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dtoxic

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Everything posted by dtoxic

  1. ModuleDeployableAntenna is implemented in Original BoxSat but the Patches i think use something different, not sure what @Deimos Rast can help here maybe, he created the Patches
  2. @Athlonic Hi, i was looking trough settings and could not find the setting to change the sound when science is transmitted (if there is one ) if not, is there a way to change that sound? (Sorry to repeat my question, just in case you missed it)
  3. Can anyone tell me what is the status of this pack for 1.2.1?
  4. Well i don't need it that badly, it's just for so it's easier to build a tiny satellite, after adding the box with all the modules in it,solar panels and Dish Antenna, the small engine at the bottom then you could use a decoupler to add another stage here is an example. http://imgur.com/a/MafO2
  5. Hi, wanted to ask is there a possibility to add Antenna Sleep to a specific part rather then Module Name? BoxSat mod witch uses patches to bring it up to current 1.2.1v it's antennas wont recognize this mod.
  6. @Deimos Rast Take a look at the issue at git hub, thx
  7. that easy? damn...seems like black magic to me this whole compiling/recompiling thing Edit: @linuxgurugamer Just tried it, seems something is wrong, i cant see the toggle button in vab/and it wont work in game. maybe something is wrong with *.CFG file? FOR[SensiblePumps] shouldn't it be NEEDS?? here is the whole cfg Edit 2: Yeap seems something is wrong with the *.cfg, tried the one from the old version it works. just letting you know.
  8. @Angel-125 did you have a chance to look at the errors that are occurring in VAB?
  9. Will some good soul with coding knowledge pick this mod up please? a very useful mod. https://github.com/Mihara/SensiblePumps/ @linuxgurugamer i know you have way to much on your head, but could you take a look at this? i just don't have any coding experience
  10. Well, it will stay dead with with that kind of thinking btw if you need help with it.....let;s just say you are not the only one who likes that mod
  11. Thx for this! watching your every move very closely Still waiting when you are going to pick up Fasa
  12. adding or removing any part in VAB get's this, in Sandbox https://www.dropbox.com/s/nznw09uzxu8hfhy/KSP.rar?dl=0 Also while on the Selection menu, when choosing, any of the 3 options https://www.dropbox.com/s/0zgnt5qt3segpqr/KSP1.rar?dl=0
  13. Can confirm, it happens when i use the symmetry key "X" in the VAB
  14. @Alshain Hey, i am doing another test right now with Bulp active and Electric lights. Will let you know i a minute. Ok here is what i got, If both mod's Bulp and Electric light is active i get the nullref's, remove either mod nullref's stop. Maybe there is some kind of a conflict between those two?
  15. Electric Light seems not to register MK1 Command Pod, in VAB light turns on, on the launchpad it does not, removing the mod fixes this issue, also tried adding the part name to MM-Patch that is inside the mod, no effect either. there are no errors or anything unusual going on.
  16. Sorry if i am posting on the wrong thread Was using the Round (Sphere) tank, tried to switch the content of the tank (fuel switcher B9PartSwitch) then the spamming starts, once i get trough a certain combination, the spamming stops. (cant remember witch fuel/combination is causing this) https://www.dropbox.com/s/enxkxpi374ixl3n/KSP-CryoTanks.rar?dl=0
  17. https://www.dropbox.com/s/dmo1qgsms09nico/KSP-Snacks2.rar?dl=0 While playing one of the scenarios, I think this is because scenarios do not set difficulty and Snacks mod doesn't know what to do, no such error occurs in career or sandbox(i think), still maybe it;s important.
  18. Hello wanted to ask is this normal behavior? or did i screw the installation, the only thing i disabled are the shadows (asking about the EVE config window, not the look i know not all features work in tracking station) http://i.imgur.com/yxFW9I2.png
  19. One more thing it also spams the log when you click on Retract all, Also a suggestion if it's possible, to merge Extend All/Refract All into single button?
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