neville Quote Link to comment Share on other sites More sharing options...
HotSandwich Posted October 21, 2016 Share Posted October 21, 2016 @DaveMcC I had the same problem with CC and SCANSat, installing Blizzy's Toolbar seems to have fixed it for now. Quote Link to comment Share on other sites More sharing options...
Musedz Posted October 22, 2016 Share Posted October 22, 2016 I'm using v16.9 in 1.2 and I found that my SCAN RADAR Altimetry Sensor did not have the extend option after launch. (only have the option of Start Scan and Analyze data, no respond for Start Scan) Is it a bug or I'm doing something wrong? Quote Link to comment Share on other sites More sharing options...
Baladain Posted October 22, 2016 Share Posted October 22, 2016 (edited) 2 hours ago, Musedz said: I'm using v16.9 in 1.2 and I found that my SCAN RADAR Altimetry Sensor did not have the extend option after launch. (only have the option of Start Scan and Analyze data, no respond for Start Scan) Is it a bug or I'm doing something wrong? Seconded, just hit this issue as well. Uninstalled contract configurator (as part of figuring out why my toolbar was busted) and toolbar and Start Scan button now work. Looks like CC pooches the UI in several ways currently. Edited October 22, 2016 by Baladain update Quote Link to comment Share on other sites More sharing options...
Vorg Posted October 22, 2016 Share Posted October 22, 2016 ScanSat comes with some custom contracts. Is Contract configurator need yet for them? or are they handled in stock now? Quote Link to comment Share on other sites More sharing options...
Mace from Space Posted October 22, 2016 Share Posted October 22, 2016 In fact it seems that CC is one of few mods that are updated correctly. There is an issue in some api code that nightingale found awhile ago but the fix has not taken the round yet. Modders have to update their mods(toolbarwrapper). For the ScanSat issue with parts not working: Install latest Toolbar API from blizzy and ScanSat will work as intended. Quote Link to comment Share on other sites More sharing options...
A9p Posted October 23, 2016 Share Posted October 23, 2016 You Star I'd been trying to figure out why that wasn't working, one quick toolbar install fixed it! Quote Link to comment Share on other sites More sharing options...
Mace from Space Posted October 23, 2016 Share Posted October 23, 2016 Glad I could help out Quote Link to comment Share on other sites More sharing options...
Farix Posted October 23, 2016 Share Posted October 23, 2016 Apparently, Contract Configurator breaks ScanSat (prevents scanners from activating). When I reported the problem on GitHub, @nightingale blames it on @blizzy78's Toolbar, even though the toolbar wasn't installed. https://github.com/jrossignol/ContractConfigurator/issues/590 Quote Link to comment Share on other sites More sharing options...
Waxing_Kibbous Posted October 23, 2016 Share Posted October 23, 2016 5 hours ago, Farix said: Apparently, Contract Configurator breaks ScanSat (prevents scanners from activating). When I reported the problem on GitHub, @nightingale blames it on @blizzy78's Toolbar, even though the toolbar wasn't installed. https://github.com/jrossignol/ContractConfigurator/issues/590 I get this too, if SS and CC are installed I can't extend the scanning instruments, take CC out they work again. No Blizzy Toolbar either. Quote Link to comment Share on other sites More sharing options...
Mordrehl Posted October 24, 2016 Share Posted October 24, 2016 11 hours ago, Farix said: Apparently, Contract Configurator breaks ScanSat (prevents scanners from activating). When I reported the problem on GitHub, @nightingale blames it on @blizzy78's Toolbar, even though the toolbar wasn't installed. https://github.com/jrossignol/ContractConfigurator/issues/590 No if you read what Nightinggale said ... he blamed it on the part of code ScanSat has to use Toolbar. Quote Link to comment Share on other sites More sharing options...
Mordrehl Posted October 24, 2016 Share Posted October 24, 2016 Well I randomly fixed ScanSAT and Contract Configurator ... deleted Blizzy's toolbar completetly, reisntalled it and now I can do Scans Quote Link to comment Share on other sites More sharing options...
DMagic Posted October 24, 2016 Author Share Posted October 24, 2016 SCANsat version 16.10 is out; get it on Space Dock. It updates the Toolbar wrapper, fixes some esoteric Unity initialization issues, and fixes some errors with the scanning ground tracks and hiding the UI in the KSC scene. Quote Link to comment Share on other sites More sharing options...
Mace from Space Posted October 24, 2016 Share Posted October 24, 2016 Oh Happy Day Thank you very much. Quote Link to comment Share on other sites More sharing options...
COL.R.Neville Posted October 24, 2016 Share Posted October 24, 2016 (edited) had a scan kerbin for low resolution altimetry scan contract but was telling me to use one of my comm sats already in orbit. might want to drop the you HAVE to use that entity to finish the contract. Kinda hard to land something never meant to come back to add a scanner to it hehe. otherwise things seem to be doing okay with the new fixes so thanks. yeah and now it wants me to deorbit my commsat hehe. Edited October 24, 2016 by COL.R.Neville Quote Link to comment Share on other sites More sharing options...
Uberns Posted October 27, 2016 Share Posted October 27, 2016 (edited) Right clicking on the big map while IVA causes the big map to become invisible. I can still interact with it (in at least one way) but I cannot see it. Specifically I can right click again where the big map used to be to cause the zoom map to appear. Clicking on the Big Map button on the small map will not cause the big map to become visible again (it does toggle whether or not i can interact with it though... so it is opening and closing the big map, i just cant see it). Once the big map is invisible it remains invisible for all vessels on that save file whether i am IVA or using the outside camera. It does not affect other save files and it does not affect the ability to see the big map from the space center. I can make the big map reappear by repeatedly right clicking around while IVA (as long as the big map is "open" but invisible). I do not know specifically what causes it to reappear, it seems random to me. I tried removing the RPM mod but the vanishing map still occurs while IVA. link to output_log.txt : https://drive.google.com/open?id=0BzsZI1NOlHQpMFNseWQ3dzhuRUU Edit: For some reason google drive is not letting me share the output_log.txt. I'll try again once I'm done with my studying Edited October 27, 2016 by Uberns added info about output_log Quote Link to comment Share on other sites More sharing options...
DMagic Posted October 27, 2016 Author Share Posted October 27, 2016 (edited) @Uberns Open the Settings window (through the small map, or through the Toolbar menu button) and press the "Reset Window Positions" button, it should put the big map back where it's supposed to be. I see the same thing happen in IVA, I assume it has something to do with the way that the right-click is sticky in IVA, but I'll see what I can do about it. Edit: It seems to have moved the map to a screen position of -10000, -10000, and further random right clicking seems to bring it back on screen, very odd... Edited October 27, 2016 by DMagic Quote Link to comment Share on other sites More sharing options...
gary.townsend Posted October 28, 2016 Share Posted October 28, 2016 On 10/23/2016 at 3:20 PM, Waxing_Kibbous said: I get this too, if SS and CC are installed I can't extend the scanning instruments, take CC out they work again. No Blizzy Toolbar either. need to reread and this and listen to those who have been working with this problem like @Mordrehl they are right about the cause. Quote Link to comment Share on other sites More sharing options...
COL.R.Neville Posted October 28, 2016 Share Posted October 28, 2016 I think you are going to NEED blizzy's installed because of the problem with the stock toolbar. Which is ksp itself stock. I have the latest versions of them running about 85 mods and not having any problems. well not with scansat anyway hehe. Quote Link to comment Share on other sites More sharing options...
thesandbar Posted October 30, 2016 Share Posted October 30, 2016 Does anyone else have issues using Scansat with the Community Resource Pack? Specifically, I'm having difficulties getting the narrow-band and surface scanners to pick up non-ore resources. Quote Link to comment Share on other sites More sharing options...
sardia Posted October 30, 2016 Share Posted October 30, 2016 (edited) Did anyone notice a change in that the contract no longer displays a progress % anymore. Not sure if it's a bug on my end, a bug in the code, or if it's an intentional change. Edit: Nevermind, I see it's working now. It started displaying at 15% out of 75% New question then, scansat hasn't been obsoleted by Kerbnet right? I see that it replicates some of what this mod does, but not everything. Edited October 30, 2016 by sardia Quote Link to comment Share on other sites More sharing options...
DMagic Posted October 30, 2016 Author Share Posted October 30, 2016 @thesandbar SCANsat's MM patch for the CRP resources will need to be updated. It is still pointed at the old MKS Planetary Survey Camera and needs to be set to the stock Narrow-Band Scanner. The MM patch can be found in the GameData/SCANsat/MM_Parts/SCANsat_Resource_Scanner.cfg file. Quote Link to comment Share on other sites More sharing options...
Vorg Posted October 30, 2016 Share Posted October 30, 2016 It does allow the creation of maps through orbital scanning over time instead of just sticking the sat in a "polar orbit" and clicking a button for a near insta scan. But yea, now that you mention it, it does seem a bit redundant now. At least for what I used it for, getting a biome map. Quote Link to comment Share on other sites More sharing options...
COL.R.Neville Posted October 31, 2016 Share Posted October 31, 2016 (edited) i think this is everything outta the crp. I made this awhile back wouldnt mind a second set of eyes to let me know what I'm missing Spoiler MODULE { name = ModuleSCANresourceScanner sensorType = 524288 //m700 equivalent fov = 5 min_alt = 0 max_alt = 750000 best_alt = 250000 scanName = Scan For All Resources RESOURCE { name = ElectricCharge rate = 1.5 } } MODULE { name = ModuleSCANresourceScanner sensorType = 468828032 fov = 5 min_alt = 0 max_alt = 750000 best_alt = 250000 scanName = KSPI LaunchPad Resource Scan } MODULE { name = SCANresourceDisplay sensorType = 4096 ResourceName = Alumina } MODULE { name = SCANresourceDisplay sensorType = 33554432 ResourceName = Borate } MODULE { name = SCANresourceDisplay sensorType = 1048576 ResourceName = Hydrates } MODULE { name = SCANresourceDisplay sensorType = 2048 ResourceName = Monazite } MODULE { name = SCANresourceDisplay sensorType = 134217728 ResourceName = SaltWater } MODULE { name = SCANresourceDisplay sensorType = 268435456 ResourceName = Silicates } MODULE { name = SCANresourceDisplay sensorType = 512 ResourceName = SolarWind } MODULE { name = SCANresourceDisplay sensorType = 1024 ResourceName = Uraninite } MODULE { name = SCANresourceDisplay sensorType = 8192 ResourceName = Water } MODULE { name = SCANresourceDisplay sensorType = 256 ResourceName = Ore } MODULE { name = SCANresourceDisplay sensorType = 128 ResourceName = MetallicOre } MODULE { name = SCANresourceDisplay sensorType = 32768 ResourceName = Minerals } MODULE { name = SCANresourceDisplay sensorType = 65536 ResourceName = Substrate } MODULE { name = SCANresourceDisplay sensorType = 2097152 ResourceName = Gypsum } MODULE { name = SCANresourceDisplay sensorType = 4194304 ResourceName = RareMetals } MODULE { name = SCANresourceDisplay sensorType = 8388608 ResourceName = ExoticMinerals } MODULE { name = SCANresourceDisplay sensorType = 16777216 ResourceName = Dirt } pretty sure that the m700 524288 gets anything stock plus the karbo stuff (if its installed) automatically. the 468828032 sensor type is the bitmask sum of everything else. been using this for awhile now havent noticed anything missing. the old mks antenna was a survey camera so the m700 is the equivalent not the narrowband right? Edited October 31, 2016 by COL.R.Neville Quote Link to comment Share on other sites More sharing options...
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