Flight
Explore Questions
There are no popular reports to show right now
-
1 vote1 reply
-
Flight Sepratron-1 on decoupler causes trajectory lines to disappear [vessel enters landed state after staging decoupler with parts clipped in]
0 votes1 reply -
Flight Rocket instantly falling back to Kerbin or shooting off at high speed after touching docking port
2 votes0 replies -
4 votes1 reply
-
Flight Engine Plumes on boosters don’t react to atmospheric pressure changes after separation if it doesn't have the root part of the original craft
9 votes2 replies
53 questions in this forum
-
Flight Controlling/Switching vessel from tracking station while paused temporarily breaks game [Polygons on planets and/or blocky crafts]
1 vote2 replies -
20 votes16 replies
-
Flight Engine Thrust applied backwards during timewarp but forwards at 1x speed (Acceleration during timewarp)
2 votes0 replies -
0 votes0 replies
-
7 votes5 replies
-
53 votes30 replies
-
Flight Craft not going in the expected direction when manually Decoupling or Undocking (moves at an angle instead of straight)
5 votes1 reply -
5 votes4 replies
-
Flight Orbital Decay Fix does not work during and after Kerbal EVA if vessel is currently experiencing a Landed State Bug
3 votes3 replies -
Flight On SOI change the game can't make up which SOI the vessel is in, so it rapidly switches back and forth
4 votes3 replies -
Flight Ship stationary when deorbiting [Velocity and altitude go up and down and stay around the same value]
3 votes3 replies -
2 votes2 replies
-
4 votes12 replies
-
2 votes1 reply
-
Flight Craft Spins Out Of Control When Switching Craft [If Two Craft Target Eachother Using SAS In Orbit, The Non-Active One Will Start Spinning]
24 votes15 replies -
Flight Staging a decoupler on a Clamp-O-Tron will stop it from being able to dock and will cause the decoupler to become glitched
5 votes6 replies -
5 votes1 reply
-
Flight Ship "Stuck" Stationary above Mun [Uncontrolled Vessel Stuck In Stationary Landed State Above Celestial Body]
4 votes7 replies -
1 vote2 replies
-
53 votes13 replies
-
Flight Timewarp Pauses Too Early When Going Down From Any Setting Above x4 (Occurs when clicking to set timewarp)
5 votes1 reply -
Flight vessel drift from target everytime thrusters are fired in low orbit (Might be related to orbital decay)
8 votes1 reply -
2 votes0 replies
-
Flight Poodle's gimbal overcorrects against the SAS during a burn and causes the entire vessel to oscillate
1 vote0 replies -
Flight Ion Engines Continue To Produce Thrust After Running Out Of EC During Accelerate Under Timewarp, But Stop Consuming Xenon Fuel (Leading To Infinite Acceleration)
2 votes2 replies