Navy2k Posted May 8, 2016 Share Posted May 8, 2016 Thank you so much @NathanKell and all the guys that helped to bring RSS/RO to 1.1.2! Not much makes me (a 240pound calm and quiet bear) so giggly inside Now a can start to bring Matt Kermon to Mars and maybe back. Link to comment Share on other sites More sharing options...
NathanKell Posted May 8, 2016 Share Posted May 8, 2016 I do not know why it's not on CKAN, it should be. I suggest asking on the CKAN thread. Thanks everyone! And again, from me, thanks to all the amazing contributors who made this possible! Those of you having errors--as was mentioned above you really need to install all the dependencies (and all of each dependency) or things will break. That means, e.g., you need the full RealFuels and all of its dependencies (SolverEngines and Community Resource Pack). Link to comment Share on other sites More sharing options...
Thomot512 Posted May 8, 2016 Share Posted May 8, 2016 I just wanted to thank everyone involved in the creation of this amazing suite of mods. And a special thank to NathanKell for his involvement in so many amazing mods. Link to comment Share on other sites More sharing options...
tajampi Posted May 8, 2016 Share Posted May 8, 2016 After 3 hours of downloading (via CKAN, had many issues with CKAN now willing to install anything ) finally got everything working! It's 6GB at startup without the RVE mod, 6.5 with it, and a moderate loading time of 10 minutes... (Gotta get an SSD) If anybody is interested in the .ckan file tell me, but beware as CKAN seems to fail installing multiple mods at once! Link to comment Share on other sites More sharing options...
Kerbal Steve Posted May 8, 2016 Share Posted May 8, 2016 (edited) 36 minutes ago, tajampi said: After 3 hours of downloading (via CKAN, had many issues with CKAN now willing to install anything ) finally got everything working! It's 6GB at startup without the RVE mod, 6.5 with it, and a moderate loading time of 10 minutes... (Gotta get an SSD) If anybody is interested in the .ckan file tell me, but beware as CKAN seems to fail installing multiple mods at once! Is there a way to install this mod with CKAN for 1.1.2 or do i have to install manually? Edited May 8, 2016 by Kerbal Steve Link to comment Share on other sites More sharing options...
Kussris Posted May 8, 2016 Share Posted May 8, 2016 Thanks for 1.1.2!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
JeeF Posted May 8, 2016 Share Posted May 8, 2016 17 minutes ago, tajampi said: After 3 hours of downloading (via CKAN, had many issues with CKAN now willing to install anything ) finally got everything working! It's 6GB at startup without the RVE mod, 6.5 with it, and a moderate loading time of 10 minutes... (Gotta get an SSD) If anybody is interested in the .ckan file tell me, but beware as CKAN seems to fail installing multiple mods at once! CKAN fails downloading some of the mods, but trying multiple times usually fixes it. Link to comment Share on other sites More sharing options...
littlebuddy0 Posted May 8, 2016 Share Posted May 8, 2016 I am trying to install RO from CKAN but it still says RO is for 1.0.5 but this post says 1.1.2. Link to comment Share on other sites More sharing options...
Temeter Posted May 8, 2016 Share Posted May 8, 2016 (edited) Btw, coming back to the SSTU plumes, apparently the issue lies with RO. SSTU does have Realplume configs, and they also work in stock. But in RO, I'm only seeing stock plumes (other engines work). There is a folder with SSTU Realplume configs in RO, so I assumed there might be a conflict, but removing the folder doesn't seem to change anything. Another EDIT: I see, is it just the RP format being outdated in the cfgs? If it's just basic copying over numbers, I might do that. Edited May 8, 2016 by Temeter Link to comment Share on other sites More sharing options...
JeeF Posted May 8, 2016 Share Posted May 8, 2016 47 minutes ago, littlebuddy0 said: I am trying to install RO from CKAN but it still says RO is for 1.0.5 but this post says 1.1.2. It's being fixed by CKAN personnel as we speak. Check again in a couple of hours. Link to comment Share on other sites More sharing options...
Lilienthal Posted May 8, 2016 Share Posted May 8, 2016 I am so sorry for being repetitive: But thanks a lot for the special celebration of the day the war ended (well in these parts here at least) and the peaceful use of rockets started! RO crew: Ihr seid großartig! Link to comment Share on other sites More sharing options...
Squiggsy Posted May 8, 2016 Share Posted May 8, 2016 Thank you so much for all your hard work, this is such an incredible piece of work you have all worked to put together and it increases my enjoyment of this game by a huge amount. You are all heroes in my eyes! Link to comment Share on other sites More sharing options...
NathanKell Posted May 8, 2016 Share Posted May 8, 2016 PSA: You'll want to grab this as well: Link to comment Share on other sites More sharing options...
species Posted May 8, 2016 Share Posted May 8, 2016 this works perfectly, i cant believe its out so soon!! Thank you all so much, i can finally start to enjoy 1.1 Link to comment Share on other sites More sharing options...
PauloRazen Posted May 8, 2016 Share Posted May 8, 2016 Yessssssssssss NICE UPDATE Link to comment Share on other sites More sharing options...
TrooperCooper Posted May 8, 2016 Share Posted May 8, 2016 Its now up on CKAN! Link to comment Share on other sites More sharing options...
Mad Rocket Scientist Posted May 8, 2016 Share Posted May 8, 2016 I can't wait to try this out! Link to comment Share on other sites More sharing options...
Crash_Adam Posted May 8, 2016 Share Posted May 8, 2016 Hey, I'd just like to say a massive thank-you for developing this mod, I understand this creating this can be quite time consuming and I appreciate all the work you put in. Although I'm a broke as brick, you have my sincerest gratitude. Link to comment Share on other sites More sharing options...
Kerbin vonKerbal Posted May 8, 2016 Share Posted May 8, 2016 Yessssssss, I've been waiting for this. Thanks to everybody who helped! You are appreciated. Link to comment Share on other sites More sharing options...
SpaceEnthusiast Posted May 8, 2016 Share Posted May 8, 2016 (edited) Just ignore this, I had an issue and solved it. Edited May 8, 2016 by SpaceEnthusiast Link to comment Share on other sites More sharing options...
PauloRazen Posted May 8, 2016 Share Posted May 8, 2016 (edited) a Edited May 8, 2016 by PauloRazen Link to comment Share on other sites More sharing options...
rolls Posted May 9, 2016 Share Posted May 9, 2016 So with 1.1.2 if we run 64 bit we should no longer have any out of memory crashes? How is everyone finding it? Link to comment Share on other sites More sharing options...
JeeF Posted May 9, 2016 Share Posted May 9, 2016 1 hour ago, rolls said: So with 1.1.2 if we run 64 bit we should no longer have any out of memory crashes? How is everyone finding it? Managed to go up to 13gb of ram with 160 mods, steady as a rock. Link to comment Share on other sites More sharing options...
rolls Posted May 9, 2016 Share Posted May 9, 2016 4 minutes ago, JeeF said: Managed to go up to 13gb of ram with 160 mods, steady as a rock. Can you do stupid stuff like alt-tab and click wildly on a scene change (eg VAB to Launch pad) without it crashing? If so awesome! Link to comment Share on other sites More sharing options...
JeeF Posted May 9, 2016 Share Posted May 9, 2016 17 minutes ago, rolls said: Can you do stupid stuff like alt-tab and click wildly on a scene change (eg VAB to Launch pad) without it crashing? If so awesome! Yep. Was watching a video on youtube while my sounding rocket was trying to break a new altitude record. Haven't had any crash all day. Link to comment Share on other sites More sharing options...
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