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VITAS

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Posts posted by VITAS

  1. I just ewanted to sway the perception towards monopoly :P

    51 minutes ago, linuxgurugamer said:

    Just as I get my first mod written for BepInEx, I see that someone has written a SpaceWarp loader for BepinEx:  https://spacedock.info/mod/3265/SpaceWarp loader for BepInEx

    I wonder what the impact will be for one loader running under another.  This is getting messy, very fast

    You must admit, it is a rather small sample :-)

     

    Edit:   Another problem is that as of now, neither is well documented.  I just made a post in the BepinEx thread describing how to use it to build a mod.  But frankly, both of them seem to have been rushed out for KSP 2, with little forethought regarding usage, documentation, etc.  

     

  2. if you havent misread that its not binding.


    Im no Lawyer and international law is different in every region but you cant claim other peoples code/programs by simply stating you own it.


    Back in the beginning of ksp modding we had a long discussion about licenses. Thats why SpaceDock takes choosing your mod license very serious.
    If you say its not allowed per license to take your code without crediting you we take down every mod that violates this and refuses to change it.

    Luckily that rarly happens. Because people here are great.

     

  3. @sarbian maybe but its a start. We are not even 24h in. I too hoped for a more substantial modding support and docu out of the gate. It would have been a greate chance to give modders a head start.

     

    @Superfluous J You are welcome to use and contribute to whatever mod manager you want. SpaceDock has an API ( https://github.com/KSP-SpaceDock/SpaceDock/blob/master/api.md  ) and is open source so it will provide whatever you want.

  4. For KSP1 we had established central services for modding discussion, package distribution and hosting. A bit of freedom for every contributor to break out of this mold should be possible.
    I e.g. like it that youre not forced to deliver your work to one spot so its visible by users you can choose github, forums, SpaceDock or even curse. It however established that its a good idea to publish mods on the forums, SpaceDock and ckan.

    Theres no reason not to continue the great way of doing things from KSP1.

    I am however always open for evolution and help making them happen.
    @bumvIf you want to help out making ckan or SpaceDock better youre welcome :)

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