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Svm420

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Everything posted by Svm420

  1. I love this mod and would like to humbly request the addition of roll control in the same manner as pitch. This would allow for more stability in most cases. Is this possible? Thanks!
  2. @Papa_Joe What do you mean professions are tied to names? Does that mean I am able to pick a kerbals profession when creating them by naming them in some certain way? I am confused. I appreciate the help really enjoy the mod!
  3. Is there any way to create kerbal in a profession other than pilot? Or to change an existing kerbals profession?
  4. This file fixed my ship being unable to undock. I think this is the dev version.
  5. Awsome to hear that was super fast turn around on the problem. Either way this mod is so good i couldn't even uninstall it even with the former problems. I will post back with results
  6. If this mod becomes dependent on a planetary size change I wont be using it. I would rather see integration of KIDS to adjust ISPs rather than a change in the size of planets. Otherwise I love the mod and cant wait for karbonite and mks/oks inclusion. Thanks!
  7. Looking forward to linux support! I can't go back to windows or 32 bit with my awesome modded install.
  8. Have this issue as well x64 bit ubuntu. Left me frustrated for a day thinking my hardware was the issue finally realized it is this mod when i closed it and my game ran at normal time. Could it have to do with contract that share a title swapping places every few seconds i.e. have 3 contracts for the same thing such as visual surveys the 3 will switch back and forth positions in the window unless they are all pinned to the top. quite annoying when trying to find out whether the contract is for above or below an altitude on top of all the lag introduced when the window is open. let me know if you need more info hope this gets fixed as this mod is a MUST HAVE.
  9. @01010101lzy To make the wing not count as a wing I would change those two things in the copy of the config for wing a. Do I need to rename the file or any parts in it somehow for it to show up in game? Haven't tried doing this yet, but i wanted to know for when i do. Thanks!
  10. Know issue not sure if Bac9 is working on it or not ATM. There is that fix, but it has some issues.
  11. It is casue by running in -opengl mode afaik. So only way is to remove that.
  12. Does this mod work with RPM.? I have seemed to get them to work together. If not does anyone know a way to get them to work together? I might just remove the capsule changes if I have to, so i can have a real IVA experience.
  13. I am having the similar issue mentioned by rottielover. 64bit linux. This is happening every time i try to load so far on the unpaid intership icon. I was wondering what exactly you meant sarbian with your post above? How exactly should this be added? I have a feeling I am doing that wrong.
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