Beale Posted August 13, 2019 Author Share Posted August 13, 2019 Quote Link to comment Share on other sites More sharing options...
Beale Posted August 15, 2019 Author Share Posted August 15, 2019 (edited) Gimballing setup. (Balancing is pulled from the void, don't ask about it yet ) I will do mesh switch between compact, size 0, size 1. It's a separate mod anyway, but these will not require dependencies, optional hydrogen patch only, but might be overpowered if you're not running with Hydrogen resources? The tanks would be a lot heavier, that's for sure. Edited August 15, 2019 by Beale Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted August 15, 2019 Share Posted August 15, 2019 2 hours ago, Beale said: It's a separate mod anyway, but these will not require dependencies, optional hydrogen patch only, but might be overpowered if you're not running with Hydrogen resources? The tanks would be a lot heavier, that's for sure. Awesome, do you think in the near future you could do something similar to this for Energia? Quote Link to comment Share on other sites More sharing options...
Beale Posted August 16, 2019 Author Share Posted August 16, 2019 21 hours ago, sslaptnhablhat said: Awesome, do you think in the near future you could do something similar to this for Energia? If all goes well, yeah - this is not a bad idea. Quote Link to comment Share on other sites More sharing options...
Machinique Posted August 16, 2019 Share Posted August 16, 2019 22 hours ago, sslaptnhablhat said: Awesome, do you think in the near future you could do something similar to this for Energia? The new 'Erebus' engine from Nertea's Cyrogenic Engines is a replica of the Energia engines, works very well with the Tantares parts. I found that you get the expected payload and an workable TWR using this engine with a fuel-switched Energia stack without having to make any config adjustments. Quote Link to comment Share on other sites More sharing options...
Zorg Posted August 16, 2019 Share Posted August 16, 2019 (edited) On 8/15/2019 at 3:29 PM, Beale said: It's a separate mod anyway, but these will not require dependencies, optional hydrogen patch only, but might be overpowered if you're not running with Hydrogen resources? The tanks would be a lot heavier, that's for sure. Hi @Beale by overpowered were you referring to the ISP? It should be easy enough to set up a MM patch so that the ISP is is in the kerolox range when LH2 is not being used. Same for the tank dry masses too. Cryoengines also does this if people use the patch that forces them to use LFO (why would you!). It will nerf the ISP to kerolox equivalents. Edited August 16, 2019 by Zorg Quote Link to comment Share on other sites More sharing options...
Beale Posted August 16, 2019 Author Share Posted August 16, 2019 1 hour ago, Machinique said: The new 'Erebus' engine from Nertea's Cyrogenic Engines is a replica of the Energia engines, works very well with the Tantares parts. I found that you get the expected payload and an workable TWR using this engine with a fuel-switched Energia stack without having to make any config adjustments. Also a very good option! It's no secret these new H-II engines are more than a little inspired by those beauties. 57 minutes ago, Zorg said: Hi @Beale by overpowered were you referring to the ISP? It should be easy enough to set up a MM patch so that the ISP is is in the kerolox range when LH2 is not being used. Same for the tank dry masses too. Cryoengines also does this if people use the patch that forces them to use LFO (why would you!). It will nerf the ISP to kerolox equivalents. I think I had my dumb-dumb hat on, yes exactly this Quote Link to comment Share on other sites More sharing options...
captainradish Posted August 17, 2019 Share Posted August 17, 2019 You know, I've been wondering why the Soviets developed a totally new rocket for their moon landing when they potentially had a rocket already in the Proton. Is there any known reason why they didn't? Quote Link to comment Share on other sites More sharing options...
Beale Posted August 17, 2019 Author Share Posted August 17, 2019 (edited) 1 hour ago, captainradish said: You know, I've been wondering why the Soviets developed a totally new rocket for their moon landing when they potentially had a rocket already in the Proton. Is there any known reason why they didn't? Proton is nowhere near powerful enough (19~ tons, sometimes a little more with modification), unless you are looking at 5/6 launches to assemble in low Earth orbit, with each component able to rendesvouz and dock independently, it's risky. Interestingly, Proton comes from UR-500 in the same family of the larger UR-700 that used some of the same hardware, this would put a direct ascent vehicle to the Moon. Worth the honourable mention for Zond, you could put a person around the Moon in a single slingshot with the Proton alone, it's probably just too risky. (There's a billion% more information to this, just my quick response ) Edited August 17, 2019 by Beale Quote Link to comment Share on other sites More sharing options...
Beale Posted August 17, 2019 Author Share Posted August 17, 2019 Part II Quote Link to comment Share on other sites More sharing options...
Beale Posted August 18, 2019 Author Share Posted August 18, 2019 (edited) LE-7 model kind of finished. The main inward pipes are probably a little undersized, but might be tweaked further. Edited August 18, 2019 by Beale Quote Link to comment Share on other sites More sharing options...
Beale Posted August 19, 2019 Author Share Posted August 19, 2019 Well, big news boys. I can't say what the future will hold, but putting the brakes on any further work for a little while (I need a break to be honest). Really happy to have Tantares in quite a neat "finished" state (That is all the art is up to a standard, if the balance can be a bit whack ) - so I will leave it here for now. Thanks for everything. Quote Link to comment Share on other sites More sharing options...
VaderExMachina Posted August 19, 2019 Share Posted August 19, 2019 well, well....looks like @Beale is going to have a LOT of work next year to port Tantares to KSP2, but like he said, no one knows what the future holds, but anyway lets keep supporting his work in this awesome mod and hope for the best. Quote Link to comment Share on other sites More sharing options...
Daniel Prates Posted August 19, 2019 Share Posted August 19, 2019 If they use their heads, importing models and assets will be possible. Damn, the modding community has made 100 times the ammount of vanilla content, they can't just make a new game that scraps all of that - or worse, and unmoddable game. Quote Link to comment Share on other sites More sharing options...
DJ Reonic Posted August 20, 2019 Share Posted August 20, 2019 @Beale Thanks for an amazing mod. I can certainly understand needing a break. Good luck, and we'll leave the light on for when you come back. Quote Link to comment Share on other sites More sharing options...
Mixshott Posted August 20, 2019 Share Posted August 20, 2019 Hey Beale, thanks for all the work you've put into this great mod Quote Link to comment Share on other sites More sharing options...
Daishi Posted August 21, 2019 Share Posted August 21, 2019 On 8/20/2019 at 7:45 AM, Beale said: Well, big news boys. I can't say what the future will hold, but putting the brakes on any further work for a little while (I need a break to be honest). Really happy to have Tantares in quite a neat "finished" state (That is all the art is up to a standard, if the balance can be a bit whack ) - so I will leave it here for now. Thanks for everything. There's no harm in taking time off. See you in a bit dude! Quote Link to comment Share on other sites More sharing options...
DGatsby Posted August 24, 2019 Share Posted August 24, 2019 On 8/19/2019 at 12:45 PM, Beale said: Well, big news boys. I can't say what the future will hold, but putting the brakes on any further work for a little while (I need a break to be honest). Really happy to have Tantares in quite a neat "finished" state (That is all the art is up to a standard, if the balance can be a bit whack ) - so I will leave it here for now. Thanks for everything. No, thank YOU for all the work you've put into Tantares! I can legitimately say I wouldn't have played Kerbal nearly as much if it wasn't for your mod. Quote Link to comment Share on other sites More sharing options...
baldamundo Posted August 30, 2019 Share Posted August 30, 2019 this is a pretty minor aside, but can i just say i absolutely love how the gimballing animations look on the four-engine version of the Proton first-stage when it's manoeuvring. something really cool, really elegant about it Quote Link to comment Share on other sites More sharing options...
N3N Posted August 31, 2019 Share Posted August 31, 2019 (edited) Hey, I'm getting this Errors in my logs: Quote 190831T165000.737 [ERROR] [PartReader.ReadTextures] Texture 'Tantares/Parts/MIR-37K/Texture_Emissive' not found! 190831T165000.754 [ERROR] [PartReader.ReadTextures] Texture 'Tantares/Parts/MIR-37K/Texture_Emissive' not found! 190831T165001.901 [ERROR] [PartReader.ReadTextures] Texture 'Tantares/Parts/SOYUZ/Tantares_Crew_A_psd' not found! 190831T165001.914 [ERROR] [PartReader.ReadTextures] Texture 'Tantares/Parts/SOYUZ/Tantares_Crew_A_psd' not found! Are they a problem? My Logs: https://www.tancredi.nl/downloads/logs.zip Do you need more information? Edited August 31, 2019 by N3N Quote Link to comment Share on other sites More sharing options...
N3N Posted September 1, 2019 Share Posted September 1, 2019 (edited) On 8/31/2019 at 7:43 PM, N3N said: Hey, I'm getting this Errors in my logs: Are they a problem? My Logs: https://www.tancredi.nl/downloads/logs.zip Do you need more information? Hello, These Errors exists, because the files aren't in the newest download-file. So others should have the same errors, too. I just wanted to help and wanted to ask, how to deal with this errors. --- Sorry for my english, it's only my third language. Edited September 2, 2019 by N3N Quote Link to comment Share on other sites More sharing options...
Thadeasaurous1 Posted September 2, 2019 Share Posted September 2, 2019 maybe I'm just stupid, but i can't get real plume to work with this. I'm not 100% sure i'm installing it correctly though. (i just put the realplume folder from the Tantares/TantaresLV into the gamedata folder so it then goes into the realplume folder) Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted September 3, 2019 Share Posted September 3, 2019 On 9/2/2019 at 4:41 AM, Thadeasaurous1 said: maybe I'm just stupid, but i can't get real plume to work with this. I'm not 100% sure i'm installing it correctly though. (i just put the realplume folder from the Tantares/TantaresLV into the gamedata folder so it then goes into the realplume folder) You don't drag anything from the Tantares/LV folders. Quote Link to comment Share on other sites More sharing options...
Thadeasaurous1 Posted September 4, 2019 Share Posted September 4, 2019 3 hours ago, sslaptnhablhat said: You don't drag anything from the Tantares/LV folders. oh sorry, i meant where the real plume folder is in Tantares/patches. Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted September 4, 2019 Share Posted September 4, 2019 2 hours ago, Thadeasaurous1 said: oh sorry, i meant where the real plume folder is in Tantares/patches. Yeah, don't do that. Drag Tantares/LV into Gamedata folder, install Realplume and that's it. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.