Svm420
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Everything posted by Svm420
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[1.3] Kerbal Joint Reinforcement v3.3.3 7/24/17
Svm420 replied to ferram4's topic in KSP1 Mod Releases
This file fixed my ship being unable to undock. I think this is the dev version.- 2,647 replies
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Awsome to hear that was super fast turn around on the problem. Either way this mod is so good i couldn't even uninstall it even with the former problems. I will post back with results
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If this mod becomes dependent on a planetary size change I wont be using it. I would rather see integration of KIDS to adjust ISPs rather than a change in the size of planets. Otherwise I love the mod and cant wait for karbonite and mks/oks inclusion. Thanks!
- 2,515 replies
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- greenhouse
- unmanned before manned
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[1.0.2] B9 Aerospace | Procedural Parts 0.40 | Updated 09.06.15
Svm420 replied to bac9's topic in KSP1 Mod Development
Thanks look forward to it! Love your mods. -
Have this issue as well x64 bit ubuntu. Left me frustrated for a day thinking my hardware was the issue finally realized it is this mod when i closed it and my game ran at normal time. Could it have to do with contract that share a title swapping places every few seconds i.e. have 3 contracts for the same thing such as visual surveys the 3 will switch back and forth positions in the window unless they are all pinned to the top. quite annoying when trying to find out whether the contract is for above or below an altitude on top of all the lag introduced when the window is open. let me know if you need more info hope this gets fixed as this mod is a MUST HAVE.
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[1.0.2] B9 Aerospace | Procedural Parts 0.40 | Updated 09.06.15
Svm420 replied to bac9's topic in KSP1 Mod Development
@01010101lzy To make the wing not count as a wing I would change those two things in the copy of the config for wing a. Do I need to rename the file or any parts in it somehow for it to show up in game? Haven't tried doing this yet, but i wanted to know for when i do. Thanks! -
[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Svm420 replied to bac9's topic in KSP1 Mod Releases
Know issue not sure if Bac9 is working on it or not ATM. There is that fix, but it has some issues.- 4,460 replies
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- spaceplane
- b9
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[0.25] RasterPropMonitor - putting the A in your IVA (v0.18.3) [8 Oct]
Svm420 replied to Mihara's topic in KSP1 Mod Releases
It is casue by running in -opengl mode afaik. So only way is to remove that. -
[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Svm420 replied to Ven's topic in KSP1 Mod Development
Does this mod work with RPM.? I have seemed to get them to work together. If not does anyone know a way to get them to work together? I might just remove the capsule changes if I have to, so i can have a real IVA experience.