Beale Posted July 26, 2017 Author Share Posted July 26, 2017 23 minutes ago, tjsnh said: The off-white-plus-black is amazing!Please include these in a future release, I'm still using the "old" black skin'ed parts which sometimes dont really look right with the new stuff. Im planning to make it the default really There can be some textures switching also. Quote Link to comment Share on other sites More sharing options...
spacecookie Posted July 26, 2017 Share Posted July 26, 2017 (edited) 23 hours ago, Beale said: The following is a broadcast contrast test, please adjust your television... It is nice Though I prefer this one Will you let us the option to switch between them in game ? ( If that ain't the case, may we have a standalone link for this soyuz ? c: ) ( Pretty please ? C: ) Edited July 26, 2017 by spacecookie Quote Link to comment Share on other sites More sharing options...
Deltac Posted July 26, 2017 Share Posted July 26, 2017 after a long hiatus from my K.I.S.S., more pics! Sort of inspired by the SPP, but I also wanted more pressurized area as well as a docking node for more docking modules. Besides, real power comes from the GOOtm. Quote Link to comment Share on other sites More sharing options...
Legcutter Posted July 27, 2017 Share Posted July 27, 2017 On 26.07.2017 at 4:05 AM, Beale said: You spin me right round, baby, right round, Like the record, baby, right round round round Quote Link to comment Share on other sites More sharing options...
notJebKerman Posted July 27, 2017 Share Posted July 27, 2017 On 26. 7. 2017 at 0:52 AM, Beale said: Quote Link to comment Share on other sites More sharing options...
Deltac Posted July 29, 2017 Share Posted July 29, 2017 Thanks to Beale for providing the Russian parts necessary for rushing things! Quote Link to comment Share on other sites More sharing options...
Beale Posted July 29, 2017 Author Share Posted July 29, 2017 (edited) On 26/07/2017 at 10:56 PM, spacecookie said: It is nice Though I prefer this one Will yo u let us the option to switch between them in game ? ( If that ain't the case, may we have a standalone link for this soyuz ? c: ) ( Pretty please ? C: ) On 26/07/2017 at 4:49 PM, tjsnh said: The off-white-plus-black is amazing!Please include these in a future release, I'm still using the "old" black skin'ed parts which sometimes dont really look right with the new stuff. On 26/07/2017 at 1:10 AM, Drakenex said: Pls pls pls! Are you going to implement some kind of texture switching? See below 18 hours ago, Deltac said: Thanks to Beale for providing the Russian parts necessary for rushing things! Oh man! I have loved to watch this station grow, a great combination of mods and I am very grateful to see it! Very nice. GitHub Pre-Release Alternate textures for the Black Soyuz are in the root GameData folder. I will implement texture switching when it is soon stock, right now none of the plugins to do it really work for me. - Everything (I think) that needs to be normal-mapped is normal-mapped. The black is optional, but yes, the big part is red now! Edited July 30, 2017 by Beale Quote Link to comment Share on other sites More sharing options...
lindemherz Posted July 29, 2017 Share Posted July 29, 2017 On 7/25/2017 at 5:52 PM, Beale said: The following is a broadcast contrast test, please adjust your television... A bit to the party, but I. AM. SO. DROOLING. RIGHT NOW. Quote Link to comment Share on other sites More sharing options...
spacecookie Posted July 30, 2017 Share Posted July 30, 2017 (edited) 12 hours ago, Beale said: These are really fine (The github pre release is a wrong url, it leads to the soyuz&salyut screenshot ) Edited July 30, 2017 by spacecookie Quote Link to comment Share on other sites More sharing options...
Beale Posted July 30, 2017 Author Share Posted July 30, 2017 23 minutes ago, spacecookie said: These are really fine (The github pre release is a wrong url, it leads to the soyuz&salyut screenshot ) Damn, fixed! Quote Link to comment Share on other sites More sharing options...
spacecookie Posted July 30, 2017 Share Posted July 30, 2017 ура Quote Link to comment Share on other sites More sharing options...
Beale Posted July 30, 2017 Author Share Posted July 30, 2017 (edited) 4 hours ago, spacecookie said: ура Wow! Now you will need to give me a mod-list there! Edited July 30, 2017 by Beale Quote Link to comment Share on other sites More sharing options...
spacecookie Posted July 30, 2017 Share Posted July 30, 2017 (edited) To get this result I play with Scatterer and EVE (the default clouds config), however I disable any configuration for jool as I like her with a clean shape. As for the brown jool I use GregroxMun's JupiteryJoolRecolor working with kopernicus and simply replace the mod's original texture by another one you may find on this thread http://forum.kerbalspaceprogram.com/index.php?/topic/144038-gregroxmuns-miscellaneous-development-thread/ Once more credits belong to GregroxMun and his textures for gas planets are brilliant, you should definitely give them a try Edited July 30, 2017 by spacecookie Quote Link to comment Share on other sites More sharing options...
Third_OfFive Posted July 31, 2017 Share Posted July 31, 2017 Hey @Beale , if you feel like making some IVA textures I can make you IVAs for those space station parts Quote Link to comment Share on other sites More sharing options...
spacecookie Posted July 31, 2017 Share Posted July 31, 2017 I wanted to share this to you fellow tantares players Quote Link to comment Share on other sites More sharing options...
steedcrugeon Posted August 1, 2017 Share Posted August 1, 2017 (edited) On 31/07/2017 at 6:23 AM, Third_OfFive said: Hey @Beale , if you feel like making some IVA textures I can make you IVAs for those space station parts Do you not yet realise? @Beale sustains himself on the tears of players who request IVA things! Sure everyone knows he can make an IVA with those delectable parts he's already done but that's exactly what they are appetisers! And now you too have fallen victim to him... But seriously, if you knew the amount of work he's put in of his own time for making the fantastic parts he has already and what's in the pipeline you might appreciate why IVA's play second fiddle here. Just look at all the pretty things you can build already! @spacecookie that station looks super busy with two shuttles, I love it! Edited August 1, 2017 by steedcrugeon Quote Link to comment Share on other sites More sharing options...
Third_OfFive Posted August 1, 2017 Share Posted August 1, 2017 57 minutes ago, steedcrugeon said: But seriously, if you knew the amount of work he's put in of his own time for making the fantastic parts he has already and what's in the pipeline you might appreciate why IVA's play second fiddle here. Just look at all the pretty things you can build already! I know, that's why I'm willing to do all of the modelling and UV mapping for him I just want him to make some textures that I can use. Quote Link to comment Share on other sites More sharing options...
steedcrugeon Posted August 1, 2017 Share Posted August 1, 2017 4 minutes ago, Third_OfFive said: I know, that's why I'm willing to do all of the modelling and UV mapping for him I just want him to make some textures that I can use. Take a look here, you could use the VA's IVA stuff (Texture_Alnair_General_1_Interior.psd) and the Tantares props as a start point, they are already available and you could build your IVA model based on that? Quote Link to comment Share on other sites More sharing options...
Third_OfFive Posted August 1, 2017 Share Posted August 1, 2017 2 minutes ago, steedcrugeon said: Take a look here, you could use the VA's IVA stuff (Texture_Alnair_General_1_Interior.psd) and the Tantares props as a start point, they are already available and you could build your IVA model based on that? Yeah I kinda tried that but it's not really enough. The IVAs would look so much better if Beale made just some generic space station interior textures that I could tinker around with. Quote Link to comment Share on other sites More sharing options...
steedcrugeon Posted August 1, 2017 Share Posted August 1, 2017 1 minute ago, Third_OfFive said: Yeah I kinda tried that but it's not really enough. The IVAs would look so much better if Beale made just some generic space station interior textures that I could tinker around with. I see what your saying but generic station textures take time, I've already mocked one up for my own play purposes back in 1.2 and, knowing what I know now about texturing, I consider it hideous. Beale is somewhat of a perfectionist and so the creation of a Generic Station Texture would not be quick. your actually asking him to do the hardest part of the task, modelling the parts is easy, unwrapping is tedious but texturing (especially interiors because AO doesn't play nice inside) to a decent level on finish is hard. Have you noticed how we have lovely Pod IVA's but there is not one station part IVA? Quote Link to comment Share on other sites More sharing options...
Beale Posted August 1, 2017 Author Share Posted August 1, 2017 (edited) 7 hours ago, Third_OfFive said: I know, that's why I'm willing to do all of the modelling and UV mapping for him I just want him to make some textures that I can use. 7 hours ago, steedcrugeon said: I see what your saying but generic station textures take time, I've already mocked one up for my own play purposes back in 1.2 and, knowing what I know now about texturing, I consider it hideous. Beale is somewhat of a perfectionist and so the creation of a Generic Station Texture would not be quick. your actually asking him to do the hardest part of the task, modelling the parts is easy, unwrapping is tedious but texturing (especially interiors because AO doesn't play nice inside) to a decent level on finish is hard. Have you noticed how we have lovely Pod IVA's but there is not one station part IVA? @Third_OfFive It is much appreciated, but yeah the truth is texturing and Unity are maybe 80% - 90% of the IVA time (The Unity part is really intensive for anything with detail). If you can get exported MU and Config I would be happy to include them. Regarding IVA texture, have you seen this? 18 hours ago, spacecookie said: I wanted to share this to you fellow tantares players Jesus! Wow that is something! The KSO craft look very nice alongside. Brush up on some other parts... Well these are not Tantares, but what are they? Edited August 1, 2017 by Beale Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted August 1, 2017 Share Posted August 1, 2017 Quote Brush up on some other parts... Well these are not Tantares, but what are they? Looks like a rocket which only starts 4 times in history. Quote Link to comment Share on other sites More sharing options...
spacecookie Posted August 1, 2017 Share Posted August 1, 2017 Happy to see this british rocket back ( am I right ? ) Indeed the KSO goes very well with your parts, these shuttles are now underrated unfortunately, most people prefer to play with the stock one, which I respect, but the mk3 doesn't have the charm of the KSO shuttles that are more... kerbalish in my mind. Quote Link to comment Share on other sites More sharing options...
TheBedla Posted August 1, 2017 Share Posted August 1, 2017 (edited) <edit> nevermind. Please delete when appropriate. Edited August 1, 2017 by TheBedla problem resolved by itself. Sorry. Quote Link to comment Share on other sites More sharing options...
NeoFatalis Posted August 1, 2017 Share Posted August 1, 2017 5 hours ago, Beale said: The Brexit parts look awesome! Quote Link to comment Share on other sites More sharing options...
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