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About Norcalplanner

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    Cheap & Cheerful Rocket Architect

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  1. @Morphisor That looks very interesting. Do all the Kerbal Konstructs objects work correctly? Such as the other launch sites and whatnot...
  2. FWIW, I got a 1.10.1 install of Beyond Home running earlier today using the Bleeding Edge version of Kopernicus. It's my first time in the universe, so I don't know for certain if everything is working correctly, but initial indications are positive.
  3. It's fun that the guide is still useful for folks. The advice on LFO engines could perhaps be better stated as "if you're going to use LFO engines, use one with a gimbal if you can". Back when I wrote this almost five years ago, there was some debate regarding LVT-30s vs. LVT-45s and clusters of Sparks vs. one larger engine, and this was meant to address that. If you look at some of the examples later in the thread (if the links even still work), you can see designs where there's a single LFO engine core for control, with four or more SRBs for cheap lifting power. Edit: There have be
  4. @JadeOfMaar That's sort of what I did a poor job of asking. I don't care about the stock anomalies, but I want to see everything this planet pack has to offer. The only question in my mind is whether applying a 2.5x rescale will have negative effects on any of the custom objects, situations, terrain, and other goodness in this mod. If everything correctly survives the transition to a larger scale, then that's what I'd like to do so I have an excuse to design bigger rockets. If there's any significant negative impact on all the special goodies in Beyond Home caused by going 2.5x, then I'll
  5. Awesome looking planet pack, and I'm starting to think this may be the location of my next career when I'm done with my current RP-1 save. It's great that 2.5x with Rescale is supported. In the past, Rescale has introduced some glitches with stock or other planet packs which can compromise certain terrain or Easter eggs. Does anyone know if those surface features are affected with Beyond Home at 2.5x? I'd like to do things a bit bigger than stock, but it's more important that I have an opportunity to visit and appreciate all the details which have been put into this mod.
  6. Nertea, just a quick note to say how much I've enjoyed your mods over the years. Learning that FFT is once again being worked on has made my week. Thanks!
  7. What's the significance of the different borders around missions?
  8. Re: the skybox, I just crank up the percentage a bit in DOE so I can appreciate it more.
  9. My most impressive lifter got 832 tons to orbit. Around Earth in RSS/RO. Two words - Nova Heavy.
  10. Using a lifting reentry as opposed to an actual skip glide is frequently done in RSS/RO. Many reentry capsules in RO have a descent mode which shifts the CoM slightly to make this kind of reentry easier to achieve.
  11. In my experience, auto struts causes more problems than it solves. Using KJR and turning auto struts off, combined with having one control wheel on the station right next to the root part, means that I haven't had any station wobble issues for quite some time.
  12. It helps if you have an altered tech tree or a mod like BDB installed which gives you access to probe cores at the start. Something like Career Evolution, PBC, or UKS can all work to make unmanned exploration precede manned missions.
  13. So I'm thinking about upgrading my system, and I think it's time for a new CPU and mobo. I think just about everything else can be reused. Current system specs are: i5-6600K w/mild OC (4.2) on a Z170 mobo 32 GB DDR4 3000 Evo 970 512 GB SSD (M.2, but SATA interface) GTX 1660 Ti (still gaming at 1080p, but may upgrade to 1440p at some point) Corsair 650W power supply 2TB data drive Case, DVD drive, monitor, keyboard, mouse, etc. Ryzen seems to be the new hotness, so I was considering something along the lines of a Ryzen 7 3700X. Is this a good choice no
  14. Yep, and the configs worked pretty darn well. It's just a geometry issue where comparatively flatter terrain on a larger planet alters the relationships between geographic features. Or to put it another way, more of the universe in an upscaled system can be easily accessed via rover because the slopes aren't quite as steep.
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