madethisfortheguides Posted August 30, 2021 Share Posted August 30, 2021 Thank you Doc, that worked! Quote Link to comment Share on other sites More sharing options...
mattk Posted September 5, 2021 Share Posted September 5, 2021 it will not work for me but was working fine a few hours ago> Quote Link to comment Share on other sites More sharing options...
Daniel Prates Posted September 6, 2021 Share Posted September 6, 2021 (edited) Hey there y'all! Any good suggestion on a good spacesuits pack compatible with texture replacer that can be used both in IVAs and EVAs? And of course, work well under 1.12? Edited September 6, 2021 by Daniel Prates Quote Link to comment Share on other sites More sharing options...
rudemario Posted September 19, 2021 Share Posted September 19, 2021 Hey there! I was wondering if anyone knew why my Astronomer's Visual Pack clouds aren't fully showing up in my visor's reflection? Is this a known issue? Would anyone know of any way to fix this? Thanks! Quote Link to comment Share on other sites More sharing options...
Caerfinon Posted September 19, 2021 Share Posted September 19, 2021 On 9/6/2021 at 1:28 PM, Daniel Prates said: Any good suggestion on a good spacesuits pack compatible with texture replacer Benjee10 Suits has consistent EVA and IVA suits (the exception in the EMU suits which use ACES suits for IVA). You need to disable Personalized suits in Texture Replacer, otherwise all good. Quote Link to comment Share on other sites More sharing options...
Daniel Prates Posted September 19, 2021 Share Posted September 19, 2021 11 minutes ago, Caerfinon said: Benjee10 Suits has consistent EVA and IVA suits (the exception in the EMU suits which use ACES suits for IVA). You need to disable Personalized suits in Texture Replacer, otherwise all good. I've been using it with kerbalized suits for the past few weeks, was also using it in 1.11. It is indeed the best around Quote Link to comment Share on other sites More sharing options...
shaw Posted September 26, 2021 Author Share Posted September 26, 2021 On 9/19/2021 at 5:30 AM, rudemario said: Hey there! I was wondering if anyone knew why my Astronomer's Visual Pack clouds aren't fully showing up in my visor's reflection? Is this a known issue? Would anyone know of any way to fix this? Thanks! 1. Yes. 2. No. RTFM. Quote Link to comment Share on other sites More sharing options...
Kapitalizing Every Word Posted October 23, 2021 Share Posted October 23, 2021 (edited) Hello I use this mod and I'd like to disable visor reflections (because they look weird due to the bug above this post) and custom kerbal textures since I use it just to change the skybox sooo How do I do that? Edited October 23, 2021 by Kapitalizing Every Word Quote Link to comment Share on other sites More sharing options...
shaw Posted October 31, 2021 Author Share Posted October 31, 2021 On 10/23/2021 at 3:56 AM, Kapitalizing Every Word said: Hello I use this mod and I'd like to disable visor reflections (because they look weird due to the bug above this post) and custom kerbal textures since I use it just to change the skybox sooo How do I do that? No, it's not possible to disable reflections (any more). Strange that tiny bug annoys you so much, considering how buggy KSP is Quote Link to comment Share on other sites More sharing options...
Kapitalizing Every Word Posted November 3, 2021 Share Posted November 3, 2021 On 10/31/2021 at 7:15 PM, shaw said: Strange that tiny bug annoys you so much IDK why but it feels very weird because the it ruins the beauty of the reflections. btw I really like the mod (I actually started using the custom kerbals since I got used to them) Quote Link to comment Share on other sites More sharing options...
Electrocutor Posted November 3, 2021 Share Posted November 3, 2021 3 hours ago, Kapitalizing Every Word said: IDK why but it feels very weird because the it ruins the beauty of the reflections. btw I really like the mod (I actually started using the custom kerbals since I got used to them) You can try using -force-glcore and see if that gives a better reflection. This used to work in previous versions, but haven't checked lately. Quote Link to comment Share on other sites More sharing options...
Kapitalizing Every Word Posted November 3, 2021 Share Posted November 3, 2021 6 hours ago, Electrocutor said: -force-glcore what does that mean? and how do I do it Quote Link to comment Share on other sites More sharing options...
Electrocutor Posted November 4, 2021 Share Posted November 4, 2021 3 hours ago, Kapitalizing Every Word said: what does that mean? and how do I do it on your ksp shortcut in the target. after the "blah\ksp_x64.exe" -force-glcore Quote Link to comment Share on other sites More sharing options...
mitsvan Posted November 6, 2021 Share Posted November 6, 2021 Where can I find the vintage suit textures: TextureReplacer/Suits/TR/Blue.V, TextureReplacer/Suits/TR/Gold.V and TextureReplacer/Suits/TR/Orange.V? I want to make some edits for personal use but I can't find them. Quote Link to comment Share on other sites More sharing options...
shaw Posted November 7, 2021 Author Share Posted November 7, 2021 (edited) 17 hours ago, mitsvan said: Where can I find the vintage suit textures: TextureReplacer/Suits/TR/Blue.V, TextureReplacer/Suits/TR/Gold.V and TextureReplacer/Suits/TR/Orange.V? I want to make some edits for personal use but I can't find them. https://www.dropbox.com/s/lwtzqv484r57j64/builtin-suits.zip?dl=0 You can also rip them yourself from the game, just type in texture names at the bottom field in TR GUI. The texture names can be found by dumping Kerbal hierarchy to the log (you can enable it in a configuration file). Edited November 7, 2021 by shaw Quote Link to comment Share on other sites More sharing options...
HenriJayy Posted November 7, 2021 Share Posted November 7, 2021 I'm having an issue with the mod... https://imgur.com/a/VXwSkAV <--- The alpha channel on the kerbals' helmets is missing, or something. Their visor is completely pink. The kerbals' helmets on the main menu are completely fine, but in-flight they glitch. plz help Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted November 7, 2021 Share Posted November 7, 2021 The good old pink is back? Quote Link to comment Share on other sites More sharing options...
HenriJayy Posted November 7, 2021 Share Posted November 7, 2021 35 minutes ago, Gordon Dry said: The good old pink is back? Yep, it is. Although, this is my first rodeo with it. Quote Link to comment Share on other sites More sharing options...
mitsvan Posted November 7, 2021 Share Posted November 7, 2021 3 hours ago, shaw said: https://www.dropbox.com/s/lwtzqv484r57j64/builtin-suits.zip?dl=0 You can also rip them yourself from the game, just type in texture names at the bottom field in TR GUI. The texture names can be found by dumping Kerbal hierarchy to the log (you can enable it in a configuration file). Thank you, the zip file is damaged I can't open it could you make a new one, now I tried the GUI but don't know if I did it correctly could you give me an example command and where is it supposed to extract it? Quote Link to comment Share on other sites More sharing options...
HenriJayy Posted November 12, 2021 Share Posted November 12, 2021 On 11/7/2021 at 6:20 PM, HenriJayy said: Yep, it is. Although, this is my first rodeo with it. (please give me a fix for this) Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted November 12, 2021 Share Posted November 12, 2021 On 11/7/2021 at 7:32 PM, mitsvan said: Thank you, the zip file is damaged No, it's not. Edit the link, change =0 at the end to =1 and you get a direct download. @mitsvan Quote Link to comment Share on other sites More sharing options...
mitsvan Posted November 12, 2021 Share Posted November 12, 2021 41 minutes ago, Gordon Dry said: No, it's not. Edit the link, change =0 at the end to =1 and you get a direct download. @mitsvan Oh thank you very much, I was downloading it again and again with the dl=0 to no avail but now it downloaded just perfect. Quote Link to comment Share on other sites More sharing options...
shaw Posted November 12, 2021 Author Share Posted November 12, 2021 11 hours ago, HenriJayy said: (please give me a fix for this) The shader didn't load. Either it's missing (you didn't extract the whole TR archive) or you use some exotic OS/graphics API combination. Quote Link to comment Share on other sites More sharing options...
HenriJayy Posted November 13, 2021 Share Posted November 13, 2021 18 hours ago, shaw said: The shader didn't load. Either it's missing (you didn't extract the whole TR archive) or you use some exotic OS/graphics API combination. Interesting... Redownloaded the mod through CKAN and didn't work. Am I supposed to install this manually? Did I miss a file or something? I've entered a ForceOpenGL command on the Steam Console and don't know if I've removed it. Also, OS is just normal Windows 10. (if that helps) 4 minutes ago, HenriJayy said: Am I supposed to install this manually? WELP, seems like it Quote Link to comment Share on other sites More sharing options...
miklkit Posted November 17, 2021 Share Posted November 17, 2021 I recently installed Kerbalized Suits and it works well. This made me look for Kerbalized Heads and I ended up here. Installed Texture Replacer and it works very well. The game not only looks better but runs better too. The base four Kerbals had corrupted textures until I changed their suits, and all was well after that. Until the next time I ran this game. Jeb went to a different suit with corrupted textures. I change the suit and he changes back at every restart, while the others are all fine. Any ideas on how to make him stay consistent? Quote Link to comment Share on other sites More sharing options...
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