RoverDude Posted December 9, 2014 Author Share Posted December 9, 2014 What happens if you EVA a Kerbal while the warp bubble is active? Is it theoretically possible to service the outside of the ship while traveling faster than light? That would be awesome. Also, is there a way to control how big the warp bubble is?1. You die.2. Via configs if you want to mess with it, but bear in mind bubble size is one of the few balance levers this thing has Quote Link to comment Share on other sites More sharing options...
undercoveryankee Posted December 9, 2014 Share Posted December 9, 2014 What happens if you EVA a Kerbal while the warp bubble is active? Is it theoretically possible to service the outside of the ship while traveling faster than light? That would be awesome. 1. You die.Moving everything within the boundaries of the bubble and not just the ship the drive is attached to has a kind of intuitive cool factor to it. I suspect the kraken would have something to say if anyone tried to code it, though. Quote Link to comment Share on other sites More sharing options...
RoverDude Posted December 9, 2014 Author Share Posted December 9, 2014 Moving everything within the boundaries of the bubble and not just the ship the drive is attached to has a kind of intuitive cool factor to it. I suspect the kraken would have something to say if anyone tried to code it, though.You would drift outside of the bubble, then die. Quote Link to comment Share on other sites More sharing options...
StarDrive85 Posted December 9, 2014 Share Posted December 9, 2014 Could you add in a future update that you can move kerbals inside the bubble?. id love to eva a kerbal while flying past the sun at FTL Quote Link to comment Share on other sites More sharing options...
Vahal Posted December 9, 2014 Share Posted December 9, 2014 I experimented some problems with warp drive 0.625m. First one, while warping, I managed to check my direction in mapview and suddenly... BOOOM! navball went crazy and I couldn't control anything. passing on standard view to see what happened and it appeared that my ship tried mitosis with a good success (almost all parts were ont both ships) but both were deadweight even if there were probe core on each. I tried to came back to KSC and... nope. And when I relaucnched the game and jump to both, game was just dead as they were.Second one, well since picture are more effectives...Shake it baby! yeah I know it's not a great design and the Universal Storage look messed up already but it's due to the previous warp jump. That shakes so much I fear the ship falls in zillion pieces. Quote Link to comment Share on other sites More sharing options...
RoverDude Posted December 9, 2014 Author Share Posted December 9, 2014 Kerbal EVA bubble thing - not even close to being on my list, lots of interesting things with that one, but if someone wants to code it, rock on.RE shaking - normal We're doing horrible floating point things. Quote Link to comment Share on other sites More sharing options...
Joachim Posted December 9, 2014 Share Posted December 9, 2014 I made a one man Warp Ship Quote Link to comment Share on other sites More sharing options...
StarDrive85 Posted December 12, 2014 Share Posted December 12, 2014 Fourm's gone dead Quote Link to comment Share on other sites More sharing options...
Bacon_commando Posted December 12, 2014 Share Posted December 12, 2014 Fourm's gone deadThat's because RoverDude said the next update is not coming out until 0.90 Quote Link to comment Share on other sites More sharing options...
endurantDominion Posted December 13, 2014 Share Posted December 13, 2014 RoverDude, first I want to thank you for the extraordinary work you've done to make this game more fun for me - I have installed and use pretty much all of your mods, and they are pretty sweet.Unfortunately I too have experienced a bug involving WarpDrive. It appears to have something to do with a SOI change.If I switch SOIs either by loading a ship in the space center or moving through it on another ship, then the bug occurs.Everything seems normal until I try to timewarp.Once I've started timewarp, the ship seems to freeze in space - nothing changes whether it be velocity or position.I tried to uninstall Warp Drive to fix this, but the game crashed every time I switched to my ship travellingfrom Kerbin to Mun with a SOI change in the future. Reinstalling it fixed this, but the bug still exists.Another case that just occurred - I was launching a ship, approaching my apoapsis, around 85k I started to timewarp, and the ship froze - but now the apoapsis continues to increase whilst the ship's velocity stays the same (as does its position)Thanks again, looking forward to seeing more of your work in the future through 0.90 and beyond. Quote Link to comment Share on other sites More sharing options...
RoverDude Posted December 13, 2014 Author Share Posted December 13, 2014 (edited) Unfortunately I too have experienced a bug involving WarpDrive. It appears to have something to do with a SOI change.If I switch SOIs either by loading a ship in the space center or moving through it on another ship, then the bug occurs.Everything seems normal until I try to timewarp.Once I've started timewarp, the ship seems to freeze in space - nothing changes whether it be velocity or position.I have some ideas, but in the interim please confirm you are on the latest version. Edited December 13, 2014 by Master Tao remove off-topic quote Quote Link to comment Share on other sites More sharing options...
Master Tao Posted December 13, 2014 Share Posted December 13, 2014 Regarding some deleted or edited posts, please remember to keep your posts on-topic. Quote Link to comment Share on other sites More sharing options...
OrianCEV Posted December 13, 2014 Share Posted December 13, 2014 My warp drive isn't working..Every time I try to activate it it flames out, even with a reactor running full power.... Quote Link to comment Share on other sites More sharing options...
endurantDominion Posted December 14, 2014 Share Posted December 14, 2014 I have some ideas, but in the interim please confirm you are on the latest version.Absolutely, I am using 0.25 KSP with 0.06 Warp Drive. Quote Link to comment Share on other sites More sharing options...
Bacon_commando Posted December 14, 2014 Share Posted December 14, 2014 My warp drive isn't working..Every time I try to activate it it flames out, even with a reactor running full power....You have to be at a certain orbit above the planetary body before you can use the warp drive. Quote Link to comment Share on other sites More sharing options...
RoverDude Posted December 14, 2014 Author Share Posted December 14, 2014 Side note - it will tell you in it's status if you are too low. Quote Link to comment Share on other sites More sharing options...
sp1989 Posted December 14, 2014 Share Posted December 14, 2014 Just fyi I am sure you know this because its probably your intention. But I love that you have addons from simple sounding rockets to a warp drive. Its as if you are trying to replace the Interstellar mod. Quote Link to comment Share on other sites More sharing options...
OrianCEV Posted December 14, 2014 Share Posted December 14, 2014 Oh, thanks. Quote Link to comment Share on other sites More sharing options...
RoverDude Posted December 16, 2014 Author Share Posted December 16, 2014 0.1.0 is out for KSP 0.90!Ahead Warp Factor 9! (actually, don't do that - you'll probably explode...) Quote Link to comment Share on other sites More sharing options...
endl Posted December 16, 2014 Share Posted December 16, 2014 0.1.0 is out for KSP 0.90!Ahead Warp Factor 9! (actually, don't do that - you'll probably explode...)warp 10 is where things get funky 9 is perfectly safe in TNG cannon Quote Link to comment Share on other sites More sharing options...
UAL002 Posted December 16, 2014 Share Posted December 16, 2014 warp 10 is where things get funky 9 is perfectly safe in TNG cannon*cough* We'll just forget about Wesley and the Traveler. Quote Link to comment Share on other sites More sharing options...
goldenpsp Posted December 16, 2014 Share Posted December 16, 2014 0.1.0 is out for KSP 0.90!Ahead Warp Factor 9! (actually, don't do that - you'll probably explode...)Mine goes to 11... Quote Link to comment Share on other sites More sharing options...
bart74 Posted December 16, 2014 Share Posted December 16, 2014 Another awesome mod from RoverDude!I'm just worried about something : "parts outside of it (both on your own ship and others) will be destroyed"does that mean that if use it,all my other ships will get destroyed,or just those close to the warping ship? Quote Link to comment Share on other sites More sharing options...
Grunf911 Posted December 17, 2014 Share Posted December 17, 2014 (edited) Funny part is if you track this page for compatibility:http://forum.kerbalspaceprogram.com/threads/55401-Community-Mods-and-Plugins-LibraryWhen rover updates his mods, suddenly half of mods become 0.90 compatible ;-)Awesome work Rover, thx for all your mods :-)@Rover - may i just suggest that on USI main page, you add link to All-in-one pack, together with list what is included (i.e. if single part releases like alcubierre drive, or safety light etc are included also) Edited December 17, 2014 by Grunf911 Quote Link to comment Share on other sites More sharing options...
Bacon_commando Posted December 17, 2014 Share Posted December 17, 2014 (edited) Another awesome mod from RoverDude!I'm just worried about something : "parts outside of it (both on your own ship and others) will be destroyed"does that mean that if use it,all my other ships will get destroyed,or just those close to the warping ship?Any other ship/kerbal in the warp bubble, or any parts of the warping ship that is outside of the bubble, will explode violently.No no, don't worry! if all of your ships were destroyed, this wouldn't be a very popular mod, no?@Rover - may i just suggest that on USI main page, you add link to All-in-one pack, together with list what is included (i.e. if single part releases like alcubierre drive, or safety light etc are included also)This mod has more than one part Edited December 17, 2014 by Bacon_commando Quote Link to comment Share on other sites More sharing options...
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